Author | Content | Date |
---|---|---|
JAHEIRA |
Wouldn't need rare+, if there was a item that made hardened that droped enough, you could make a couple weaps and combine them
Could be crafted by a weap crafter, makes going weap very usfull then, where as access produces alot of barr and could still use the item on access (not saying to make it super easy, but enough that they can make weaps for ppl)
PM
Reply
Quote
[quote="JAHEIRA"]Wouldn't need rare+, if there was a item that made hardened that droped enough, you could make a couple weaps and combine them
Could be crafted by a weap crafter, makes going weap very usfull then, where as access produces alot of barr and could still use the item on access (not saying to make it super easy, but enough that they can make weaps for ppl)[/quote]
|
#31 2017/02/15 17:56:01 |
SH1VS |
I'v noticed dsoma side there is a difference in attack using mag matts aswell as the rares etc, a rare craft using mag matts is on par with an epic combined item.
As I did combine 2 rare crafted nuks, the dam was slightly lower but the speed was slightly faster. On the epic I'll try n make one tomorrow for comparison.
PM
Reply
Quote
[quote="SH1VS"]I'v noticed dsoma side there is a difference in attack using mag matts aswell as the rares etc, a rare craft using mag matts is on par with an epic combined item.
As I did combine 2 rare crafted nuks, the dam was slightly lower but the speed was slightly faster. On the epic
I'll try n make one tomorrow for comparison. [/quote]
|
#32 2017/02/15 21:04:55 |
PATHOLOGIST |
That's probably because [Epic] items can actually drop worse than [Rare] etc.
|
#33 2017/02/15 21:15:32 |
GHOSTLORD |
"SH1VS"I'v noticed dsoma side there is a difference in attack using mag matts aswell as the rares etc, a rare craft using mag matts is on par with an epic combined item. This is because crafting can add some damage due to crafting skill / top tier materials. This damage will be taken into account when rolling a tag. Of course the overlap of tags is there too.
PM
Reply
Quote
[quote="GHOSTLORD"][quote="SH1VS"]I'v noticed dsoma side there is a difference in attack using mag matts aswell as the rares etc, a rare craft using mag matts is on par with an epic combined item.
As I did combine 2 rare crafted nuks, the dam was slightly lower but the speed was slightly faster. On the epic
I'll try n make one tomorrow for comparison. [/quote]
This is because crafting can add some damage due to crafting skill / top tier materials. This damage will be taken into account when rolling a tag.
Of course the overlap of tags is there too. [/quote]
|
#34 2017/02/15 22:27:15 |
JAHEIRA |
"SH1VS"I'v noticed dsoma side there is a difference in attack using mag matts aswell as the rares etc, a rare craft using mag matts is on par with an epic combined item. Please do, and can you count how many attempts to produce that rare, mats needed. Crafting is a very powerful system, but the tag system/availability of mats makes it redundant. Plus we can't craft end teir items, would be great if we could force a good tag from crafting, then ppl would start using gems on them
PM
Reply
Quote
[quote="JAHEIRA"][quote="SH1VS"]I'v noticed dsoma side there is a difference in attack using mag matts aswell as the rares etc, a rare craft using mag matts is on par with an epic combined item.
As I did combine 2 rare crafted nuks, the dam was slightly lower but the speed was slightly faster. On the epic
I'll try n make one tomorrow for comparison. [/quote]
Please do, and can you count how many attempts to produce that rare, mats needed.
Crafting is a very powerful system, but the tag system/availability of mats makes it redundant.
Plus we can't craft end teir items, would be great if we could force a good tag from crafting, then ppl would start using gems on them
[/quote]
|
#35 2017/02/16 07:54:19 |
SH1VS |
I know standard matts I get between 1 and 5 tags per run.
350 wood 150 metal / leather / cloth That's for 33 skill bows. The tag chances drop the higher the skill req it seems, so death bows I'v barely made any tags. |
#36 2017/02/16 10:21:33 |
GHOSTLORD |
"SH1VS"I know standard matts I get between 1 and 5 tags per run. This would be simply because you make a lot less of those higher items. It's easy to generate a few tags if you crafts 100's of items, it's less easy if you can only make a few. Chances on tags are the same for every craft.
PM
Reply
Quote
[quote="GHOSTLORD"][quote="SH1VS"]I know standard matts I get between 1 and 5 tags per run.
350 wood 150 metal / leather / cloth
That's for 33 skill bows.
The tag chances drop the higher the skill req it seems, so death bows I'v barely made any tags. [/quote]
This would be simply because you make a lot less of those higher items. It's easy to generate a few tags if you crafts 100's of items, it's less easy if you can only make a few.
Chances on tags are the same for every craft.[/quote]
|
#37 2017/02/16 10:40:12 |
TYPHIN |
I think it's surprising perhaps how some folks don't get the more subtle aspects of crafting. That is why we have the workshop. Taking the time to look and ask you can learn plenty there. And most of it applies cross race.
To take us back on point and to follow up on ghosts post. A little increase would be welcome. My personal preference would be to shave a little off the craft delay. Either would be nice. For note.. We are ofc advocating this on behalf of both races though it shouldn't have to be said.. Some people though.. Nough said
PM
Reply
Quote
[quote="TYPHIN"]I think it's surprising perhaps how some folks don't get the more subtle aspects of crafting. That is why we have the workshop. Taking the time to look and ask you can learn plenty there. And most of it applies cross race.
To take us back on point and to follow up on ghosts post. A little increase would be welcome. My personal preference would be to shave a little off the craft delay. Either would be nice.
For note.. We are ofc advocating this on behalf of both races though it shouldn't have to be said.. Some people though.. Nough said [/quote]
|
#38 2017/02/17 12:36:10 |
STORMHAVEN |
Being able to sell in bulk would be fine for me, my wrists kill selling each dagger lol, only reason I don't craft much
|
#39 2017/02/17 12:41:12 |
KEKKET |
"STORMHAVEN"Being able to sell in bulk would be fine for me, my wrists kill selling each dagger lol, only reason I don't craft much Been waiting weeks for this to get ingame. Any chance to put this in a small patch gms? |
#40 2017/02/17 14:25:55 |
LOTSO |
Bulk sell is possible, could even have it to keep tags and bulk sell all non taggs
|
#41 2017/02/17 15:04:09 |
TYPHIN |
Bulk sell has already been listed as an incoming change
|
#42 2017/02/17 15:22:34 |
TESO |
3 standard Attack : 25~38 Weight : 4 Durability : 3140 Speed : D(1100) Req. Dex : 46 Req. Skill : 30 MM mag matts
Attack : 27~41 Weight : 4 Durability : 3140 Speed : D(1100) Req. Dex : 46 Req. Skill : 30 |
#43 2017/02/17 15:40:53 |
TESO |
[Epic] Fiend Bow combined Attack : 31~44 Weight : 5 Durability : 2816 Speed : D(1023) Req. Dex : 46 Req. Skill : 30 [Epic] #4 crafted Attack : 31~44 Weight : 5 Durability : 3862 Speed : D(1023) Req. Dex : 46 Req. Skill : 30 So there's minimal difference between crafted and dropped except dura (on these rolls anyway) However a mag matts does increase the attack on all Base stats except Spd |
#44 2017/02/17 15:44:38 |
STORMHAVEN |
1000 extra dura is a lot on a bow.. lol
I wouldn't call that minimal difference |
#45 2017/02/17 15:51:22 |
Please sign in with one of your characters to reply