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Making tome quests tradable

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I don’t know about you guys but certain maps for mages are a pain in the ass!

Also the fact you have to be over level 100 to the start the quests anyways is not going to make them suddenly easily obtainable.

Just a way to maybe boost the economy and get more players out hunting on certain maps?

Just a pain when certain maps aka
Pandi - zero melle mobs
Hwan and conti - no mage mobs a lvl 100+ would hunt

Just a pause for thought as the accessories are not game breakingly strong
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[quote="MAGEY"]I don’t know about you guys but certain maps for mages are a pain in the ass! Also the fact you have to be over level 100 to the start the quests anyways is not going to make them suddenly easily obtainable. Just a way to maybe boost the economy and get more players out hunting on certain maps? Just a pain when certain maps aka Pandi - zero melle mobs Hwan and conti - no mage mobs a lvl 100+ would hunt Just a pause for thought as the accessories are not game breakingly strong [/quote]
id rather see a new faster less power spell added for mage or somthing to aid farming (so ppl dont cry mage op as is)

or just a couple better spawns to help with farming :D

it is kinda anoyin that its faster to respec to str and hunt with a bow than farm with magic
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[quote="KAZOKU"]id rather see a new faster less power spell added for mage or somthing to aid farming (so ppl dont cry mage op as is) or just a couple better spawns to help with farming :D it is kinda anoyin that its faster to respec to str and hunt with a bow than farm with magic[/quote]
Agree, they should be tradable.

So should rested pots.
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[quote="OPENTHEDOOR"]Agree, they should be tradable. So should rested pots.[/quote]
Hmm i dont know about trading them but i would def be in favour of a secondary function for the excess ones to be traded to an npc for items.

OR

Additional sets upgrade the hero pieces with it taking multiple sets x2 x3 etc. Could help keep the pieces relevant in the future.
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[quote="LORD_GRIM"]Hmm i dont know about trading them but i would def be in favour of a secondary function for the excess ones to be traded to an npc for items. OR Additional sets upgrade the hero pieces with it taking multiple sets x2 x3 etc. Could help keep the pieces relevant in the future.[/quote]
just gona make life easier for lazy players by trading/ buying them
-1
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[quote="LUPISCUS"]just gona make life easier for lazy players by trading/ buying them -1[/quote]
-1

Agree with Kaz, loads of hunting spots should be tidied up, through every map almost
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[quote="CORLEONE"]-1 Agree with Kaz, loads of hunting spots should be tidied up, through every map almost [/quote]
"OPENTHEDOOR"Agree, they should be tradable.

So should rested pots.


+1
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[quote="4634"][quote="OPENTHEDOOR"]Agree, they should be tradable. So should rested pots.[/quote] +1[/quote]
"CORLEONE"-1

Agree with Kaz, loads of hunting spots should be tidied up, through every map almost


agree on cleaning up hunting spots such a snightmare, valks etc
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[quote="4634"][quote="CORLEONE"]-1 Agree with Kaz, loads of hunting spots should be tidied up, through every map almost [/quote] agree on cleaning up hunting spots such a snightmare, valks etc[/quote]
Bump.

Making more things tradable only adds to the economy.
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[quote="OPENTHEDOOR"]Bump. Making more things tradable only adds to the economy.[/quote]
"OPENTHEDOOR"Bump.

Making more things tradable only adds to the economy.


agreed and you still have to be level 100 to start the quest.

so not like you'll have 100s of noobs botting it
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[quote="MAGEY"][quote="OPENTHEDOOR"]Bump. Making more things tradable only adds to the economy.[/quote] agreed and you still have to be level 100 to start the quest. so not like you'll have 100s of noobs botting it [/quote]

 

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