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More end game mob spawns

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Author Content Date
There is only 1 spider and rap spawn and now are very busy

Make 1 more mag/rap/spider spawn on other maps

Mags - replace sandcralwers in abias
Spider - Replace small scors right side of abias
Raps - Replace Wraith and xeno left side on abias
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[quote="DOWNFALL"]There is only 1 spider and rap spawn and now are very busy Make 1 more mag/rap/spider spawn on other maps Mags - replace sandcralwers in abias Spider - Replace small scors right side of abias Raps - Replace Wraith and xeno left side on abias [/quote]
If humans win wotw they get a second spawn area for vafers and spiders.

Replacing sand crawlers, scorps, wraiths and xeno’s absolutely not, how are players going to get these essences for there hero armour?

If anything xeno’s need a huge increase in mobs not removing.

It was a slightly crazy idea when high end mobs started being placed on low level maps ( tyt, merc, abias, dungeon ) they should have been in vod from the start. That being said there are plenty of palus/devilfish spawns in vod to replace them with Vafer/spider spawn, there’s also room to extend the current spawns of elder mags/mags/vafers/spiders to double the amount of mobs spawned.

Hell apart from EE’s devil warriors valk shaman in d3 you have a perfectly good map in the dungeon to utilise it to its full potential by placing all high end mobs in d3 it’s large enough to accommodate trolls/Vafer/wasps/spiders/mags/elders.
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[quote="RAVENSOUL"]If humans win wotw they get a second spawn area for vafers and spiders. Replacing sand crawlers, scorps, wraiths and xeno’s absolutely not, how are players going to get these essences for there hero armour? If anything xeno’s need a huge increase in mobs not removing. It was a slightly crazy idea when high end mobs started being placed on low level maps ( tyt, merc, abias, dungeon ) they should have been in vod from the start. That being said there are plenty of palus/devilfish spawns in vod to replace them with Vafer/spider spawn, there’s also room to extend the current spawns of elder mags/mags/vafers/spiders to double the amount of mobs spawned. Hell apart from EE’s devil warriors valk shaman in d3 you have a perfectly good map in the dungeon to utilise it to its full potential by placing all high end mobs in d3 it’s large enough to accommodate trolls/Vafer/wasps/spiders/mags/elders.[/quote]
"RAVENSOUL"If humans win wotw they get a second spawn area for vafers and spiders.

Replacing sand crawlers, scorps, wraiths and xeno’s absolutely not, how are players going to get these essences for there hero armour?

If anything xeno’s need a huge increase in mobs not removing.

It was a slightly crazy idea when high end mobs started being placed on low level maps ( tyt, merc, abias, dungeon ) they should have been in vod from the start. That being said there are plenty of palus/devilfish spawns in vod to replace them with Vafer/spider spawn, there’s also room to extend the current spawns of elder mags/mags/vafers/spiders to double the amount of mobs spawned.

Hell apart from EE’s devil warriors valk shaman in d3 you have a perfectly good map in the dungeon to utilise it to its full potential by placing all high end mobs in d3 it’s large enough to accommodate trolls/Vafer/wasps/spiders/mags/elders.


I only said this as we always get off isylver "find somewhere to put them" So just thought of mobs not hunted off top of my head, i dont care where they go personally as long as we get a spawn.
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[quote="DOWNFALL"][quote="RAVENSOUL"]If humans win wotw they get a second spawn area for vafers and spiders. Replacing sand crawlers, scorps, wraiths and xeno’s absolutely not, how are players going to get these essences for there hero armour? If anything xeno’s need a huge increase in mobs not removing. It was a slightly crazy idea when high end mobs started being placed on low level maps ( tyt, merc, abias, dungeon ) they should have been in vod from the start. That being said there are plenty of palus/devilfish spawns in vod to replace them with Vafer/spider spawn, there’s also room to extend the current spawns of elder mags/mags/vafers/spiders to double the amount of mobs spawned. Hell apart from EE’s devil warriors valk shaman in d3 you have a perfectly good map in the dungeon to utilise it to its full potential by placing all high end mobs in d3 it’s large enough to accommodate trolls/Vafer/wasps/spiders/mags/elders.[/quote] I only said this as we always get off isylver "find somewhere to put them" So just thought of mobs not hunted off top of my head, i dont care where they go personally as long as we get a spawn. [/quote]


a few decent sized spots in D2 could be used for spiders / vafers / elder mags
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[quote="PHARMA"][img]https://i.ibb.co/25TwLGk/image.png[/img] a few decent sized spots in D2 could be used for spiders / vafers / elder mags[/quote]
Even with conti vafs aint that great. 2 people and the spawn is a pain.
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[quote="MY_UNICORN"]Even with conti vafs aint that great. 2 people and the spawn is a pain. [/quote]
I would like to see more use of the dungeon and abias tbh
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[quote="MY_UNICORN"]I would like to see more use of the dungeon and abias tbh [/quote]

 

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