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Lost Tower

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Not sure how far from possible this is but would be cool to see a Lost Tower type challenge with leaderboard.

Solo and Duo challenge in which players enter a locked map room and have to defeat mobs that get increasingly harder upon completion of each "wave". No drops from mobs but milestones e.g. 10, 30, 50, 75, 100 etc allowing prizes/quests on completion of floors - non repeatable reward if floor has been cleared but instead valour points.

Each player has a pot limit and if attempts to log is removed from room. Just throwing an ides out there but thoughts?
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[quote="TEEK"]Not sure how far from possible this is but would be cool to see a Lost Tower type challenge with leaderboard. Solo and Duo challenge in which players enter a locked map room and have to defeat mobs that get increasingly harder upon completion of each "wave". No drops from mobs but milestones e.g. 10, 30, 50, 75, 100 etc allowing prizes/quests on completion of floors - non repeatable reward if floor has been cleared but instead valour points. Each player has a pot limit and if attempts to log is removed from room. Just throwing an ides out there but thoughts?[/quote]
Locked room with an npc that sells the exit scroll, or scroll to next difficulty, only to be bought with 10x of the item the mobs in that room drop, unique to that challange space. Sounds good, from what I know of how soma works, would be very difficult to have one instance per player, I don't think maps can be systematicly produced and then removed again. Good idea though.
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[quote="NIXHER"]Locked room with an npc that sells the exit scroll, or scroll to next difficulty, only to be bought with 10x of the item the mobs in that room drop, unique to that challange space. Sounds good, from what I know of how soma works, would be very difficult to have one instance per player, I don't think maps can be systematicly produced and then removed again. Good idea though. [/quote]

 

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