Author | Content | Date |
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BROWNBREAD |
Bring this back please - make it fairer for everyone and also make the dual screening folks panic ;]
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#1 2020/11/08 17:55:33 |
WHOOSH |
-1.
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#2 2020/11/08 18:44:52 |
KAZOKU |
no ty, tho i will agree with a kick back to the edge of the nega room
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#3 2020/11/08 22:24:45 |
MAGEY |
+1 but not outside
edge of the nega room would force people to only use 1 character as you wouldn't have time to run 2 in |
#4 2020/11/09 19:01:00 |
PROWLER |
I didn't know the kick out had been scrapped (partly because I don't have a character that can do more than a scratch and partly because I haven't been on as much as previously) but ...
It has always been the case that with all mobs, the last hit is "Winner Takes All" and while that is the case, the Negamare should not be an exception.
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[quote="PROWLER"]I didn't know the kick out had been scrapped (partly because I don't have a character that can do more than a scratch and partly because I haven't been on as much as previously) but ...
It has always been the case that with all mobs, the last hit is "Winner Takes All" and while that is the case, the Negamare should not be an exception.[/quote]
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#5 2020/11/09 23:15:32 |
BRAINSTORM |
"BROWNBREAD"Bring this back please - make it fairer for everyone and also make the dual screening folks panic ;] +1 why was it even changed? |
#6 2020/11/11 08:46:13 |
TALLER |
"BRAINSTORM""BROWNBREAD"Bring this back please - make it fairer for everyone and also make the dual screening folks panic ;] People wanted it removing because they were stoned outside/PK'd the room and couldn't get in to get drops or lagged getting back into the room. Kicking out is stupid but 100% agree on a knock back to the edge of the room to stop the people multiboxing having an easy ride
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[quote="TALLER"][quote="BRAINSTORM"][quote="BROWNBREAD"]Bring this back please - make it fairer for everyone and also make the dual screening folks panic ;][/quote]
+1 why was it even changed?[/quote]
People wanted it removing because they were stoned outside/PK'd the room and couldn't get in to get drops or lagged getting back into the room. Kicking out is stupid but 100% agree on a knock back to the edge of the room to stop the people multiboxing having an easy ride[/quote]
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#7 2020/11/11 14:08:50 |
VIALPODSOUL |
Alternatively the throwing out of the room can be reinstated and PK is automatically disabled around the entrance of the portal.
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#8 2020/11/11 15:27:57 |
TALLER |
"VIALPODSOUL"Alternatively the throwing out of the room can be reinstated and PK is automatically disabled around the entrance of the portal. Instead of removing PK and having kick back again. Give Nega a regular kick back that forces people to run back into the boss and give it a kick back when it dies. This will prevent people who multibox having such a huge advantage
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[quote="TALLER"][quote="VIALPODSOUL"]Alternatively the throwing out of the room can be reinstated and PK is automatically disabled around the entrance of the portal.[/quote]
Instead of removing PK and having kick back again. Give Nega a regular kick back that forces people to run back into the boss and give it a kick back when it dies. This will prevent people who multibox having such a huge advantage[/quote]
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#9 2020/11/12 11:00:42 |
H4WKEYE |
"TALLER""VIALPODSOUL"Alternatively the throwing out of the room can be reinstated and PK is automatically disabled around the entrance of the portal. This is what i more or less said in a different suggestion, will stop the dull af stalemate round immortal nega to stop the range 1 chars getting an input, like there isnt enough reasons already in game forcing people toward bow or staff
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[quote="H4WKEYE"][quote="TALLER"][quote="VIALPODSOUL"]Alternatively the throwing out of the room can be reinstated and PK is automatically disabled around the entrance of the portal.[/quote]
Instead of removing PK and having kick back again. Give Nega a regular kick back that forces people to run back into the boss and give it a kick back when it dies. This will prevent people who multibox having such a huge advantage[/quote]
This is what i more or less said in a different suggestion, will stop the dull af stalemate round immortal nega to stop the range 1 chars getting an input, like there isnt enough reasons already in game forcing people toward bow or staff[/quote]
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#10 2020/11/12 14:56:44 |
INTINVUN |
+1
i find duel logging slows down both cilents so this would encourage people just to stay on one for a better chance of nega drops. |
#11 2020/11/13 09:34:42 |
PETE9 |
I think nega should walk or teleport about the room at different stages so adds become a problem and give people who dont use bow or spear a chance to get close
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#12 2020/11/14 11:26:03 |
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