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Improving pvp/survivability QUICK FIX

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I think everyone will agree across the board damage output is insane whilst survivability is minimal

Lower the damage bonus you receive from weapon skill

Limit number of procs that can fire at once (actual magic damage is manageable without the insane procs)

This will not directly nerf anyones gear but will lower the damage output overall.
It will remove one bangs
People will stand a chance of survivng 5th axe
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[quote="H4WKEYE"]I think everyone will agree across the board damage output is insane whilst survivability is minimal Lower the damage bonus you receive from weapon skill Limit number of procs that can fire at once (actual magic damage is manageable without the insane procs) This will not directly nerf anyones gear but will lower the damage output overall. It will remove one bangs People will stand a chance of survivng 5th axe[/quote]
get some int bud

edit

P.S. when new armour tiers come in survivability will go up. need atleast 2 before adding in new weapons
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[quote="PHARMA"]get some int bud edit P.S. when new armour tiers come in survivability will go up. need atleast 2 before adding in new weapons[/quote]
Not sure why youre attacking me regarding 'get some int' i stated both sides do too much damage in general?

New armours arent coming any time soon, hence why i said quick fix

If / when new armours come in, revert the change back to as it is now


P.s*** i have gained int, more than the usual 100, and i still get rekt even in upped nm/ancient
Tell some people to get much 'more int' they soon turn mage and warrior isnt a thing
Use future level to 'get more int' mages will have heavily more str than a warrior which is flawed every which way
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[quote="H4WKEYE"]Not sure why youre attacking me regarding 'get some int' i stated both sides do too much damage in general? New armours arent coming any time soon, hence why i said quick fix If / when new armours come in, revert the change back to as it is now P.s*** i have gained int, more than the usual 100, and i still get rekt even in upped nm/ancient Tell some people to get much 'more int' they soon turn mage and warrior isnt a thing Use future level to 'get more int' mages will have heavily more str than a warrior which is flawed every which way[/quote]
-1 get some int
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[quote="GRIMPIRATE"]-1 get some int[/quote]
a tank mage aye maybe. with 10 dex. dont hate the game, hate the player
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[quote="PHARMA"]a tank mage aye maybe. with 10 dex. dont hate the game, hate the player[/quote]
Thing is you cannot be a Tank mage slayer, dex mage slayer, dex warrior slayer as well as a strength warrior slayer. Just so happens that capped INT mages can deal with 99% of the builds above. Instead of trying to change the game to suite you, adapt to it and make it work for you.

P.s I'll +1 if mages get sub 400 rec spells with uncapped dmg
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[quote="UP111"]Thing is you cannot be a Tank mage slayer, dex mage slayer, dex warrior slayer as well as a strength warrior slayer. Just so happens that capped INT mages can deal with 99% of the builds above. Instead of trying to change the game to suite you, adapt to it and make it work for you. P.s I'll +1 if mages get sub 400 rec spells with uncapped dmg[/quote]
survivabilty will be greatly enhanced with 150 hp pots, not needed to be crafted with hard to find mats...
Make lyon/jhon famous ..and he can be the seller
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[quote="LUPISCUS"]survivabilty will be greatly enhanced with 150 hp pots, not needed to be crafted with hard to find mats... Make lyon/jhon famous ..and he can be the seller [/quote]
"LUPISCUS"survivabilty will be greatly enhanced with 150 hp pots, not needed to be crafted with hard to find mats...
Make lyon/jhon famous ..and he can be the seller


This is the most sense you've made in a while.
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[quote="WHOOSH"][quote="LUPISCUS"]survivabilty will be greatly enhanced with 150 hp pots, not needed to be crafted with hard to find mats... Make lyon/jhon famous ..and he can be the seller [/quote] This is the most sense you've made in a while.[/quote]
very flattering.. thx...
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[quote="LUPISCUS"]very flattering.. thx... [/quote]

 

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