Author | Content | Date |
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DAENAERYS |
1)3 stones at guild village and more than one door. have 1 guild village at 8 pm and the following week 9am rotating, make it 7 days and on the weekend
2)Add diamonds to mags as sds and bar is hard now and only a select few farm. 3)cap raise with new map new mobs nothing reskinned or 3a)no new map to hunt on for cap raise but new map with random bosses which can be used for both races so cross-world map 4) get rid of item switch delay 5) Make proc great again plz 6) Make titus gear cartable ? 7) new md with perks like titus 8) No1 still using sword for pvp and second sword aura is good for killing bugs
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[quote="DAENAERYS"]1)3 stones at guild village and more than one door. have 1 guild village at 8 pm and the following week 9am rotating, make it 7 days and on the weekend
2)Add diamonds to mags as sds and bar is hard now and only a select few farm.
3)cap raise with new map new mobs nothing reskinned or 3a)no new map to hunt on for cap raise but new map with random bosses which can be used for both races so cross-world map
4) get rid of item switch delay
5) Make proc great again plz
6) Make titus gear cartable ?
7) new md with perks like titus
8) No1 still using sword for pvp and second sword aura is good for killing bugs
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#1 2022/02/07 04:36:19 |
WEDDINGCAKE |
1)just turn up in numbers stop trying to fix something that’s not broke.
2)spiders / raps drop decent amount 3)just release cap and be able to gain stats over 255 4) naa 5) Make proc great again? I 1 bang 90% of melle chars 🤣 6) disagree Titus is a great trade items shouldn’t be made easy 7) ancient is pretty new. 8) No one using sword as valour so hard to get… as sword is shit until you get valour why would anyone use it?
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[quote="WEDDINGCAKE"]1)just turn up in numbers stop trying to fix something that’s not broke.
2)spiders / raps drop decent amount
3)just release cap and be able to gain stats over 255
4) naa
5) Make proc great again? I 1 bang 90% of melle chars 🤣
6) disagree Titus is a great trade items shouldn’t be made easy
7) ancient is pretty new.
8) No one using sword as valour so hard to get… as sword is shit until you get valour why would anyone use it?
[/quote]
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#2 2022/02/07 12:08:16 |
CONTINUING |
1) m0r3 NumB3rz
2) small dia to elders would be ok i suppose 3.1) stats/exp too slow after 255 to make it viable for a new mobs above. maybe 5 levels to even players out a tad more? 3.2) maybe add a *new dungeon type map* x world with top mobs and increased drop rate to entice people going in. 3.3) however setting ownership of that map would need to be human like t6. if both sides were on 100% then humans would get destroyed constantly 4) item delay was added for a reason, **certain people** switching entire item sets on macro when a certain spell/aura was cast etc. 5) WUT? broke in the head here? 6) adding titus / perhaps even nega wep tier to crafting (require 220+ skill to make) would probably be a decent idea 7.1) adding a valour md type set would be most appropriate 7.2) perhaps something similar to hero helm, altho if it had multiple specials then only defence could be upgraded. 8.1) 100% agree. 8.2) change 5th sword back from 120% to 150% dmg. 8.3) change 2nd sword to 5/8% accuracy aura. or a critical hit aura 8.x) while changing aura's - the duration on 5th axe is still very long, either add a defence/md buff while 5th'd or reduce damage taken when 5th'd
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[quote="CONTINUING"]1) m0r3 NumB3rz
2) small dia to elders would be ok i suppose
3.1) stats/exp too slow after 255 to make it viable for a new mobs above. maybe 5 levels to even players out a tad more?
3.2) maybe add a *new dungeon type map* x world with top mobs and increased drop rate to entice people going in.
3.3) however setting ownership of that map would need to be human like t6. if both sides were on 100% then humans would get destroyed constantly
4) item delay was added for a reason, **certain people** switching entire item sets on macro when a certain spell/aura was cast etc.
5) WUT? broke in the head here?
6) adding titus / perhaps even nega wep tier to crafting (require 220+ skill to make) would probably be a decent idea
7.1) adding a valour md type set would be most appropriate
7.2) perhaps something similar to hero helm, altho if it had multiple specials then only defence could be upgraded.
8.1) 100% agree.
8.2) change 5th sword back from 120% to 150% dmg.
8.3) change 2nd sword to 5/8% accuracy aura. or a critical hit aura
8.x) while changing aura's - the duration on 5th axe is still very long, either add a defence/md buff while 5th'd or reduce damage taken when 5th'd[/quote]
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#3 2022/02/07 12:11:43 |
RAVENSOUL |
Mags/Elders could do with an overhaul dropwise.
All gems should be added to both these end game mobs. Replace bitter bone with Ancient armour, then all character types have same chance to get top droppable warrior, mage armour. Shak tier weapons from Elders? Nega tier yes Stinger tier weapons from Mags? Shak tier yes. Sword - 2nd aura just needs increasing the hp regain amount. Can’t remember seeing any swordie use there 120 aura maybe due to its worthlessness if you have 5th sword. Titus is still the top droppable armour so imho shouldn’t be craftable yet. Same for nega tier weapons which iSylver has already said won’t be craftable.
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[quote="RAVENSOUL"]Mags/Elders could do with an overhaul dropwise.
All gems should be added to both these end game mobs.
Replace bitter bone with Ancient armour, then all character types have same chance to get top droppable warrior, mage armour.
Shak tier weapons from Elders? Nega tier yes
Stinger tier weapons from Mags? Shak tier yes.
Sword - 2nd aura just needs increasing the hp regain amount.
Can’t remember seeing any swordie use there 120 aura maybe due to its worthlessness if you have 5th sword.
Titus is still the top droppable armour so imho shouldn’t be craftable yet. Same for nega tier weapons which iSylver has already said won’t be craftable.[/quote]
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#4 2022/02/07 13:03:05 |
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