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going into the new year

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with hopefully a set of 5 new levels? :D
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[quote="_CHAOS_"]with hopefully a set of 5 new levels? :D [/quote]
No
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[quote="CHOMP"]No[/quote]
I don’t even play and I know this is retarded, the stat system is totally fucked (as was predicted multiple cap raises ago) why would you want to make the problem even worse?
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[quote="MIKELOWREY"]I don’t even play and I know this is retarded, the stat system is totally fucked (as was predicted multiple cap raises ago) why would you want to make the problem even worse?[/quote]
if the stat gains can be changed.. +10 levels, nice n slow.. yes
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[quote="LUPISCUS"]if the stat gains can be changed.. +10 levels, nice n slow.. yes[/quote]
+ 300% exp needed per lvl then yea maybe it could work. with the same tangent. would mean 5+ str / int per 5 lvls. diminishing returns was ok till lvl 110/115 after that its just fecked builds up. so every1 doing same spec chars. but thats also due to proc dmg's/val wep dmg. a jack of all works out better than a master of 1
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[quote="GREENCRACK"]+ 300% exp needed per lvl then yea maybe it could work. with the same tangent. would mean 5+ str / int per 5 lvls. diminishing returns was ok till lvl 110/115 after that its just fecked builds up. so every1 doing same spec chars. but thats also due to proc dmg's/val wep dmg. a jack of all works out better than a master of 1[/quote]
More experience needed to level makes the stat problem worse, not better.


Adding more levels is just a pretty bad idea all round, so I'm slightly amazed it hasn't happened yet.
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[quote="3D"]More experience needed to level makes the stat problem worse, not better. Adding more levels is just a pretty bad idea all round, so I'm slightly amazed it hasn't happened yet.[/quote]
Valour weaps need nerfing before anything else happens. The damage in game is ridiculous
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[quote="CHOMP"]Valour weaps need nerfing before anything else happens. The damage in game is ridiculous [/quote]

 

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