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Warrior Magma Beast

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That and mage steamrolls with a standard wep
Melee needs +8 to even compete
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[quote="H4WKEYE"]That and mage steamrolls with a standard wep Melee needs +8 to even compete[/quote]
I think just gaining more int for a warrior just to hunt mags is not going to fix this issue. The main reason people roll mages these days is not the fact they can tank huge numbers of mags but also the fact they can kill these in huge numbers with aoe.

This is a Clear imbalance favoured towards mages and has been for such a long time.

As far as I am aware the only person on dsoma who has reached 10k elder mags is a mage
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[quote="PANTHRO"]I think just gaining more int for a warrior just to hunt mags is not going to fix this issue. The main reason people roll mages these days is not the fact they can tank huge numbers of mags but also the fact they can kill these in huge numbers with aoe. This is a Clear imbalance favoured towards mages and has been for such a long time. As far as I am aware the only person on dsoma who has reached 10k elder mags is a mage [/quote]
"GRIMPIRATE"A warrior friendly Magma Beast/ Elder Magma Beast added to merc with lower int and higher offensive dex.

Occultist Emblem and Fortified Plate to be added to all drops.



+1

despite having done the 10k elder mag quest, it's sad to know that a mage could have done it 4, 5, 10 times faster than I had done. proc RNG is too favourable, and its why everyone opts to choose that particular build.

the equivalent balance of reducing recoil on melee weps for mages should be reducing proc % cap, or only allowing 2 different procs to go off at once
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[quote="GENTRY"][quote="GRIMPIRATE"]A warrior friendly Magma Beast/ Elder Magma Beast added to merc with lower int and higher offensive dex. Occultist Emblem and Fortified Plate to be added to all drops. [/quote] +1 despite having done the 10k elder mag quest, it's sad to know that a mage could have done it 4, 5, 10 times faster than I had done. proc RNG is too favourable, and its why everyone opts to choose that particular build. the equivalent balance of reducing recoil on melee weps for mages should be reducing proc % cap, or only allowing 2 different procs to go off at once [/quote]

 

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