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Pk

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Also just to state the obvious gaining moral gets easier and easier as everyones stats increase so its well overdue a slowdown anyway
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[quote="LUTHER"]Also just to state the obvious gaining moral gets easier and easier as everyones stats increase so its well overdue a slowdown anyway[/quote]
+1 to nerfing moral gains, only the high end mobs should have the best moral gains

also need to increase the -74 and 74 to at least 100 id say, as its to low
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[quote="BRAINSTORM"]+1 to nerfing moral gains, only the high end mobs should have the best moral gains also need to increase the -74 and 74 to at least 100 id say, as its to low[/quote]
Should remove cap on moral make it go negative 100s so people that pk consistently can’t get out of it with a few holy waters
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[quote="ANGRYLUCAS"]Should remove cap on moral make it go negative 100s so people that pk consistently can’t get out of it with a few holy waters[/quote]
I understand the general idea around making it 'harder' for PK'ers and pots costing more etc etc etc but they shouldn't be deprived of rested come cap raise because they cant get into town, it is the majority of the end game entertainment you shouldn't be punished for this each time levels are increased
Maybe make gypsy and cesspool area gain rested
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[quote="MERLIN"]I understand the general idea around making it 'harder' for PK'ers and pots costing more etc etc etc but they shouldn't be deprived of rested come cap raise because they cant get into town, it is the majority of the end game entertainment you shouldn't be punished for this each time levels are increased Maybe make gypsy and cesspool area gain rested [/quote]
@Angrylucas spot on.

@Merlin, yes they will need their own slum to dwell in, every outlaw needs a hideout.
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[quote="JUKE"]@Angrylucas spot on. @Merlin, yes they will need their own slum to dwell in, every outlaw needs a hideout. [/quote]
Just /freemode, sorted, or you have to be online and in freemode to gain rested?
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[quote="WHOOSH"]Just /freemode, sorted, or you have to be online and in freemode to gain rested?[/quote]
@merlin I get you want rested but surely that’s the only punishment to pkers at the moment?

Would make people think twice before going angel/ devil if they can’t gain rested and end up in the negative 100s
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[quote="ANGRYLUCAS"]@merlin I get you want rested but surely that’s the only punishment to pkers at the moment? Would make people think twice before going angel/ devil if they can’t gain rested and end up in the negative 100s [/quote]
Yes but when you're at cap and the next increase is unknown you shouldn't have to hold back or not get involved in the parts of game you enjoy

Unless there was like a reset to neutral moral option if more levels get released
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[quote="MERLIN"]Yes but when you're at cap and the next increase is unknown you shouldn't have to hold back or not get involved in the parts of game you enjoy Unless there was like a reset to neutral moral option if more levels get released[/quote]
Without pk the game goes quite real quite. Especially on dsoma. We have limits to what we can farm. Most of the capped lads are only on for this pk atm and pk wars or doing their 3rd or 4th charater.
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[quote="SH1VS"]Without pk the game goes quite real quite. Especially on dsoma. We have limits to what we can farm. Most of the capped lads are only on for this pk atm and pk wars or doing their 3rd or 4th charater. [/quote]
What is this actually going to achieve? Less people in town, pkers not doing doing quests?
Alot of the mechanics you wish to see in place are easily over come.
People have stacks of holywaters.
People can log multiple accounts and buy cheaper pots.
This really protects the strongest guilds of pkers who can trace and recall
Futher putting upcoming guilds up against. With the current dynamics of the gvw its going to the biggest alliance who gift to hold stone. This change could alienate competition and opposing alliances pkers.
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[quote="SH1VS"]What is this actually going to achieve? Less people in town, pkers not doing doing quests? Alot of the mechanics you wish to see in place are easily over come. People have stacks of holywaters. People can log multiple accounts and buy cheaper pots. This really protects the strongest guilds of pkers who can trace and recall Futher putting upcoming guilds up against. With the current dynamics of the gvw its going to the biggest alliance who gift to hold stone. This change could alienate competition and opposing alliances pkers.[/quote]
-1 against for this change on moral. Pkers who go Devil/Angel are free targets for all without the risk of going grey.
If you gonna make it harder to go out of these morals take immunity off to stop people getting a cheap hunt free pass.you'll also have to make it harder to get into the murky depths of these morals. Ive killed people and gone from Wicked to neutral in 2 kills.
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[quote="SH1VS"]-1 against for this change on moral. Pkers who go Devil/Angel are free targets for all without the risk of going grey. If you gonna make it harder to go out of these morals take immunity off to stop people getting a cheap hunt free pass.you'll also have to make it harder to get into the murky depths of these morals. Ive killed people and gone from Wicked to neutral in 2 kills.[/quote]
make moral harder to gain.
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[quote="POTE"]make moral harder to gain.[/quote]

 

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