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Trials of Valour: Ineffective Scaling

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Author Content Date
5 players, wave 3 = Dionaea x2
This was after 2 waves of almost exclusively magic based enemies.

Mages aren't attending due to feeling they do not have a fair chance at boss drops.

Suggestion:
- Remove HP bars from all boss enemies only.
- Reduce magic based enemies for low player attendance.
- Increase random valour drops at Karkinos minions and beyond, to incentivize survival beyond wave 10.
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[quote="Z"]5 players, wave 3 = Dionaea x2 This was after 2 waves of almost exclusively magic based enemies. Mages aren't attending due to feeling they do not have a fair chance at boss drops. Suggestion: - Remove HP bars from all boss enemies only. - Reduce magic based enemies for low player attendance. - Increase random valour drops at Karkinos minions and beyond, to incentivize survival beyond wave 10.[/quote]
+1

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[quote="FOXTRCK"]+1 [/quote]
Personally the whole trails of valour, valour scrolls, weapons and armours are a complete feck up.

I’ve spoke to a few players that have said there no longer wasting there time with the trails, due to lack of scrolls, getting d/c and kicked out back to tyt, etc.

Some of the quests that reward scrolls and the new champ armour are so fecking overpriced it’s a fecking joke, at current prices for items your talking 15 mil plus for a piece of armour.

Scrolls need increasing from mobs, increasing per wave, prices need lowering scrolls/gold piles.

Tbh it should be fecking free to attend.

Stop this fecking ridiculous need to put so many fecking obstacles in place to piss what remaining players are still on the server completely off.

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[quote="RAVENSOUL"]Personally the whole trails of valour, valour scrolls, weapons and armours are a complete feck up. I’ve spoke to a few players that have said there no longer wasting there time with the trails, due to lack of scrolls, getting d/c and kicked out back to tyt, etc. Some of the quests that reward scrolls and the new champ armour are so fecking overpriced it’s a fecking joke, at current prices for items your talking 15 mil plus for a piece of armour. Scrolls need increasing from mobs, increasing per wave, prices need lowering scrolls/gold piles. Tbh it should be fecking free to attend. Stop this fecking ridiculous need to put so many fecking obstacles in place to piss what remaining players are still on the server completely off. [/quote]
To be honest I only go TOV when I know many people are going, scaling for a few people has always been very harsh, waste of a scroll.

Scrolls should be ore plentiful at the vent imo, free of charge entry would also be good.
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[quote="IBRAA"]To be honest I only go TOV when I know many people are going, scaling for a few people has always been very harsh, waste of a scroll. Scrolls should be ore plentiful at the vent imo, free of charge entry would also be good.[/quote]
free entry will undoubtedly get more attending
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[quote="BIGBERT"]free entry will undoubtedly get more attending[/quote]
Agreed.
Free entry should be looked at, currently there is too much deterrence to entering the Trials of Valour, when it should instead be something players are waiting for.
Moments ago a 3 player team were knocked out within seconds of the first wave.
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[quote="Z"]Agreed. Free entry should be looked at, currently there is too much deterrence to entering the Trials of Valour, when it should instead be something players are waiting for. Moments ago a 3 player team were knocked out within seconds of the first wave.[/quote]

 

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