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Event idea

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Quick event idea...

The idea of the event is very simple... PVP and PVE combined event for conti area.

For 1-2 hours Conti arena becomes a competitive pvp area. 100% Humans (Negotiable % devils, needs to be higher than wow)

All mobs have a chance to drop essences required for rings (Like Halloween event, only drops from mobs you get stats from)

Maybe on the day after SS

Should be a lot of fun.
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[quote="WARLOCK"]Quick event idea... The idea of the event is very simple... PVP and PVE combined event for conti area. For 1-2 hours Conti arena becomes a competitive pvp area. 100% Humans (Negotiable % devils, needs to be higher than wow) All mobs have a chance to drop essences required for rings (Like Halloween event, only drops from mobs you get stats from) Maybe on the day after SS Should be a lot of fun. [/quote]
Yes , Sounds good , Fun and has something for all to work towards.
More Action ! and reasons to do that action.

I also thought would be good to add the stat rings as a Pos reward as well as the souls.
Something like 5k for +2 10 for the next one up ect.


On slayers idea above for the allotted time mobs could give a pos amount, which increases with mob difficulty,
1 per Dread scythe/human equiv to say 5 for abs and 10 for kharil lizards.
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[quote="VEX"]Yes , Sounds good , Fun and has something for all to work towards. More Action ! and reasons to do that action. I also thought would be good to add the stat rings as a Pos reward as well as the souls. Something like 5k for +2 10 for the next one up ect. On slayers idea above for the allotted time mobs could give a pos amount, which increases with mob difficulty, 1 per Dread scythe/human equiv to say 5 for abs and 10 for kharil lizards.[/quote]
Warlock - So you want higher % than WoTW because you want to be stronger than humans to stomp them, low levels will be hunted like dogs and get no real benefit from the event,

the concept is good, i think a little more consideration for the opposite race and players on the opposite end of the level scale would do well.

Vex - you want mobs to give more pos to higher levels, at the moment devils dominate SS - what is the point in handing them another means to obtaining massive amounts of pos.
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[quote="URAHARA"]Warlock - So you want higher % than WoTW because you want to be stronger than humans to stomp them, low levels will be hunted like dogs and get no real benefit from the event, the concept is good, i think a little more consideration for the opposite race and players on the opposite end of the level scale would do well. Vex - you want mobs to give more pos to higher levels, at the moment devils dominate SS - what is the point in handing them another means to obtaining massive amounts of pos.[/quote]
"URAHARA"Warlock - So you want higher % than WoTW because you want to be stronger than humans to stomp them, low levels will be hunted like dogs and get no real benefit from the event,

the concept is good, i think a little more consideration for the opposite race and players on the opposite end of the level scale would do well.

Vex - you want mobs to give more pos to higher levels, at the moment devils dominate SS - what is the point in handing them another means to obtaining massive amounts of pos.


It's a combined pve/pvp event so will need a higher % for the mobs, he didn't ask for 100 just 60 a little low for 1on1 pvp as we all want items, it's a event so shouldn't lose /drop any item

ss was dominated by humans this week so don't think you know what your talking about


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[quote="REHLINA"][quote="URAHARA"]Warlock - So you want higher % than WoTW because you want to be stronger than humans to stomp them, low levels will be hunted like dogs and get no real benefit from the event, the concept is good, i think a little more consideration for the opposite race and players on the opposite end of the level scale would do well. Vex - you want mobs to give more pos to higher levels, at the moment devils dominate SS - what is the point in handing them another means to obtaining massive amounts of pos.[/quote] It's a combined pve/pvp event so will need a higher % for the mobs, he didn't ask for 100 just 60 a little low for 1on1 pvp as we all want items, it's a event so shouldn't lose /drop any item ss was dominated by humans this week so don't think you know what your talking about [/quote]
"URAHARA"Warlock - So you want higher % than WoTW because you want to be stronger than humans to stomp them, low levels will be hunted like dogs and get no real benefit from the event,

the concept is good, i think a little more consideration for the opposite race and players on the opposite end of the level scale would do well.

Vex - you want mobs to give more pos to higher levels, at the moment devils dominate SS - what is the point in handing them another means to obtaining massive amounts of pos.


Generic human,

Dont turn this thread into a % war.
I want a % higher than 55 because that strongly favors hsoma for an event such as this, its not about standing still and holding stones to win everyone can compete and by everyone i wish to included devils low-mid level. The PVE element requires everyone on decent % not the mention it being an entire map event.

If you disagree bring a human in banded armour, put him in front of the highest level player in game with a legendary bow and watch him not die in a 4th and 2 hits...

But i repeat, dont make this a % thread, Im snowballing an idea here.
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[quote="WARLOCK"][quote="URAHARA"]Warlock - So you want higher % than WoTW because you want to be stronger than humans to stomp them, low levels will be hunted like dogs and get no real benefit from the event, the concept is good, i think a little more consideration for the opposite race and players on the opposite end of the level scale would do well. Vex - you want mobs to give more pos to higher levels, at the moment devils dominate SS - what is the point in handing them another means to obtaining massive amounts of pos.[/quote] Generic human, Dont turn this thread into a % war. I want a % higher than 55 because that strongly favors hsoma for an event such as this, its not about standing still and holding stones to win everyone can compete and by everyone i wish to included devils low-mid level. The PVE element requires everyone on decent % not the mention it being an entire map event. If you disagree bring a human in banded armour, put him in front of the highest level player in game with a legendary bow and watch him not die in a 4th and 2 hits... But i repeat, dont make this a % thread, Im snowballing an idea here. [/quote]
"URAHARA"Warlock - So you want higher % than WoTW because you want to be stronger than humans to stomp them, low levels will be hunted like dogs and get no real benefit from the event,

the concept is good, i think a little more consideration for the opposite race and players on the opposite end of the level scale would do well.

Vex - you want mobs to give more pos to higher levels, at the moment devils dominate SS - what is the point in handing them another means to obtaining massive amounts of pos.


What game have you been playing?... SS Dominated by devils? lvl 75+ Devils being just out healed by solo humans that includes through the interrupted casts.

Add a few humans to the mix and the out of control slow/weaken debuff spam, people like you just makes me wonder if you have actually ever been to the event?

Now let me add that i know there are the OP dex ect issues from human perspective im not just being devil biased, we want a good proper fight not the joke that is currently.
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[quote="VEX"][quote="URAHARA"]Warlock - So you want higher % than WoTW because you want to be stronger than humans to stomp them, low levels will be hunted like dogs and get no real benefit from the event, the concept is good, i think a little more consideration for the opposite race and players on the opposite end of the level scale would do well. Vex - you want mobs to give more pos to higher levels, at the moment devils dominate SS - what is the point in handing them another means to obtaining massive amounts of pos.[/quote] What game have you been playing?... SS Dominated by devils? lvl 75+ Devils being just out healed by solo humans that includes through the interrupted casts. Add a few humans to the mix and the out of control slow/weaken debuff spam, people like you just makes me wonder if you have actually ever been to the event? Now let me add that i know there are the OP dex ect issues from human perspective im not just being devil biased, we want a good proper fight not the joke that is currently.[/quote]
SS is based on the war % if it keep switching devil/humans owning it every week it will stay the same percent.

Tired of the "it's a joke" threads. If the map is constantly switching then SS will stay the same and if the unbalance/balance changes the percent will change.

Last warning now if i see this crap again i'll have no choice but to suspend.
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[quote="ISYLVER"]SS is based on the war % if it keep switching devil/humans owning it every week it will stay the same percent. Tired of the "it's a joke" threads. If the map is constantly switching then SS will stay the same and if the unbalance/balance changes the percent will change. Last warning now if i see this crap again i'll have no choice but to suspend.[/quote]
ok Isylver let me ask you this one last thing then , if humans choose to not show to win every other time , for them that makes sure the % will always stay at that % and they also will have the map pretty much as a certainty every other time also.

At the same time making it a sad experience for devils.

I just want the answers to those points , that's all .

The map changing for that reason really is ok to you? essentially the same as someone fixing a football match ect.

If the map was changing due to the way its actually intended , which is the dmg/stats that dictate the % i would 100% agree with you , the problem though is the turning up or not and thus spoiling the actual war itself for all .

I hope you can answer these for me , ill not post on the forums again after this regardless.
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[quote="VEX"]ok Isylver let me ask you this one last thing then , if humans choose to not show to win every other time , for them that makes sure the % will always stay at that % and they also will have the map pretty much as a certainty every other time also. At the same time making it a sad experience for devils. I just want the answers to those points , that's all . The map changing for that reason really is ok to you? essentially the same as someone fixing a football match ect. If the map was changing due to the way its actually intended , which is the dmg/stats that dictate the % i would 100% agree with you , the problem though is the turning up or not and thus spoiling the actual war itself for all . I hope you can answer these for me , ill not post on the forums again after this regardless.[/quote]
Personally i have been to almost every wotw and tried to win every single time and everyone else there does to, sometimes the numbers vary a bit, but i doubt people just dont turn up simply to keep the % low,
A very large majority of humans hunt at bgs or lbs, and they give way better stats than their non conti counterparts, ive not heard of a single one of these people say "lets lost conti so i can hunt in vod but kill devils at the next wotw"

Again i doubt what your saying is true, but it also works the other way, why dont you stop winning on 60%?
If you lose tomorrow, you will get 2 weeks on 62.5%.
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[quote="FUJITORA"]Personally i have been to almost every wotw and tried to win every single time and everyone else there does to, sometimes the numbers vary a bit, but i doubt people just dont turn up simply to keep the % low, A very large majority of humans hunt at bgs or lbs, and they give way better stats than their non conti counterparts, ive not heard of a single one of these people say "lets lost conti so i can hunt in vod but kill devils at the next wotw" Again i doubt what your saying is true, but it also works the other way, why dont you stop winning on 60%? If you lose tomorrow, you will get 2 weeks on 62.5%.[/quote]
"ISYLVER"SS is based on the war % if it keep switching devil/humans owning it every week it will stay the same percent.

Tired of the "it's a joke" threads. If the map is constantly switching then SS will stay the same and if the unbalance/balance changes the percent will change.

Last warning now if i see this crap again i'll have no choice but to suspend.


Such a shame that this was made into a % thread, i hoped you'd like my idea...

With all due respect, and i know ive said this 30 times before just because devils win does not mean the % was fair.
Attendance / effort to win plays such a major roll.
I do think humans need a buff on melee damage but right now anyone over lvl 50 with half a brain is impossible to kill, however every devil is killable

I genuinely think if every human wanted to win they would comfortably at 70+ %, the 1st time they tried they won at 62.5%? They've got stronger since then, but the usual war is a lower %. Figure that one out!
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[quote="WARLOCK"][quote="ISYLVER"]SS is based on the war % if it keep switching devil/humans owning it every week it will stay the same percent. Tired of the "it's a joke" threads. If the map is constantly switching then SS will stay the same and if the unbalance/balance changes the percent will change. Last warning now if i see this crap again i'll have no choice but to suspend.[/quote] Such a shame that this was made into a % thread, i hoped you'd like my idea... With all due respect, and i know ive said this 30 times before just because devils win does not mean the % was fair. Attendance / effort to win plays such a major roll. I do think humans need a buff on melee damage but right now anyone over lvl 50 with half a brain is impossible to kill, however every devil is killable I genuinely think if every human wanted to win they would comfortably at 70+ %, the 1st time they tried they won at 62.5%? They've got stronger since then, but the usual war is a lower %. Figure that one out! [/quote]
"VEX"ok Isylver let me ask you this one last thing then , if humans choose to not show to win every other time , for them that makes sure the % will always stay at that % and they also will have the map pretty much as a certainty every other time also.

At the same time making it a sad experience for devils.

I just want the answers to those points , that's all .

The map changing for that reason really is ok to you? essentially the same as someone fixing a football match ect.

If the map was changing due to the way its actually intended , which is the dmg/stats that dictate the % i would 100% agree with you , the problem though is the turning up or not and thus spoiling the actual war itself for all .

I hope you can answer these for me , ill not post on the forums again after this regardless.


Nothing stops the devils from not winning when humans are defending.
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[quote="GHOSTLORD"][quote="VEX"]ok Isylver let me ask you this one last thing then , if humans choose to not show to win every other time , for them that makes sure the % will always stay at that % and they also will have the map pretty much as a certainty every other time also. At the same time making it a sad experience for devils. I just want the answers to those points , that's all . The map changing for that reason really is ok to you? essentially the same as someone fixing a football match ect. If the map was changing due to the way its actually intended , which is the dmg/stats that dictate the % i would 100% agree with you , the problem though is the turning up or not and thus spoiling the actual war itself for all . I hope you can answer these for me , ill not post on the forums again after this regardless.[/quote] Nothing stops the devils from not winning when humans are defending.[/quote]
"GHOSTLORD"
"VEX"ok Isylver let me ask you this one last thing then , if humans choose to not show to win every other time , for them that makes sure the % will always stay at that % and they also will have the map pretty much as a certainty every other time also.

At the same time making it a sad experience for devils.

I just want the answers to those points , that's all .

The map changing for that reason really is ok to you? essentially the same as someone fixing a football match ect.

If the map was changing due to the way its actually intended , which is the dmg/stats that dictate the % i would 100% agree with you , the problem though is the turning up or not and thus spoiling the actual war itself for all .

I hope you can answer these for me , ill not post on the forums again after this regardless.


Nothing stops the devils from not winning when humans are defending.


Exactly my point. Currently the last few wars have been 60% (meaning dsoma are nearly twice as strong as hsoma at the moment) and it has switched races each time regardless of turnout (which is entirely optional).

And just to break this down one last time here's the breakdown of the most played times look at the classes(0 is hsoma, 10+ is dsoma). Stop basing this on the way esoma worked where devils were few due to the delayed release date. There is a larger number of devils and it's notoriously quicker to level one thus the percentage will be lower.

sclass hoursInGame
0 1391
0 1346
0 1340
0 1288
0 1271
0 1195
0 1194
11 1103
13 1092
0 1090
0 1059
0 1059
0 1049
0 1033
0 1015
13 991
0 975
13 966
0 962
13 958
0 958
0 952
0 947
0 932
0 928
0 927
0 892
16 887
0 859
0 838
13 828
0 825
0 821
0 819
0 801
0 784
0 766
0 752
0 749
0 745
0 744
15 741
0 739
12 735
13 735
13 733
0 723
0 721
0 714
0 712


I'm sorry warlock but any idea you had was clouded by this ridiculous discussion.
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[quote="ISYLVER"][quote="GHOSTLORD"][quote="VEX"]ok Isylver let me ask you this one last thing then , if humans choose to not show to win every other time , for them that makes sure the % will always stay at that % and they also will have the map pretty much as a certainty every other time also. At the same time making it a sad experience for devils. I just want the answers to those points , that's all . The map changing for that reason really is ok to you? essentially the same as someone fixing a football match ect. If the map was changing due to the way its actually intended , which is the dmg/stats that dictate the % i would 100% agree with you , the problem though is the turning up or not and thus spoiling the actual war itself for all . I hope you can answer these for me , ill not post on the forums again after this regardless.[/quote] Nothing stops the devils from not winning when humans are defending.[/quote] Exactly my point. Currently the last few wars have been 60% (meaning dsoma are nearly twice as strong as hsoma at the moment) and it has switched races each time regardless of turnout (which is entirely optional). And just to break this down one last time here's the breakdown of the most played times look at the classes(0 is hsoma, 10+ is dsoma). Stop basing this on the way esoma worked where devils were few due to the delayed release date. There is a larger number of devils and it's notoriously quicker to level one thus the percentage will be lower. sclass hoursInGame 0 1391 0 1346 0 1340 0 1288 0 1271 0 1195 0 1194 11 1103 13 1092 0 1090 0 1059 0 1059 0 1049 0 1033 0 1015 13 991 0 975 13 966 0 962 13 958 0 958 0 952 0 947 0 932 0 928 0 927 0 892 16 887 0 859 0 838 13 828 0 825 0 821 0 819 0 801 0 784 0 766 0 752 0 749 0 745 0 744 15 741 0 739 12 735 13 735 13 733 0 723 0 721 0 714 0 712 I'm sorry warlock but any idea you had was clouded by this ridiculous discussion. [/quote]
Isylver is there anyway to change how pos works ? Maybe some sort of reward for helping to kill other race and some sort of set death/kill pos
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[quote="REHLINA"]Isylver is there anyway to change how pos works ? Maybe some sort of reward for helping to kill other race and some sort of set death/kill pos [/quote]
"REHLINA"Isylver is there anyway to change how pos works ? Maybe some sort of reward for helping to kill other race and some sort of set death/kill pos


Possibly assists etc but ideas will need to be put in the correct forum.
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[quote="ISYLVER"][quote="REHLINA"]Isylver is there anyway to change how pos works ? Maybe some sort of reward for helping to kill other race and some sort of set death/kill pos [/quote] Possibly assists etc but ideas will need to be put in the correct forum.[/quote]
from that list it's clear to say the longest in game in hours would be

monster being class 11 then 4 archers being class 13 then carnage class 16 then another archer then tasteless class 15? ^^
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[quote="NEOXIAN"]from that list it's clear to say the longest in game in hours would be monster being class 11 then 4 archers being class 13 then carnage class 16 then another archer then tasteless class 15? ^^[/quote]

 

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