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New Mob Clarification

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Nice one on the new mobs isy/fin,

Few questions though, is it true the gain bonus has been removed for the new mobs, so you only gain 1.0x stats up until you reach there str? (then it drops to 0.7 as normal or?)

Also, has the gain bonus stayed the same on wbm, so you would essentially stay there until your str matches them (185), then move onto the new mobs?

Cheers,
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[quote="SLAYER"]Nice one on the new mobs isy/fin, Few questions though, is it true the gain bonus has been removed for the new mobs, so you only gain 1.0x stats up until you reach there str? (then it drops to 0.7 as normal or?) Also, has the gain bonus stayed the same on wbm, so you would essentially stay there until your str matches them (185), then move onto the new mobs? Cheers,[/quote]
KL have also been changed as a better lvling mob, there def has been lowered but attack bumped up, but give alot better % shen we don't have conti. Not really relevant to you slayer my good man, but useful for lower levels
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[quote="STRIKE"]KL have also been changed as a better lvling mob, there def has been lowered but attack bumped up, but give alot better % shen we don't have conti. Not really relevant to you slayer my good man, but useful for lower levels[/quote]
Yeah heard about that one! that's a good addition and was needed for axe/spear/sword really!
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[quote="SLAYER"]Yeah heard about that one! that's a good addition and was needed for axe/spear/sword really![/quote]
DEMENTED WARTHOG - Hwan
CRIMSON APAI - Infernal Caves
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[quote="ARRIS"]DEMENTED WARTHOG - Hwan CRIMSON APAI - Infernal Caves[/quote]
didnt he removed stat slowdowns and by doing that you wont ever get to 0.7stat gains?

The real problem i see what if some1 is capped dex/con and in order to gain more str he should punch on these?
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[quote="MANTICORE"]didnt he removed stat slowdowns and by doing that you wont ever get to 0.7stat gains? The real problem i see what if some1 is capped dex/con and in order to gain more str he should punch on these?[/quote]
New mobs have no stat modifiers or slow downs, they will be 1.0x till you cap the mob, so you could hunt warthog until 231 Str if you wanted. - This only applies to New mob content though, all old monsters still have stat bonus/slowdown.

Old monsters - Str modifier/slowdowns for monsters Str

when > -50, -30, -10, +10

the last one might be +15 though, need Fin to confirm ;p
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[quote="SICKK"]New mobs have no stat modifiers or slow downs, they will be 1.0x till you cap the mob, so you could hunt warthog until 231 Str if you wanted. - This only applies to New mob content though, all old monsters still have stat bonus/slowdown. Old monsters - Str modifier/slowdowns for monsters Str when > -50, -30, -10, +10 the last one might be +15 though, need Fin to confirm ;p[/quote]
Last one is +21 or 10 below the cap.
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[quote="QUIMM"]Last one is +21 or 10 below the cap. [/quote]
Int slow downs for monsters Int

when > -30, -15, -5,+10

from Fin ;p
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[quote="SICKK"]Int slow downs for monsters Int when > -30, -15, -5,+10 from Fin ;p[/quote]
Int slow at +21 of nm int.

From someone who's done it.
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[quote="QUIMM"]Int slow at +21 of nm int. From someone who's done it. [/quote]
So is -30 the largest modifier? Guess I don't need to worry about being less than 50 str
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[quote="NEXUSJR"]So is -30 the largest modifier? Guess I don't need to worry about being less than 50 str[/quote]

 

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