Author | Content | Date |
---|---|---|
ANOTHERLEVEL |
Yes, it needs to be changed
A lot of users are leaving right now If there is no change, it will soon be ruined |
#16 2022/10/16 19:33:43 |
OZZBULL |
Increase level cap, give starting players higher starting stats would be nice
|
#17 2022/10/16 20:10:14 |
LINNYI |
I havent been to hoarde either maybe implement valour scrolls dropping from mobs?
Lots of good ideas in original post |
#18 2022/10/16 20:29:38 |
BRONSON |
Yea sounds good to me, or at the very least bring back valour drops on normal mobs. Anything to build the community 👍
|
#19 2022/10/16 20:30:06 |
RANDEM |
Sounds pretty good tbh, let's see where it goes :)
|
#20 2022/10/16 20:35:01 |
MYSTOGUN |
As a returning player. there isn't a lot to do in game. i would like to see a cap raise.
Competing for gear with limited time is hard and trying to get on daily for the grind to keep up is too much. |
#21 2022/10/16 20:38:03 |
AOUMIE |
I think properly scaling hoarde mode to the number of people that join would go a long way
|
#22 2022/10/16 20:54:25 |
MY_UNICORN |
"AOUMIE"I think properly scaling hoarde mode to the number of people that join would go a long way i think this is so needed. but it would take time and effort on the gms part to keep testing the ratio of players to mobs also how do you manage bosses?
PM
Reply
Quote
[quote="MY_UNICORN"][quote="AOUMIE"]I think properly scaling hoarde mode to the number of people that join would go a long way[/quote]
i think this is so needed. but it would take time and effort on the gms part to keep testing the ratio of players to mobs also how do you manage bosses?
[/quote]
|
#23 2022/10/16 21:23:27 |
AOUMIE |
I think a safe way of doing it is 10 mobs per player per wave
|
#24 2022/10/17 01:41:20 |
_CHAOS_ |
lol and the bosses? krakinos etc
|
#25 2022/10/17 07:53:19 |
LYON |
great idea
|
#26 2022/10/17 08:00:49 |
NUDEIST |
+1 to this. And put scrolls on mobs again. Most people already have high val weps so they dont attend event so really no chance at scrolls.
|
#27 2022/10/17 08:02:11 |
DD007DD |
I agree, this is the way to boost the interest of the players.
|
#28 2022/10/17 08:05:59 |
BIGBERT |
"_CHAOS_"lol and the bosses? krakinos etc give bosses 10x the combined hp of all chrs present |
#29 2022/10/17 08:12:47 |
_CHAOS_ |
"BIGBERT""_CHAOS_"lol and the bosses? krakinos etc I do think it would be a bigger incentive if players only went once aweek and had a chance of 450-600 valour rather than 50 valour per a successful trials run like it is atm. too much effort. then anvil breaks stuff straight away. the time and grind requried would still be demanding.
PM
Reply
Quote
[quote="_CHAOS_"][quote="BIGBERT"][quote="_CHAOS_"]lol and the bosses? krakinos etc[/quote]
give bosses 10x the combined hp of all chrs present
[/quote]
I do think it would be a bigger incentive if players only went once aweek and had a chance of 450-600 valour rather than 50 valour per a successful trials run like it is atm. too much effort. then anvil breaks stuff straight away. the time and grind requried would still be demanding. [/quote]
|
#30 2022/10/17 08:18:28 |
Please sign in with one of your characters to reply