Author | Content | Date |
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OPENTHEDOOR |
How easy or hard would this be to implement?
No Exp, Stats or Drops from hitting mobs that you/your party haven't tagged. |
#1 2013/11/22 06:53:51 |
YOSHIMITSU |
"OPENTHEDOOR"How easy or hard would this be to implement? I think it'd be a good idea to target mobs, but increasing the time where you can't touch targeted mob drops from 5 seconds to 10 seconds would be better. No exp/stats i dont like though as makes it too carebear imo
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[quote="YOSHIMITSU"][quote="OPENTHEDOOR"]How easy or hard would this be to implement?
No Exp, Stats or Drops from hitting mobs that you/your party haven't tagged.
[/quote]
I think it'd be a good idea to target mobs, but increasing the time where you can't touch targeted mob drops from 5 seconds to 10 seconds would be better. No exp/stats i dont like though as makes it too carebear imo[/quote]
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#2 2013/11/22 17:22:37 |
CHOJINE |
Making it so that % gain from an already injured mob is at 50% rate may be easier.
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#3 2013/11/22 21:19:36 |
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