Author | Content | Date |
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GRAVIJA |
Wouldnt it be better for everyone if it was A+ speed :p
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#1 2013/11/13 21:45:59 |
MONSTER |
Psh after ive done 500%, but honestly for dsoma if we had something to replace dfs for a little attack rather than no rings it would help, other than the soul rings of course as there is no way your going to get these by time u want to start punching.
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#2 2013/11/13 21:55:06 |
GRAVIJA |
Would help Hsoma con and Dsoma punching, and as knuckle is A speed, which adds weight to your fist, surely punching should defult at A+ lol.
Yeah Dsoma does need a new range of accessories, im sure we'll see new stuff down the line |
#3 2013/11/13 21:58:17 |
RAVER |
"GRAVIJA"Would help Hsoma con and Dsoma punching, and as knuckle is A speed, which adds weight to your fist, surely punching should defult at A+ lol. agree, always thought it strange the knu faster than punching lol
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[quote="RAVER"][quote="GRAVIJA"]Would help Hsoma con and Dsoma punching, and as knuckle is A speed, which adds weight to your fist, surely punching should defult at A+ lol.
Yeah Dsoma does need a new range of accessories, im sure we'll see new stuff down the line[/quote]
agree, always thought it strange the knu faster than punching lol[/quote]
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#4 2013/11/13 22:03:30 |
MONSTER |
I hate to be a bitch but ive punched too much so have other people to see a change like this happen would feel abit unfair on those that have, not saying its a bad idea but maybe a tad too late
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#5 2013/11/13 22:05:04 |
RAVER |
"MONSTER"I hate to be a bitch but ive punched too much so have other people to see a change like this happen would feel abit unfair on those that have, not saying its a bad idea but maybe a tad too late no different to people missing out on 100% rested for 20 levels
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[quote="RAVER"][quote="MONSTER"]I hate to be a bitch but ive punched too much so have other people to see a change like this happen would feel abit unfair on those that have, not saying its a bad idea but maybe a tad too late[/quote]
no different to people missing out on 100% rested for 20 levels[/quote]
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#6 2013/11/13 22:08:09 |
MONSTER |
That can be done in one day mate, ive been punching for over a month at just over 1% a hour for 500%
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#7 2013/11/13 22:09:20 |
CARNAGE |
Not really needed, people have always managed with the punching speed.
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#8 2013/11/13 22:10:38 |
GRAVIJA |
Then on the flip side bud, think of the future benefits A+ punching would give you. It's not a massive difference anyway it just seems to make abit more sence for everyone.
A+ is 700 recoil A is 800 recoil so thats about a 12.5% reduction in delay so theroetically even if it were to change, you'de only be 62.5% exp worse of than if it was never introduced.
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[quote="GRAVIJA"]Then on the flip side bud, think of the future benefits A+ punching would give you. It's not a massive difference anyway it just seems to make abit more sence for everyone.
A+ is 700 recoil
A is 800 recoil
so thats about a 12.5% reduction in delay so theroetically even if it were to change, you'de only be 62.5% exp worse of than if it was never introduced.[/quote]
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#9 2013/11/13 22:16:21 |
QUIMM |
Never seen it as an issue. I'd say it's too far in to make a change like this now.
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#10 2013/11/13 22:28:31 |
RAZOR |
"GRAVIJA"Then on the flip side bud, think of the future benefits A+ punching would give you. It's not a massive difference anyway it just seems to make abit more sence for everyone. Thats still 60 hours for him :o
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[quote="RAZOR"][quote="GRAVIJA"]Then on the flip side bud, think of the future benefits A+ punching would give you. It's not a massive difference anyway it just seems to make abit more sence for everyone.
A+ is 700 recoil
A is 800 recoil
so thats about a 12.5% reduction in delay so theroetically even if it were to change, you'de only be 62.5% exp worse of than if it was never introduced.[/quote]
Thats still 60 hours for him :o[/quote]
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#11 2013/11/14 10:52:23 |
GHOSTLORD |
"MONSTER"I hate to be a bitch but ive punched too much so have other people to see a change like this happen would feel abit unfair on those that have, not saying its a bad idea but maybe a tad too late Mate with all the punching left for you you should be crying for this speed up. xD But as my friend Elundra kindly barfed at me today when I showed this thread - Mages need more damage so they can punch mobs earlier with more than 1 damage a hit, speed won't help with that. :( But it would help!
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[quote="GHOSTLORD"][quote="MONSTER"]I hate to be a bitch but ive punched too much so have other people to see a change like this happen would feel abit unfair on those that have, not saying its a bad idea but maybe a tad too late[/quote]
Mate with all the punching left for you you should be crying for this speed up. xD But as my friend Elundra kindly barfed at me today when I showed this thread - Mages need more damage so they can punch mobs earlier with more than 1 damage a hit, speed won't help with that. :( But it would help![/quote]
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#12 2013/11/14 11:33:29 |
IMCON |
Well, considering I only have 22 con (hsoma) so far, I don't mind a speed up too much personally. But if there was a concern about that, they could always calculate the percentage increase in hits and give everyone the equivalent extra con. So there *are* options.
The question is whether they should or would want to.
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[quote="IMCON"]Well, considering I only have 22 con (hsoma) so far, I don't mind a speed up too much personally. But if there was a concern about that, they could always calculate the percentage increase in hits and give everyone the equivalent extra con. So there *are* options.
The question is whether they should or would want to.[/quote]
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#13 2013/11/14 11:42:06 |
DILIGENCE |
"GHOSTLORD" how about a shield which does 0~0 def, should stop it from being used out of punch training + X~Y dmg, to help punch training high int req?
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[quote="DILIGENCE"][quote="GHOSTLORD"]
Mate with all the punching left for you you should be crying for this speed up. xD But as my friend Elundra kindly barfed at me today when I showed this thread - Mages need more damage so they can punch mobs earlier with more than 1 damage a hit, speed won't help with that. :( But it would help![/quote]
how about a shield which does
0~0 def, should stop it from being used out of punch training
+ X~Y dmg, to help punch training
high int req?
[/quote]
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#14 2013/11/14 11:43:26 |
GHOSTLORD |
"DILIGENCE""GHOSTLORD" I am all for punching shields / accessory / spell (protection but more duration and does damage+).
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[quote="GHOSTLORD"][quote="DILIGENCE"][quote="GHOSTLORD"]
Mate with all the punching left for you you should be crying for this speed up. xD But as my friend Elundra kindly barfed at me today when I showed this thread - Mages need more damage so they can punch mobs earlier with more than 1 damage a hit, speed won't help with that. :( But it would help![/quote]
how about a shield which does
0~0 def, should stop it from being used out of punch training
+ X~Y dmg, to help punch training
high int req?
[/quote]
I am all for punching shields / accessory / spell (protection but more duration and does damage+).
[/quote]
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#15 2013/11/14 12:02:39 |
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