Author | Content | Date |
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TYPHIN |
Can we have the people on the stones debuffed based on duration on the stone to keep things and people rolling along? Like after a while the person who remains on the stone gets slowed then poisoned>blinded>zombied while they remain on the stone.
It would make it more possible to shift some of those capped iron clad folks that are in the hall of honors :P
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[quote="TYPHIN"]Can we have the people on the stones debuffed based on duration on the stone to keep things and people rolling along? Like after a while the person who remains on the stone gets slowed then poisoned>blinded>zombied while they remain on the stone.
It would make it more possible to shift some of those capped iron clad folks that are in the hall of honors :P[/quote]
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#1 2015/04/12 15:58:02 |
CHRONOS |
Thats a good idea to be honest , if it was possable maybe a debuff that increases damage taken and its gets stronger and stronger the longer people are on
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#2 2015/04/12 19:55:27 |
EVIL_JR |
Its a good idea but people will just wait untill last 5 mins before getting on a stone
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#3 2015/04/12 20:22:03 |
EVIL_JR |
Would be better to ban heal spell tbh!
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#4 2015/04/12 20:22:54 |
PENETRATION |
I agree heal should go. also if u wait for last 5min do you get pos from the begining to then? like 5k in those 5mins? i am not sure i understand why waiting for the last 5mins would benifit anyone.
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#5 2015/04/12 20:28:07 |
EVIL_JR |
Sorry should of been clearer,
I was referring to wotw with the last few minutes, people already leave throne for last 10mins ! Should make safe area smaller and keep jumping co ords lol |
#6 2015/04/12 20:30:34 |
GHOSTLORD |
I don't like the idea of banning heal. It's a strategic tool, especially for humans.
I do like the main idea of adding de-buffs for those who stand on the stone for a long time. However, in a low-activity SS people would just switch between two people. Not sure if we can do anything against that. In a high-activity SS this would be risky as others could take the stone instead.
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[quote="GHOSTLORD"]I don't like the idea of banning heal. It's a strategic tool, especially for humans.
I do like the main idea of adding de-buffs for those who stand on the stone for a long time. However, in a low-activity SS people would just switch between two people. Not sure if we can do anything against that. In a high-activity SS this would be risky as others could take the stone instead.[/quote]
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#7 2015/04/13 08:41:20 |
S0RCERER |
Let's not fix what isn't broken.
The % is the problem and this has been caused by attendance at wotw. Fix Conti and the incentives to fight for it and SS will fix itself with attendance/%. Heal can be countered with poison, equip some bitter gear. |
#8 2015/04/13 15:51:40 |
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