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Idea to make Conti more appealing

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An idea I just thought of was making the amount of rested EXP gained while logged off in the castle more than what you would get if logged out in other towns.

For example give the character 25% more EXP for logging out in the castle.

This would make owning Conti more appealing, even to those who don't need to hunt there, consequently making more people want to attend WOTW, therefore making it more fun.
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[quote="GUMP"]An idea I just thought of was making the amount of rested EXP gained while logged off in the castle more than what you would get if logged out in other towns. For example give the character 25% more EXP for logging out in the castle. This would make owning Conti more appealing, even to those who don't need to hunt there, consequently making more people want to attend WOTW, therefore making it more fun.[/quote]
i think this is a brilliant idea, would make wars alot more packed at both ends, 25% faster gained rested xp would certainly make me attend wotw was currently i do not hunt their and dont want to get smashed up by devils
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[quote="TAKESHI"]i think this is a brilliant idea, would make wars alot more packed at both ends, 25% faster gained rested xp would certainly make me attend wotw was currently i do not hunt their and dont want to get smashed up by devils[/quote]
This will make the gap between devils and humans larger imo. For that reason I do t agree.

What I would agree on is make it HSoma only :P to assist with us catching up.
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[quote="CYROX"]This will make the gap between devils and humans larger imo. For that reason I do t agree. What I would agree on is make it HSoma only :P to assist with us catching up. [/quote]
Cyrox once again trolling a perfectly well suggested thread.

I will say this one last time to the morons who are still in esoma mode.

1. Devils level slightly quicker mid range.
1.5. Humans level faster with int than any devil can.
2. Devils had their xp gains NERFED by 33% for this server from level 36 onwards
3. Humans had their xp gains BUFFED from bone golems onwards by 20%
4. There are more 74+ humans than devils
5. Humans level FASTER than devils endgame
6. Humans end game have more hp, more passive (non armoured) defense and vastly more int with the ability to use magic as well as melee. They also have accessories and upgrades we can't get (+6% accuracy and 6% Eva?)

When will humans quit the 'amg dsoma was released after hsoma on esoma' bullshit? We have had more nerfs to levelling than you realise.

We have higher damage weapons and higher melee defense due to most servers including this one being a 2:1 ratio of humans to devils. Our levelling monsters also hit harder and have more defense because of this.

You were vale to roll a devil as well as I was so quit your trolling seriously you're embarrassing yourself.

A good idea gump something I hadn't thought of that could easily be added changing the if clause that prevents xp gain outside of town and only in towns. Perhaps 25% is way to much though, 15% would be enough incentive.



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[quote="NEOXIAN"]Cyrox once again trolling a perfectly well suggested thread. I will say this one last time to the morons who are still in esoma mode. 1. Devils level slightly quicker mid range. 1.5. Humans level faster with int than any devil can. 2. Devils had their xp gains NERFED by 33% for this server from level 36 onwards 3. Humans had their xp gains BUFFED from bone golems onwards by 20% 4. There are more 74+ humans than devils 5. Humans level FASTER than devils endgame 6. Humans end game have more hp, more passive (non armoured) defense and vastly more int with the ability to use magic as well as melee. They also have accessories and upgrades we can't get (+6% accuracy and 6% Eva?) When will humans quit the 'amg dsoma was released after hsoma on esoma' bullshit? We have had more nerfs to levelling than you realise. We have higher damage weapons and higher melee defense due to most servers including this one being a 2:1 ratio of humans to devils. Our levelling monsters also hit harder and have more defense because of this. You were vale to roll a devil as well as I was so quit your trolling seriously you're embarrassing yourself. A good idea gump something I hadn't thought of that could easily be added changing the if clause that prevents xp gain outside of town and only in towns. Perhaps 25% is way to much though, 15% would be enough incentive. [/quote]
"NEOXIAN"Cyrox once again trolling a perfectly well suggested thread.

I will say this one last time to the morons who are still in esoma mode.

1. Devils level slightly quicker mid range.
1.5. Humans level faster with int than any devil can.
2. Devils had their xp gains NERFED by 33% for this server from level 36 onwards
3. Humans had their xp gains BUFFED from bone golems onwards by 20%
4. There are more 74+ humans than devils
5. Humans level FASTER than devils endgame
6. Humans end game have more hp, more passive (non armoured) defense and vastly more int with the ability to use magic as well as melee. They also have accessories and upgrades we can't get (+6% accuracy and 6% Eva?)

When will humans quit the 'amg dsoma was released after hsoma on esoma' bullshit? We have had more nerfs to levelling than you realise.

We have higher damage weapons and higher melee defense due to most servers including this one being a 2:1 ratio of humans to devils. Our levelling monsters also hit harder and have more defense because of this.

You were vale to roll a devil as well as I was so quit your trolling seriously you're embarrassing yourself.

A good idea gump something I hadn't thought of that could easily be added changing the if clause that prevents xp gain outside of town and only in towns. Perhaps 25% is way to much though, 15% would be enough incentive.





Are you 12 or something? Someone clearly has issues.

Firstly everyone is entitled to an opinion, and that's all im providing. I don't agree. It is by no means offensive towards gump as i respect ppl sharing ideas. I never have trolled elsewhere and imo you are responsible for ruining this topic for spouting the same old stuff myself and everyone else already knows.

It's clear devils level faster mid-game, we are not talking end game right now are we? no so shut up. Right now imo it would inbalance things.

Move on and go cry elsewhere.
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[quote="CYROX"][quote="NEOXIAN"]Cyrox once again trolling a perfectly well suggested thread. I will say this one last time to the morons who are still in esoma mode. 1. Devils level slightly quicker mid range. 1.5. Humans level faster with int than any devil can. 2. Devils had their xp gains NERFED by 33% for this server from level 36 onwards 3. Humans had their xp gains BUFFED from bone golems onwards by 20% 4. There are more 74+ humans than devils 5. Humans level FASTER than devils endgame 6. Humans end game have more hp, more passive (non armoured) defense and vastly more int with the ability to use magic as well as melee. They also have accessories and upgrades we can't get (+6% accuracy and 6% Eva?) When will humans quit the 'amg dsoma was released after hsoma on esoma' bullshit? We have had more nerfs to levelling than you realise. We have higher damage weapons and higher melee defense due to most servers including this one being a 2:1 ratio of humans to devils. Our levelling monsters also hit harder and have more defense because of this. You were vale to roll a devil as well as I was so quit your trolling seriously you're embarrassing yourself. A good idea gump something I hadn't thought of that could easily be added changing the if clause that prevents xp gain outside of town and only in towns. Perhaps 25% is way to much though, 15% would be enough incentive. [/quote] Are you 12 or something? Someone clearly has issues. Firstly everyone is entitled to an opinion, and that's all im providing. I don't agree. It is by no means offensive towards gump as i respect ppl sharing ideas. I never have trolled elsewhere and imo you are responsible for ruining this topic for spouting the same old stuff myself and everyone else already knows. It's clear devils level faster mid-game, we are not talking end game right now are we? no so shut up. Right now imo it would inbalance things. Move on and go cry elsewhere. [/quote]
right now mid game rested xp plays little to no part in our levelling other than 2-3% we punch for int MAX per day lol. rested only really affects 85+ when it slows massively. good day sir.
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[quote="NEOXIAN"]right now mid game rested xp plays little to no part in our levelling other than 2-3% we punch for int MAX per day lol. rested only really affects 85+ when it slows massively. good day sir.[/quote]
Gumps idea would greatly help lower hour players.

For this reason, I agree.

More mid level players will only help the server.
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[quote="CHOJINE"]Gumps idea would greatly help lower hour players. For this reason, I agree. More mid level players will only help the server.[/quote]
This is a fantastic idea.

I play enough that rested doesn't really impact me, but for people with less hours it would be great to have 25% more rested xp.

Also the rested I do get will start to impact more and more the higher I get, and anything that will incite higher chars to participate at WotW is a good idea imo.
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[quote="RHAEGAR"]This is a fantastic idea. I play enough that rested doesn't really impact me, but for people with less hours it would be great to have 25% more rested xp. Also the rested I do get will start to impact more and more the higher I get, and anything that will incite higher chars to participate at WotW is a good idea imo.[/quote]
"CHOJINE"Gumps idea would greatly help lower hour players.

For this reason, I agree.

More mid level players will only help the server.


This.
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[quote="NITE"][quote="CHOJINE"]Gumps idea would greatly help lower hour players. For this reason, I agree. More mid level players will only help the server.[/quote] This.[/quote]
Yes, please :)

Would have to make it so a sneaky human can't come into Devil owned conti and log out in town for a week, though (and vice-versa of course). Just gotta check the race.
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[quote="JARAGOONDOO"]Yes, please :) Would have to make it so a sneaky human can't come into Devil owned conti and log out in town for a week, though (and vice-versa of course). Just gotta check the race.[/quote]
I like the idea - It could be made even better by having the rested XP bonus ONLY apply in conti.

Save people logging straight back in and warping back to merc/abias/vod straight away.
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[quote="GREATERIX"]I like the idea - It could be made even better by having the rested XP bonus ONLY apply in conti. Save people logging straight back in and warping back to merc/abias/vod straight away.[/quote]

 

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