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Daily quests

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If there were daily quests, what kind of monsters to be killed/rewards would you expect for levels/int/str requirements .... ?

Also for level 100 quests, 3000 blg for 1 RDT or 4000 for 1 DT and 4000 NM's for 1 TOW?
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[quote="YUFFIE"]If there were daily quests, what kind of monsters to be killed/rewards would you expect for levels/int/str requirements .... ? Also for level 100 quests, 3000 blg for 1 RDT or 4000 for 1 DT and 4000 NM's for 1 TOW? [/quote]
id personally rather hunt different mobs other then blg or nms once u hit 100 ur pretty much sick of the sight of them 2
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[quote="ACE"]id personally rather hunt different mobs other then blg or nms once u hit 100 ur pretty much sick of the sight of them 2[/quote]
Agree RE BLG/NM's, perhaps have a dedictaed mob with similar stats, that just level 100's can hunt for these quests, so they're not crowding the already busy BLG/NM spawns.
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[quote="SATAN2"]Agree RE BLG/NM's, perhaps have a dedictaed mob with similar stats, that just level 100's can hunt for these quests, so they're not crowding the already busy BLG/NM spawns.[/quote]
Don't agree with it, will make upgrades to common. Upgrade items and fine as they are.
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[quote="HURRICANE"]Don't agree with it, will make upgrades to common. Upgrade items and fine as they are. [/quote]
This wouldn't just be for level 100's either, say level 80 you kill 3000 BLG you get X reward, 4000 you get Y reward that can be repeatable. It will bring more upgrades into the game but wheres the harm in that if all the higher levels who hunt BLG/NM etc can all do the same quests
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[quote="YUFFIE"]This wouldn't just be for level 100's either, say level 80 you kill 3000 BLG you get X reward, 4000 you get Y reward that can be repeatable. It will bring more upgrades into the game but wheres the harm in that if all the higher levels who hunt BLG/NM etc can all do the same quests[/quote]
well something has to be added to keep level 100 chars interested in playing soma or make the grinding less boring ... i wouldnt do the daily quests for capped chars only

amount of mobs you need to kill to get the reward could be based on your level? I would also make the mobs and rewards related to your level.

Can make the reward also depending on the amount of mobs you kill, eg..
=> kill 1000 blg = eggpile
=> kill 1500 blg = med ruby
=> kill 2000 blg = tow
=> kill 3000 blg = dt

Can also throw in other items like small diamonds etc

.. who knows i might get a DT this way :)
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[quote="SYLVERANGEL"]well something has to be added to keep level 100 chars interested in playing soma or make the grinding less boring ... i wouldnt do the daily quests for capped chars only amount of mobs you need to kill to get the reward could be based on your level? I would also make the mobs and rewards related to your level. Can make the reward also depending on the amount of mobs you kill, eg.. => kill 1000 blg = eggpile => kill 1500 blg = med ruby => kill 2000 blg = tow => kill 3000 blg = dt Can also throw in other items like small diamonds etc .. who knows i might get a DT this way :)[/quote]
I'd much rather see a revamped storyline of quests with each quest spawning say a mini boss and its army for a person to defeat and guild quests would be cool
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[quote="GLU"]I'd much rather see a revamped storyline of quests with each quest spawning say a mini boss and its army for a person to defeat and guild quests would be cool[/quote]
Guild quests would be amazing, if they could be implemented.
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[quote="SATAN2"]Guild quests would be amazing, if they could be implemented.[/quote]
With a bit of work they could - they could work similar to how halloween event works :).
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[quote="ISYLVER"]With a bit of work they could - they could work similar to how halloween event works :).[/quote]

 

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