Author | Content | Date |
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ISHARIE |
"ISYLVER"Things are being put in place to balance the playing field and reward casual/new players a little. The fact is we're under a month in and we're not going to start recoding how rested exp works. Sorted it for you ;)
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[quote="ISHARIE"][quote="ISYLVER"]Things are being put in place to balance the playing field and reward casual/new players a little. The fact is we're under a month in and we're not going to start recoding how rested exp works.
The fact is with any game. If you don't multi or bot you won't be the best.[/quote]
Sorted it for you ;)[/quote]
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#31 2013/10/03 05:25:06 |
S0RCERER |
"BASIL"I did state a week ago that caps should be implemented at lower levels, This only occurs if there is a compelling end-game. Explain to me, what is the Endgame in Dsoma? The ENTIRE GAME is about leveling up.
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[quote="S0RCERER"][quote="BASIL"]I did state a week ago that caps should be implemented at lower levels,
80 would be a nice first cap for first 3months ( or when first person hits )
Raise to 95 for 3months,
Then 105,
Ect ect ect.....,
This was just a idea I thought would work well with the rate of server,
People wouldn't leave when hitting caps they'd hopefully start new chars or even try the opposite races.[/quote]
This only occurs if there is a compelling end-game.
Explain to me, what is the Endgame in Dsoma? The ENTIRE GAME is about leveling up.[/quote]
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#32 2013/10/03 08:52:09 |
CARNAGE |
Seems like even dsoma has it's fair share of multies now, not going to name any but I know of at least two. Always funny when someone who apparently works full time never logs off.
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#33 2013/10/03 12:09:47 |
PATHOLOGIST |
Petition for /lastoffline to be implemented lol
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#34 2013/10/03 12:17:02 |
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