Author | Content | Date |
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HEAL_ME_ |
Fin suggested an extra sr at 250 and a boost in success for specialising at 250. I think this is a good idea for the community. Just wondering if there's any future plan to bring it in.
Would also like devil soma to have special repair skills to |
#1 2022/12/29 18:18:21 |
LUP2SCUS |
xtra sr at 250 fair enough.. but to have to get 250 for a bit of a boost to success .. no..
a sliding scale of success related to skill is a more reasonable way to go |
#2 2023/01/01 14:51:56 |
CASSELL |
imagine implementing this with no changes to the shop restocks for materials
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#3 2023/01/02 13:20:50 |
BIGBERT |
allow crafters with 100 skill to apply manufactured upgrades at some agreed base success rate (40%?) and then increase their success rate linearly up to, say, 70%? at 250 skill for each and every +1 more skill and do away with the current step changes – so +0.2% improved chance of success for each additional +1 skill. end the current step changes at set skill points completely
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[quote="BIGBERT"]allow crafters with 100 skill to apply manufactured upgrades at some agreed base success rate (40%?) and then increase their success rate linearly up to, say, 70%? at 250 skill for each and every +1 more skill and do away with the current step changes – so +0.2% improved chance of success for each additional +1 skill. end the current step changes at set skill points completely[/quote]
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#4 2023/01/02 14:05:12 |
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