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New patch teaser

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Very much work in progress but here's something to expect in the new update.

View the video
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[quote="ISYLVER"]Very much work in progress but here's something to expect in the new update. [url=http://myth-of-soma.com/Gallery/video.asp?vid=30]View the video[/url][/quote]
Lol nice ^_^
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[quote="MITZ"]Lol nice ^_^[/quote]
Love the movement speed
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[quote="CHRONOS"]Love the movement speed [/quote]
Movement speed of mobs and this is useful why? To stop people hit and running? Seems a little silly and maybe a wasted of your time. That's just my opinion.
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[quote="JADE"]Movement speed of mobs and this is useful why? To stop people hit and running? Seems a little silly and maybe a wasted of your time. That's just my opinion. [/quote]
"JADE"Movement speed of mobs and this is useful why? To stop people hit and running? Seems a little silly and maybe a wasted of your time. That's just my opinion.


You're not seeing the bigger picture of increased mob ai here. For example self destructing mobs.

Stop looking at soma in a linear manner and then maybe you'll appreciate what it can do.
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[quote="ISYLVER"][quote="JADE"]Movement speed of mobs and this is useful why? To stop people hit and running? Seems a little silly and maybe a wasted of your time. That's just my opinion. [/quote] You're not seeing the bigger picture of increased mob ai here. For example self destructing mobs. Stop looking at soma in a linear manner and then maybe you'll appreciate what it can do.[/quote]
looks promising

hows the ai work with multiple players onscreen at once ???
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[quote="JAHEIRA"]looks promising hows the ai work with multiple players onscreen at once ??? [/quote]
Same as other mob ai. We've simply implemented running for monsters (which we set for individual mobs).

There's more AI goodies coming too. The whole aim of to make soma a little less linear.
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[quote="ISYLVER"]Same as other mob ai. We've simply implemented running for monsters (which we set for individual mobs). There's more AI goodies coming too. The whole aim of to make soma a little less linear.[/quote]
big fan.

I like a constantly changing and evolving game.

This mob particularly - people take a lot of noobs to boss mobs now to either heal or prevent capped players pking. This is a mob that can make that more difficult for people to do. As for lower level players who might think this is unfair to them - guild participation and teamwork can alleviate this issue of being swarmed, and possibly start to bring forward the role of support chars more.

As for comments about 'usefulness'. I don't think we need anymore usefulness in a game, for it to evolve you need new challenges and to bring new aspects to the game to keep people interested and with new things to do.

I think this is a good idea, I've also seen a couple of sneaky new upgrades in the armoury and I don't know what they do yet, so I'm interested to see.

OK, now feel free to troll on my comments

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[quote="ZYAR"]big fan. I like a constantly changing and evolving game. This mob particularly - people take a lot of noobs to boss mobs now to either heal or prevent capped players pking. This is a mob that can make that more difficult for people to do. As for lower level players who might think this is unfair to them - guild participation and teamwork can alleviate this issue of being swarmed, and possibly start to bring forward the role of support chars more. As for comments about 'usefulness'. I don't think we need anymore usefulness in a game, for it to evolve you need new challenges and to bring new aspects to the game to keep people interested and with new things to do. I think this is a good idea, I've also seen a couple of sneaky new upgrades in the armoury and I don't know what they do yet, so I'm interested to see. OK, now feel free to troll on my comments [/quote]
it gonna be possible for humans / devils to have increased running speed also?
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[quote="BRAVE"]it gonna be possible for humans / devils to have increased running speed also?[/quote]
It is possible, but will never work. You can see the mobs are slightly bugging when hitting ect imagine 50at wow
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[quote="BASIL"]It is possible, but will never work. You can see the mobs are slightly bugging when hitting ect imagine 50at wow[/quote]
Really bad idea, just looks tacky!
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[quote="KILLERFOOL"]Really bad idea, just looks tacky![/quote]
"KILLERFOOL"Really bad idea, just looks tacky!


who is this FOOL???

im looking forward to the update along with most ppl.. it brings a different play to the game where u need team work for these bringing people together to get the best drops etc
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[quote="KNUTSEL"][quote="KILLERFOOL"]Really bad idea, just looks tacky![/quote] who is this FOOL??? im looking forward to the update along with most ppl.. it brings a different play to the game where u need team work for these bringing people together to get the best drops etc[/quote]
I think he's done a cracking job tbh good work mate ino it's not easy to do all this wen u have a little un around ya
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[quote="MAMBA"]I think he's done a cracking job tbh good work mate ino it's not easy to do all this wen u have a little un around ya[/quote]
This is cool!

Give them 3rd axe aswell lol!
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[quote="EVIL_JR"]This is cool! Give them 3rd axe aswell lol![/quote]
You guys have any eta with this patch yet?

Would be great to know a rough timeframe of when we can start to enjoy this
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[quote="REXAR"]You guys have any eta with this patch yet? Would be great to know a rough timeframe of when we can start to enjoy this [/quote]

 

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