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Donation Store Items

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pleeeeeease can we make them un-sellable to a vendor?

just sold mine along with the crafted items I was selling.

:(

Also I notice hero items have a vendor price - are they sellable also?
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[quote="GREATERIX"]pleeeeeease can we make them un-sellable to a vendor? just sold mine along with the crafted items I was selling. :( Also I notice hero items have a vendor price - are they sellable also?[/quote]
yeah i always get worried about this! +1 from me
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[quote="CAPPILIO"]yeah i always get worried about this! +1 from me[/quote]
Making them unsellable would be a good thing. Making them not able to drop is debateble.
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[quote="GHOSTLORD"]Making them unsellable would be a good thing. Making them not able to drop is debateble.[/quote]
no don't change them, if people npc them then its only a good thing for the server as they will buy another one most likely and then be more careful with it
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[quote="TAKESHI"]no don't change them, if people npc them then its only a good thing for the server as they will buy another one most likely and then be more careful with it[/quote]
"TAKESHI"no don't change them, if people npc them then its only a good thing for the server as they will buy another one most likely and then be more careful with it


Quite the opposite.

I will NOT be purchasing (thus donating) anything for cash that can be so easily lost.

epic, intense items i'm fine with being lost permanently as they're found in game on game time.

I was tempted with other colours, however now I honestly don't feel the need to pay out cash only for it to be lost due to the god-awful vendor window.
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[quote="GREATERIX"][quote="TAKESHI"]no don't change them, if people npc them then its only a good thing for the server as they will buy another one most likely and then be more careful with it[/quote] Quite the opposite. I will NOT be purchasing (thus donating) anything for cash that can be so easily lost. epic, intense items i'm fine with being lost permanently as they're found in game on game time. I was tempted with other colours, however now I honestly don't feel the need to pay out cash only for it to be lost due to the god-awful vendor window.[/quote]
If I vendored mine then I would see it as my fault, you clicked it and clicked sell, simple solution next time is either put it in the top slot or put it in your wh while u craft
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[quote="TAKESHI"]If I vendored mine then I would see it as my fault, you clicked it and clicked sell, simple solution next time is either put it in the top slot or put it in your wh while u craft [/quote]
"TAKESHI"If I vendored mine then I would see it as my fault, you clicked it and clicked sell, simple solution next time is either put it in the top slot or put it in your wh while u craft


oh don't worry i'm aware it's my fault.

It's "quality of life" fixes such as this that would make it more likely for people to buy more, along with right click to sell etc knowing their investment is secure.

I shouldn't have to pay £5 for a coloured shout only to leave it in wh and not shout at all should I? :P

tbh maybe even allowing them to be stuck in f1-f4 like a consumable would also be another solution.

as it stands I can click a square + click sell quicker than the squares can update if the window has to remove a line of empty squares (scroll up) - and whilst crafting at work it only takes a distraction such as phone ringing to jump the gun on the click.

let's face it no-one has 100% attention after 3-4 hours crafting shoes.
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[quote="GREATERIX"][quote="TAKESHI"]If I vendored mine then I would see it as my fault, you clicked it and clicked sell, simple solution next time is either put it in the top slot or put it in your wh while u craft [/quote] oh don't worry i'm aware it's my fault. It's "quality of life" fixes such as this that would make it more likely for people to buy more, along with right click to sell etc knowing their investment is secure. I shouldn't have to pay £5 for a coloured shout only to leave it in wh and not shout at all should I? :P tbh maybe even allowing them to be stuck in f1-f4 like a consumable would also be another solution. as it stands I can click a square + click sell quicker than the squares can update if the window has to remove a line of empty squares (scroll up) - and whilst crafting at work it only takes a distraction such as phone ringing to jump the gun on the click. let's face it no-one has 100% attention after 3-4 hours crafting shoes.[/quote]

 

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