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[FIXED cure, reflect] Few Magic Bugs

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Author Content Date
Cure - When weaken and/or giggle have been cured they are still effective. The animations of the spells are removed but 2x damage is still received after the spell is cured until the normal duration of the weaken has ran out. The same goes for the inability to speak when giggle has been cured.

Pre cast - When a spell is pre- casted and placed upon another player or monster the same spell begins to cast again, making it impossible to cast any other spell until the spell you have pre-casted has finished casting again.

Reflect - Mentioned this in a previous post. When a spell (DB for example) is casted on a character with reflect active on them, the damage continues to reflect to the attacking player if the same spell is repeatedly used.
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[quote="GUMP"]Cure - When weaken and/or giggle have been cured they are still effective. The animations of the spells are removed but 2x damage is still received after the spell is cured until the normal duration of the weaken has ran out. The same goes for the inability to speak when giggle has been cured. Pre cast - When a spell is pre- casted and placed upon another player or monster the same spell begins to cast again, making it impossible to cast any other spell until the spell you have pre-casted has finished casting again. Reflect - Mentioned this in a previous post. When a spell (DB for example) is casted on a character with reflect active on them, the damage continues to reflect to the attacking player if the same spell is repeatedly used.[/quote]
"GUMP"

Pre cast - When a spell is pre- casted and placed upon another player or monster the same spell begins to cast again, making it impossible to cast any other spell until the spell you have pre-casted has finished casting again.


This is because the client uses fastcast. Removing fastcast would solve this issue but would also mean you would have to click each spell indivually.

I hope the other two things get fixed soon!
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[quote="GHOSTLORD"][quote="GUMP"] Pre cast - When a spell is pre- casted and placed upon another player or monster the same spell begins to cast again, making it impossible to cast any other spell until the spell you have pre-casted has finished casting again. [/quote] This is because the client uses fastcast. Removing fastcast would solve this issue but would also mean you would have to click each spell indivually. I hope the other two things get fixed soon![/quote]
Bump
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[quote="GUMP"]Bump[/quote]
I'm not sure if i like how easy this bug was come across on the forums, easy to find my problem but the fact it is a problem.
As a huge lover of magic on this game i think it is can be something great but is only mediocre.

Can we please look into this at least? much love :D
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[quote="SIREN"]I'm not sure if i like how easy this bug was come across on the forums, easy to find my problem but the fact it is a problem. As a huge lover of magic on this game i think it is can be something great but is only mediocre. Can we please look into this at least? much love :D[/quote]
Cure and Reflect will be fixed in next server update.
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[quote="FINITO"]Cure and Reflect will be fixed in next server update.[/quote]

 

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