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Crafted Sell Price

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Display sell price says 435, barr received 217. Can the display price be updated to match the actual sell value. Assume it's linked to recent craft profit nerf. The item in this example was a dagger
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[quote="DAISHI"]Display sell price says 435, barr received 217. Can the display price be updated to match the actual sell value. Assume it's linked to recent craft profit nerf. The item in this example was a dagger[/quote]
Correct. There's been a change in crafting. You will also notice gaining back some materials when crafting.

I've taken this from the patch notes:
World & Economy

Crafting profit reduced by reducing sell price of equipment to shops Helps curb automated farming and stabilise the economy. A portion of materials is now refunded during crafting to compensate for the reduced profit.

Note that Accessories are excluded from this and also no materials are retained for crafting recipes that use specific items.
Movement no longer resets the TOV kickout timer The timer now behaves consistently and cannot be bypassed through movement.
Town bugs removed Several long-standing issues in towns have been cleaned up to improve stability and player experience.


Not sure if by now accessory crafting is included as well. If not it should be in the near future.
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[quote="SQUEEZIE"]Correct. There's been a change in crafting. You will also notice gaining back some materials when crafting. I've taken this from the patch notes: [quote=] World & Economy Crafting profit reduced by reducing sell price of equipment to shops Helps curb automated farming and stabilise the economy. A portion of materials is now refunded during crafting to compensate for the reduced profit. Note that Accessories are excluded from this and also no materials are retained for crafting recipes that use specific items. Movement no longer resets the TOV kickout timer The timer now behaves consistently and cannot be bypassed through movement. Town bugs removed Several long-standing issues in towns have been cleaned up to improve stability and player experience. [/quote] Not sure if by now accessory crafting is included as well. If not it should be in the near future.[/quote]

 

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