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Changing Fortune Pouch rewards

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Some of these can be quite expensive
From 12.5k the least expensive
Yet the rewards are a dismal. Untagged warlock pants greater slaughter axe untagged can this looked into. Otherwise its another redundant pos item
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[quote="NITEFALL"]Some of these can be quite expensive From 12.5k the least expensive Yet the rewards are a dismal. Untagged warlock pants greater slaughter axe untagged can this looked into. Otherwise its another redundant pos item[/quote]
They may not have been changed since Esoma, and if they haven't they'll be pretty crap aside from mid tier M tags which were in there...

+1 to an update/reshuffle
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[quote="FOXTRCK"]They may not have been changed since Esoma, and if they haven't they'll be pretty crap aside from mid tier M tags which were in there... +1 to an update/reshuffle[/quote]
+1 25k pos for those items is really silly 🤔
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[quote="SPARKS"]+1 25k pos for those items is really silly 🤔[/quote]
+1. Added into 3.11
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[quote="YOSHIMIKA"]+1. [url=https://myth-of-soma.com/Forum/Thread.asp?ID=38405&title=QoL+updates+and+improvements+to+the+server&Page=1]Added into 3.11 [/url][/quote]
+1 fortune pouches should randomly give you top level weapons or upgrade materials.
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[quote="TIBI"]+1 fortune pouches should randomly give you top level weapons or upgrade materials. [/quote]
Adding in BMG / and double tablets would go some way to making it valuable :)
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[quote="FOXTRCK"]Adding in BMG / and double tablets would go some way to making it valuable :)[/quote]
"FOXTRCK"Adding in BMG / and double tablets would go some way to making it valuable :)


This is a great idea.

I like the idea of getting top tier weapons, but it would have to be rare +. 25k pos isn't exactly easy to get!
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[quote="YOSHIMIKA"][quote="FOXTRCK"]Adding in BMG / and double tablets would go some way to making it valuable :)[/quote] This is a great idea. I like the idea of getting top tier weapons, but it would have to be rare +. 25k pos isn't exactly easy to get! [/quote]
Can we get some Gm attention here
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[quote="NITEFALL"]Can we get some Gm attention here [/quote]
Just to throw this in.

Nite said a pos reset before a reward shake up. I said, dont know if its necessary, just erode peoples pos before the shakeup so that no one will get more than 4 large pouches(e.g 100k worth atm).

The original idea is good most importantly though, I think a pos reset would be a nuclear option, let people who got some, be rewarded for it is the better of the two options tho. Or something inbetween.

On a seperate note, I dont know if POS is too easy to get? whats the most someone could gain at SS? Do you lose / gain pos relative to the persons level that you killed/killed you?
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[quote="FOXTRCK"]Just to throw this in. Nite said a pos reset before a reward shake up. I said, dont know if its necessary, just erode peoples pos before the shakeup so that no one will get more than 4 large pouches(e.g 100k worth atm). [b]The original idea is good most importantly though[/b], I think a pos reset would be a nuclear option, let people who got some, be rewarded for it is the better of the two options tho. Or something inbetween. On a seperate note, I dont know if POS is too easy to get? whats the most someone could gain at SS? Do you lose / gain pos relative to the persons level that you killed/killed you?[/quote]
Few idea's from Discord

Reset pos if this happens
Change SS so you don't gain POS every second, make it every 30 seconds/minute to gain 1/2 the amount of pos
Reduce the amount of POS people start with to 1k, or even 500
Introduce POS drops into conti mobs, make conti much much more valuable to hunt on than it currently is
Increase the level required to be able to lose/gain pos from PVP till level 70/80+. This stops the spamming of noobs to transfer pos for easy weapons
When you are killed by someone of the opposite race, you gain less pos than they lose.
EG. If player A kills player B and player B loses 250 pos, player A only gains 200 pos
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[quote="YOSHIMIKA"]Few idea's from Discord Reset pos if this happens Change SS so you don't gain POS every second, make it every 30 seconds/minute to gain 1/2 the amount of pos Reduce the amount of POS people start with to 1k, or even 500 Introduce POS drops into conti mobs, make conti much much more valuable to hunt on than it currently is Increase the level required to be able to lose/gain pos from PVP till level 70/80+. This stops the spamming of noobs to transfer pos for easy weapons When you are killed by someone of the opposite race, you gain less pos than they lose. EG. If player A kills player B and player B loses 250 pos, player A only gains 200 pos [/quote]
If this does happen id suggest people are giving the heads up to spend
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[quote="SH1VS"]If this does happen id suggest people are giving the heads up to spend[/quote]

 

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