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Qol tweaks that could rejuvenate soma.

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From what I’ve been reading, hearing the same things keep coming up.......

Anvil (upgrades)

5th axe (basically the death sentence of auras)

Valour weapons ( op attacks/recoil) Valour armour defence not good enough/low health points.

Gvw’s, wotw, ss, time zone’s

As most know the anvil has had many threads over the years and plenty of suggestions over the years. Something does need to be done because it’s major part of the game. Regardless of what that is, fake ghosting, increase the success rates, increase the amount of 100% success.

5th axe (stone aura) how can one aura be so overpowering than all the rest combined beggars belief, there is absolutely nothing to combat against this death sentence and it comes down to who has the most stoners in any situation will win. Some suggestions I’ve heard if replace this with an attacking aura for axe, increase skill requirements to 250, reduce the time your stoned. Again something needs to change the amount of videos I’ve seen lately of players switching from axe to valour orb or valour bow just shows how op this axe aura is.

Valour weapons, well it seems the myth of bows has returned to soma again, not surprising since the high recoils they begin with hasn’t put players off from doing 8 ss on them and no placing any recoil caps has still brought about 390/450 machine gun bows. Added to this the unbalance the attacks from all the valour weapons bow seems to be the main weapon yet again, the reduction of attack over distance hasn’t made much difference.

The valour armour defence doesn’t seem to help against the high attacking machine gun bows, plus the low hp players have when you have players able to hit 1,000 damage from valour weapons/mage orb, procs it’s still a case of 1-2 hit bangs.

The events could do with some revamping, majority I keep hearing, reading is all about the numbers. How many each side/race can get on at this and that time when they take place. How sides monopolies events? Well to counter gvw’s maybe have them take place at the same time, most players have life’s, work etc I think majority play at weekends, so possible suggestion Friday have gvw’s at same time, Saturday for wotw, Sunday for ss, obviously just suggested days/events for show. As for the time zones maybe alternate between a certain timescale 6pm-8pm for show.

Regarding gvw, it’s been suggested in past having a second entrance into the guild village hall ( I think foxtrck did some work on this suggestion) also been mentioned about having maybe a second or even a third stone added so winner would be which guild stood on most/all over the hour.

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[quote="RAVENSOUL"]From what I’ve been reading, hearing the same things keep coming up....... Anvil (upgrades) 5th axe (basically the death sentence of auras) Valour weapons ( op attacks/recoil) Valour armour defence not good enough/low health points. Gvw’s, wotw, ss, time zone’s As most know the anvil has had many threads over the years and plenty of suggestions over the years. Something does need to be done because it’s major part of the game. Regardless of what that is, fake ghosting, increase the success rates, increase the amount of 100% success. 5th axe (stone aura) how can one aura be so overpowering than all the rest combined beggars belief, there is absolutely nothing to combat against this death sentence and it comes down to who has the most stoners in any situation will win. Some suggestions I’ve heard if replace this with an attacking aura for axe, increase skill requirements to 250, reduce the time your stoned. Again something needs to change the amount of videos I’ve seen lately of players switching from axe to valour orb or valour bow just shows how op this axe aura is. Valour weapons, well it seems the myth of bows has returned to soma again, not surprising since the high recoils they begin with hasn’t put players off from doing 8 ss on them and no placing any recoil caps has still brought about 390/450 machine gun bows. Added to this the unbalance the attacks from all the valour weapons bow seems to be the main weapon yet again, the reduction of attack over distance hasn’t made much difference. The valour armour defence doesn’t seem to help against the high attacking machine gun bows, plus the low hp players have when you have players able to hit 1,000 damage from valour weapons/mage orb, procs it’s still a case of 1-2 hit bangs. The events could do with some revamping, majority I keep hearing, reading is all about the numbers. How many each side/race can get on at this and that time when they take place. How sides monopolies events? Well to counter gvw’s maybe have them take place at the same time, most players have life’s, work etc I think majority play at weekends, so possible suggestion Friday have gvw’s at same time, Saturday for wotw, Sunday for ss, obviously just suggested days/events for show. As for the time zones maybe alternate between a certain timescale 6pm-8pm for show. Regarding gvw, it’s been suggested in past having a second entrance into the guild village hall ( I think foxtrck did some work on this suggestion) also been mentioned about having maybe a second or even a third stone added so winner would be which guild stood on most/all over the hour. [/quote]
All valid points

And seeing it from leaving soma 2 years ago where the nega weps were very balanced to now seeing 390 recoil 110-144 hsoma bows is just silly. Val weps only would work if it was only toe to +5 even then the base weps are still not right and to much dmg.

Anvil just needs to be increased success i think

Gvw needs a total overhall

5th stone shud be 250 skill and 3 sexond max, 3rd stone 3 sexonds as well

Reduce pot delay is a simple one

But are we just shouting into space with this?
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[quote="ROCKY1"]All valid points And seeing it from leaving soma 2 years ago where the nega weps were very balanced to now seeing 390 recoil 110-144 hsoma bows is just silly. Val weps only would work if it was only toe to +5 even then the base weps are still not right and to much dmg. Anvil just needs to be increased success i think Gvw needs a total overhall 5th stone shud be 250 skill and 3 sexond max, 3rd stone 3 sexonds as well Reduce pot delay is a simple one But are we just shouting into space with this?[/quote]
Valour weaps should have never gone above +5 tbh

the attack on them wasnt even thought through tbh

i mean going from nega weaps to valour is stupid due to the attack, also the new armour makes nega weaps useless unless you got a valour weap or a 300 recoil nega weap

increase skill for 5th( as raven said 250 is perfect it would make people think)
remove pot delay
GVW is pointless atm as no1 seems to be even attending expect the holders just seems the same guild win over and over again gets kinda boring.

but thats my opinion
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[quote="SCOPIC"]Valour weaps should have never gone above +5 tbh the attack on them wasnt even thought through tbh i mean going from nega weaps to valour is stupid due to the attack, also the new armour makes nega weaps useless unless you got a valour weap or a 300 recoil nega weap increase skill for 5th( as raven said 250 is perfect it would make people think) remove pot delay GVW is pointless atm as no1 seems to be even attending expect the holders just seems the same guild win over and over again gets kinda boring. but thats my opinion [/quote]
shouting into space for 5 years +
needs a heroic gm to change things

some things have improved over the last few months.... which can only be a good thing..

the anvil on the other hand.... apart from a dozen or so mele players with maxed out/almost maxed gear leaves the majority of others no chance to catch up

whether there's an anvil technique that just a few know.. or there's some sellers and buyers making/ getting all this stuff...

either way.. unless it becomes more accessible.. the uc will just diminsih
which is a shame, because many players have returned in the last few months... and it seems to be reducing as time goes on

everything's good up to double tabs and valour weps.. can we not start again from there and think of something different going forward?

x
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[quote="LUP2SCUS"]shouting into space for 5 years + needs a heroic gm to change things some things have improved over the last few months.... which can only be a good thing.. the anvil on the other hand.... apart from a dozen or so mele players with maxed out/almost maxed gear leaves the majority of others no chance to catch up whether there's an anvil technique that just a few know.. or there's some sellers and buyers making/ getting all this stuff... either way.. unless it becomes more accessible.. the uc will just diminsih which is a shame, because many players have returned in the last few months... and it seems to be reducing as time goes on everything's good up to double tabs and valour weps.. can we not start again from there and think of something different going forward? x[/quote]
It's almost funny when you look at the proposed changes to upgrading. All the various suggestions over the years and now that it's really become a problem - apart from that tiny core, who never seem to have issues... funny that - the (apparent) solution offered doesn't actually solve the main problem and actively encourages bot use.

The obvious solution is to have the items drop in the open world, not locking more and more stuff away behind gates. Lockdown is long gone, most people don't have the inclination or the time to play soma enough to get anywhere near the higher end of upgrading the latest gear.


Proposing things is just pissing into the wind at this point though. Roll up and watch all the bots get 250 crafting skill and the ever dwindling user count run around with the same stats, gear and weapon.
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[quote="3D"]It's almost funny when you look at the proposed changes to upgrading. All the various suggestions over the years and now that it's really become a problem - apart from that tiny core, who never seem to have issues... funny that - the (apparent) solution offered doesn't actually solve the main problem and actively encourages bot use. The obvious solution is to have the items drop in the open world, not locking more and more stuff away behind gates. Lockdown is long gone, most people don't have the inclination or the time to play soma enough to get anywhere near the higher end of upgrading the latest gear. Proposing things is just pissing into the wind at this point though. Roll up and watch all the bots get 250 crafting skill and the ever dwindling user count run around with the same stats, gear and weapon.[/quote]
All the talk about botters ruin soma, all the GM’s have to do regarding the crafting bots is a simple check.....


There is only one player that has actually achieved 250 craft skill honestly and that was XZELPHER in armour. Anyone else in the database with 250 or there abouts is your botters.
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[quote="RAVENSOUL"]All the talk about botters ruin soma, all the GM’s have to do regarding the crafting bots is a simple check..... There is only one player that has actually achieved 250 craft skill honestly and that was XZELPHER in armour. Anyone else in the database with 250 or there abouts is your botters.[/quote]
I'm talking about the proposed/upcoming changes to crafting/upgrading. Where the difference between 200 and 250 skill in terms of upgrading will be significant and you'll need that 250 skill in all 3 metal crafts. It's such a monumentally stupid idea that I'm still hopeful it won't happen, but hey ho. Some will get there legitimately but most won't.

We both know there's loads of bots been used to get mats and to get to 200 skill, why would it change?

I didn't really intend to derail your thread but it's all been said before and nothing will ever be done to fix things that simply aren't viewed as problems. Remember how quickly the 2 deaths immunity changed recently because the right people whined about it? Literally hours. How long has all this stuff been utterly broken and ignored?
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[quote="3D"]I'm talking about the proposed/upcoming changes to crafting/upgrading. Where the difference between 200 and 250 skill in terms of upgrading will be significant and you'll need that 250 skill in all 3 metal crafts. It's such a monumentally stupid idea that I'm still hopeful it won't happen, but hey ho. Some will get there legitimately but most won't. We both know there's loads of bots been used to get mats and to get to 200 skill, why would it change? I didn't really intend to derail your thread but it's all been said before and nothing will ever be done to fix things that simply aren't viewed as problems. Remember how quickly the 2 deaths immunity changed recently because the right people whined about it? Literally hours. How long has all this stuff been utterly broken and ignored? [/quote]
Ah your talking about Finito’s possible rework with attempting upgrades in that only an armour crafter would be able to upgrade armour, weapon crafter for upgrading weapons, accessory crafter for upgrading accessories.

As much as I believe this is how upgrading should have been from the beginning it’s far too late to change this goal post now. Yeah goal posts have been moved in the past but on this topic it would be more harm than good overall.

You haven’t derailed the thread, always enjoy players contributing to a thread, given there take and perspectives on soma. We may not all see eye to eye on every subject regarding soma but we all love this great game and sometimes just stepping back and looking at things from all angles, the solutions just jump out.

Yeah some decisions have been chopped/changed in a blink of an eye, but then that comes down to which group shouts/screams the loudest/most often gets there way.

I think majority of players would say fixing of the broken problems first would be the biggest improvement of soma for years. We all know what’s broken, plenty of threads on forums with them all there to see, just needs the powers that be to do something. A lot of players would come back and I guarantee the server would be thriving once again.
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[quote="RAVENSOUL"]Ah your talking about Finito’s possible rework with attempting upgrades in that only an armour crafter would be able to upgrade armour, weapon crafter for upgrading weapons, accessory crafter for upgrading accessories. As much as I believe this is how upgrading should have been from the beginning it’s far too late to change this goal post now. Yeah goal posts have been moved in the past but on this topic it would be more harm than good overall. You haven’t derailed the thread, always enjoy players contributing to a thread, given there take and perspectives on soma. We may not all see eye to eye on every subject regarding soma but we all love this great game and sometimes just stepping back and looking at things from all angles, the solutions just jump out. Yeah some decisions have been chopped/changed in a blink of an eye, but then that comes down to which group shouts/screams the loudest/most often gets there way. I think majority of players would say fixing of the broken problems first would be the biggest improvement of soma for years. We all know what’s broken, plenty of threads on forums with them all there to see, just needs the powers that be to do something. A lot of players would come back and I guarantee the server would be thriving once again.[/quote]

 

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