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Ideas going forward ...

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Author Content Date
1. Crafting higher end items such as dark, sorc, wizard/high wizard. Because at the minute, once your passed plate and sorc, armour crafters are made redundant apart from SR. It would give abit more incentive for people to seek out higher end crafters.

2. Disassemble. This is such a good idea, however it really needs buffing. Alot of the time the disassemble fails and all your left with is scrap metal, which is worthless. The fail rate is usually above 80% from past experience. If the disassemble could allow you to get more top end mats, old leather/cloth and bones at a higher success rate with the higher required armours (The most from bone, then shadow, dark, gold ect)

3. Arena in TYT instead of Merc, if not then could we have dummies to kick the shit out of in TYT? Very simple, but think it'd be a pretty good idea.

4. Alt gem drop rate in farm seems rather low. Could it be increased to drop more than 1 at a time?

5. A bar sink, at the minute all the bar that comes in game, pretty much stays in game with the acception of pots and res scrolls. This could be an auction of 1 per day, at a random time. Use frogs as an example, a frog would go up for auction for 150k and can only have bid increases of 10k per time, if the time is below 5 minutes and a bid is placed then the time goes up by 10 minutes/1 hour ect to stop last minute crash bidding. The price should always be higher than the original value then if someone was selling the items to remove bar from the game.

6. An NPC that sells the following mats all at 1k apc. Obviously a limit, could be something very similar to abias how it is at the minute, limiting it to X amount per soma day so the game doesnt get filled with them.
Red leather
Strong cloth
Meat tree
Red metal
Skele bones
This again would be a very useful bar sink while helping people get the best items for crafting.
Maybe the NPC could be in conti craft room, another reason for humans to want to win conti.

7. An int mob on conti, maybe for one instead of wraiths? As one of the main mobs that gets raped and there's no real int mob on conti

8. A gender change NPC whereas you can change the gender of any armour, non upgraded; just once. The higher the requirements for the item wanting to be gender changed, the higher the cost. Bar, items ect ....

9. Frying pans to work for cooking as well as pots.

10. Access crafting either fixed to run inline with the other metal crafts like armour and weapon. Or add another access so access crafters don't lose bar until 40 skill and dont make profit until 50/60

Anyone got anymore points to add/discuss? I'll add and remove idea's as they come and go
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[quote="YOSHIMITSU"]1. Crafting higher end items such as dark, sorc, wizard/high wizard. Because at the minute, once your passed plate and sorc, armour crafters are made redundant apart from SR. It would give abit more incentive for people to seek out higher end crafters. 2. Disassemble. This is such a good idea, however it really needs buffing. Alot of the time the disassemble fails and all your left with is scrap metal, which is worthless. The fail rate is usually above 80% from past experience. If the disassemble could allow you to get more top end mats, old leather/cloth and bones at a higher success rate with the higher required armours (The most from bone, then shadow, dark, gold ect) 3. Arena in TYT instead of Merc, if not then could we have dummies to kick the shit out of in TYT? Very simple, but think it'd be a pretty good idea. 4. Alt gem drop rate in farm seems rather low. Could it be increased to drop more than 1 at a time? 5. A bar sink, at the minute all the bar that comes in game, pretty much stays in game with the acception of pots and res scrolls. This could be an auction of 1 per day, at a random time. Use frogs as an example, a frog would go up for auction for 150k and can only have bid increases of 10k per time, if the time is below 5 minutes and a bid is placed then the time goes up by 10 minutes/1 hour ect to stop last minute crash bidding. The price should always be higher than the original value then if someone was selling the items to remove bar from the game. 6. An NPC that sells the following mats all at 1k apc. Obviously a limit, could be something very similar to abias how it is at the minute, limiting it to X amount per soma day so the game doesnt get filled with them. Red leather Strong cloth Meat tree Red metal Skele bones This again would be a very useful bar sink while helping people get the best items for crafting. Maybe the NPC could be in conti craft room, another reason for humans to want to win conti. 7. An int mob on conti, maybe for one instead of wraiths? As one of the main mobs that gets raped and there's no real int mob on conti 8. A gender change NPC whereas you can change the gender of any armour, non upgraded; just once. The higher the requirements for the item wanting to be gender changed, the higher the cost. Bar, items ect .... 9. Frying pans to work for cooking as well as pots. 10. Access crafting either fixed to run inline with the other metal crafts like armour and weapon. Or add another access so access crafters don't lose bar until 40 skill and dont make profit until 50/60 Anyone got anymore points to add/discuss? I'll add and remove idea's as they come and go [/quote]
I'd like to see the bounty system, double post, in wrong section
/bounty YOSHIMITSU 10,000
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[quote="I0_0I"]I'd like to see the bounty system, double post, in wrong section /bounty YOSHIMITSU 10,000[/quote]

 

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