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DSOMA HERO

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Hero set for dsoma,


same script as hsoma where we have to get an essence from each mob in each map


would take up alot of time getting these and keep us busy waiting for level increasee
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[quote="EVIL_JR"]Hero set for dsoma, same script as hsoma where we have to get an essence from each mob in each map would take up alot of time getting these and keep us busy waiting for level increasee[/quote]
bump
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[quote="KEKKET"]bump[/quote]
I have always thought this would be a good idea, surely it wouldn't be too hard to do as its already in hsoma?
Would also be nice to have a set of armour I know I can't drop in conti to them dam oomans and their damn magic ^_^
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[quote="DEIMOS"]I have always thought this would be a good idea, surely it wouldn't be too hard to do as its already in hsoma? Would also be nice to have a set of armour I know I can't drop in conti to them dam oomans and their damn magic ^_^[/quote]
the hsoma xmas armour would have been a great skin for dsoma hero
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[quote="ACAELUS"]the hsoma xmas armour would have been a great skin for dsoma hero[/quote]
or negative skin version of hsoma so its black with white
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[quote="KEKKET"]or negative skin version of hsoma so its black with white[/quote]
id say black with some red tint that would fit perfect for dsoma
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[quote="BRAINSTORM"]id say black with some red tint that would fit perfect for dsoma [/quote]
I made negative hero armour and out into one off my old servers, a lot of people didn't like it.
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[quote="BASIL"]I made negative hero armour and out into one off my old servers, a lot of people didn't like it.[/quote]
Only problem with black is that it would be fairly well camo'd against maps like pandi, ic and vod ( for raiding)
Would be a nice 150-180 str armour as currently your in invul from 104str to 220-300str depending on class

Any gm input on the idea?
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[quote="_JR_"]Only problem with black is that it would be fairly well camo'd against maps like pandi, ic and vod ( for raiding) Would be a nice 150-180 str armour as currently your in invul from 104str to 220-300str depending on class Any gm input on the idea?[/quote]

 

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