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Some suggestions

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Hi. I am just going to list out a numbers of tweaks and ideas that have occurred to me since I started playing.

Gameplay:
- Significantly increase warehouse space. I am not the first person to suggest this, but we are in constant shortage of space, and having to use store characters is just a bit of a pain. We can all have as much space as we need because we can create as many accounts as we want, so there are no balance issues to consider in increasing space, it would just remove the annoyance factor of transferring between characters/ accounts.

- Make shadow shield craftable. This item seems extremely rare, which makes no sense given that it is just a low level shield. It is a waste of a good skin as it is currently.

- Make plate helm craftable. The rest of plate is craftable, so I don't see why the helm shouldn't be as well.

- Give evil brics a few drops. Seems a bit strange that they drop virtually nothing.

- Give Drugs/Blue Pills a significant boost. +1 wis/con is completely useless as an upgrade. If it was say +5 wis/con or even more, then it might start to have a noticeable effect on speeding up hp/mp regen and actually be useful.

- Lock off the crafting room from devils. This would be a nice little perk for crafters if it was locked off from devils, but it is currently a waste as it just isn't worth the risk of using (hence why hardly anyone does) if devils can potentially get a cheap kill while you're crafting.

- Redesign of spells. Given that you can get enough INT for iron fist in a few days, it makes quite a few spells almost completely redundant. I would consider scrapping them and using the animations for new higher INT spells.

- Make "World Chat" work so that we can shout in all zones at once; it would make buying/selling a lot easier. Could have a high level requirement for it potentially.

- Make the droppable upgrade items craftable. This could be a nice expansion to the crafting system. It would make potion/cooking a lot more useful, and create a lot more variety rather than everyone just chasing frogs all the time. A lot of time goes into to getting high crafting skill, so it would be nice if you had a lot more items you could potentially make. Obviously, the rarity of the ingredients needed would have to reflect the power of the upgrade.

- How about a new upgrade item which increases the tag of a weapon/armour? e.g. If you use it on an epic it converts it into an intense.

Website:
- How about being able to add your Esoma character name to you armory profile and then making it searchable? This would make it easier to track down old Esoma friends if they are now playing under a different name.

- State somewhere on the website who the current holders of the GVW/Conti are and have a countdown until the next war.
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[quote="ZORANTHO"]Hi. I am just going to list out a numbers of tweaks and ideas that have occurred to me since I started playing. Gameplay: - Significantly increase warehouse space. I am not the first person to suggest this, but we are in constant shortage of space, and having to use store characters is just a bit of a pain. We can all have as much space as we need because we can create as many accounts as we want, so there are no balance issues to consider in increasing space, it would just remove the annoyance factor of transferring between characters/ accounts. - Make shadow shield craftable. This item seems extremely rare, which makes no sense given that it is just a low level shield. It is a waste of a good skin as it is currently. - Make plate helm craftable. The rest of plate is craftable, so I don't see why the helm shouldn't be as well. - Give evil brics a few drops. Seems a bit strange that they drop virtually nothing. - Give Drugs/Blue Pills a significant boost. +1 wis/con is completely useless as an upgrade. If it was say +5 wis/con or even more, then it might start to have a noticeable effect on speeding up hp/mp regen and actually be useful. - Lock off the crafting room from devils. This would be a nice little perk for crafters if it was locked off from devils, but it is currently a waste as it just isn't worth the risk of using (hence why hardly anyone does) if devils can potentially get a cheap kill while you're crafting. - Redesign of spells. Given that you can get enough INT for iron fist in a few days, it makes quite a few spells almost completely redundant. I would consider scrapping them and using the animations for new higher INT spells. - Make "World Chat" work so that we can shout in all zones at once; it would make buying/selling a lot easier. Could have a high level requirement for it potentially. - Make the droppable upgrade items craftable. This could be a nice expansion to the crafting system. It would make potion/cooking a lot more useful, and create a lot more variety rather than everyone just chasing frogs all the time. A lot of time goes into to getting high crafting skill, so it would be nice if you had a lot more items you could potentially make. Obviously, the rarity of the ingredients needed would have to reflect the power of the upgrade. - How about a new upgrade item which increases the tag of a weapon/armour? e.g. If you use it on an epic it converts it into an intense. Website: - How about being able to add your Esoma character name to you armory profile and then making it searchable? This would make it easier to track down old Esoma friends if they are now playing under a different name. - State somewhere on the website who the current holders of the GVW/Conti are and have a countdown until the next war. [/quote]
Dont you get world chat (shout in all zones) at lvl 100?
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[quote="RAVER"]Dont you get world chat (shout in all zones) at lvl 100?[/quote]
Perhaps you do, I've never levelled that high hehe. Although perhaps making it lower than level 100 could also be an idea, that seems a bit extreme.
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[quote="ZORANTHO"]Perhaps you do, I've never levelled that high hehe. Although perhaps making it lower than level 100 could also be an idea, that seems a bit extreme.[/quote]
Some good ideas
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[quote="_SEPHIROTH_"]Some good ideas[/quote]

 

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