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Guild village monopolisation: Is it a problem?

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I think the best answer to this would be to create a 2nd guild village. A smaller guild village, that the current GV owners cannot compete in.

E.g eq own gv1, they cannot fight for gv2 while they own gv1.

Gv2 shouldn't be as large or have as many good features as gv1, but it still gives smaller guilds something to fight over.
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[quote="DUROTAN"]I think the best answer to this would be to create a 2nd guild village. A smaller guild village, that the current GV owners cannot compete in. E.g eq own gv1, they cannot fight for gv2 while they own gv1. Gv2 shouldn't be as large or have as many good features as gv1, but it still gives smaller guilds something to fight over.[/quote]
"DUROTAN"I think the best answer to this would be to create a 2nd guild village. A smaller guild village, that the current GV owners cannot compete in.

E.g eq own gv1, they cannot fight for gv2 while they own gv1.

Gv2 shouldn't be as large or have as many good features as gv1, but it still gives smaller guilds something to fight over.


this could work at early stages its too late for it now
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[quote="MANTICORE"][quote="DUROTAN"]I think the best answer to this would be to create a 2nd guild village. A smaller guild village, that the current GV owners cannot compete in. E.g eq own gv1, they cannot fight for gv2 while they own gv1. Gv2 shouldn't be as large or have as many good features as gv1, but it still gives smaller guilds something to fight over.[/quote] this could work at early stages its too late for it now[/quote]
MANTICORE
test server monopolizing tho has nothing to do with hsoma gvw tho, NM had the best gear and could hold stone by themselfs
disabling cure/heal inside gv hall during gvw its great idea tho


Eq can hold the stone on there own they have the best players it is just the same as test nothing was done about nm winning week after week and I still use to go to 90% of them. The fact is here last week eq and dyn become one guild that guild could of held gvw with easy on its own but even then guild members did not show coz gms were taking it last week the same as what happen this week for the 1st 40mins. Plums char was made to be a tank he put all that time in to it and lvl hard he's made some good friends to help him and now cuz of this silly gv crap players have been ban or quit and the rest of us don't no what's going on. Why don't gms put some rules up in black and white on here about gv and pk so every one no were they stand. That way if rules are broken gms can step in and as a player we have no come back if we broken a rule but the random kicks and bans well gv was going on this week as a little harsh and I think I remember a comment about how close gvw was from been remove. This games all about PVP you lvl to fight at wotw and gvw remover any of them takes every think 90% of us play for.

Ps sorry about my bad spelling
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[quote="ICEBLUE"][quote=]MANTICORE test server monopolizing tho has nothing to do with hsoma gvw tho, NM had the best gear and could hold stone by themselfs disabling cure/heal inside gv hall during gvw its great idea tho [/quote] Eq can hold the stone on there own they have the best players it is just the same as test nothing was done about nm winning week after week and I still use to go to 90% of them. The fact is here last week eq and dyn become one guild that guild could of held gvw with easy on its own but even then guild members did not show coz gms were taking it last week the same as what happen this week for the 1st 40mins. Plums char was made to be a tank he put all that time in to it and lvl hard he's made some good friends to help him and now cuz of this silly gv crap players have been ban or quit and the rest of us don't no what's going on. Why don't gms put some rules up in black and white on here about gv and pk so every one no were they stand. That way if rules are broken gms can step in and as a player we have no come back if we broken a rule but the random kicks and bans well gv was going on this week as a little harsh and I think I remember a comment about how close gvw was from been remove. This games all about PVP you lvl to fight at wotw and gvw remover any of them takes every think 90% of us play for. Ps sorry about my bad spelling [/quote]
"ICEBLUE"

Eq can hold the stone on there own they have the best players it is just the same as test nothing was done about nm winning week after week and I still use to go to 90% of them. The fact is here last week eq and dyn become one guild that guild could of held gvw with easy on its own but even then guild members did not show coz gms were taking it last week the same as what happen this week for the 1st 40mins. Plums char was made to be a tank he put all that time in to it and lvl hard he's made some good friends to help him and now cuz of this silly gv crap players have been ban or quit and the rest of us don't no what's going on. Why don't gms put some rules up in black and white on here about gv and pk so every one no were they stand. That way if rules are broken gms can step in and as a player we have no come back if we broken a rule but the random kicks and bans well gv was going on this week as a little harsh and I think I remember a comment about how close gvw was from been remove. This games all about PVP you lvl to fight at wotw and gvw remover any of them takes every think 90% of us play for.

Ps sorry about my bad spelling


its ok i got your point i know its abit harsh but didnt all this started after the 3rd gvw when nm won by accident (well ACE got stone last sec) when gvws was free for all and then dynamic + eq decided to team so nm dont win ever again because of TEST server shit?

Then NM turned to find allies to counter your alliance and found chinese who were willing to help.you can refuse these if you want but i was in NM back then cause i was multing a char back then before i rolled dsoma.
I did watch plenty of your gvws in the past and they were boring as fk tbh especially the one when linkdx he streamed your whole guild was healing zyzz on stone when plum died ,,,,

And btw why you had to ally when nm had total 10ppl in their ranks ?


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[quote="MANTICORE"][quote="ICEBLUE"] Eq can hold the stone on there own they have the best players it is just the same as test nothing was done about nm winning week after week and I still use to go to 90% of them. The fact is here last week eq and dyn become one guild that guild could of held gvw with easy on its own but even then guild members did not show coz gms were taking it last week the same as what happen this week for the 1st 40mins. Plums char was made to be a tank he put all that time in to it and lvl hard he's made some good friends to help him and now cuz of this silly gv crap players have been ban or quit and the rest of us don't no what's going on. Why don't gms put some rules up in black and white on here about gv and pk so every one no were they stand. That way if rules are broken gms can step in and as a player we have no come back if we broken a rule but the random kicks and bans well gv was going on this week as a little harsh and I think I remember a comment about how close gvw was from been remove. This games all about PVP you lvl to fight at wotw and gvw remover any of them takes every think 90% of us play for. Ps sorry about my bad spelling [/quote] its ok i got your point i know its abit harsh but didnt all this started after the 3rd gvw when nm won by accident (well ACE got stone last sec) when gvws was free for all and then dynamic + eq decided to team so nm dont win ever again because of TEST server shit? Then NM turned to find allies to counter your alliance and found chinese who were willing to help.you can refuse these if you want but i was in NM back then cause i was multing a char back then before i rolled dsoma. I did watch plenty of your gvws in the past and they were boring as fk tbh especially the one when linkdx he streamed your whole guild was healing zyzz on stone when plum died ,,,, And btw why you had to ally when nm had total 10ppl in their ranks ? [/quote]
"MANTICORE"

its ok i got your point i know its abit harsh but didnt all this started after the 3rd gvw when nm won by accident (well ACE got stone last sec) when gvws was free for all and then dynamic + eq decided to team so nm dont win ever again because of TEST server shit?

Then NM turned to find allies to counter your alliance and found chinese who were willing to help.you can refuse these if you want but i was in NM back then cause i was multing a char back then before i rolled dsoma.
I did watch plenty of your gvws in the past and they were boring as fk tbh especially the one when linkdx he streamed your whole guild was healing zyzz on stone when plum died ,,,,

And btw why you had to ally when nm had total 10ppl in their ranks ?




I love how you state that we decided to Ally with Dyn on the pure fact that we held a grudge and never wanted NM to win another GVW.

When in actual fact it was more to the fact a bond grew from the constant grief from the Chinese players out-with and we helped each other deal with that. So when GV next came around it was quite wrong to contest against each other when we've been helping others out.

If you can remember back to launch we were enemies where we wouldn't allow and EQ or DYN to hunt on the same screen. But situations changed as the server developed and other guilds grew strong, people started griefing and that's where it started.

Not to spite another guild..
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[quote="DEMIZE"][quote="MANTICORE"] its ok i got your point i know its abit harsh but didnt all this started after the 3rd gvw when nm won by accident (well ACE got stone last sec) when gvws was free for all and then dynamic + eq decided to team so nm dont win ever again because of TEST server shit? Then NM turned to find allies to counter your alliance and found chinese who were willing to help.you can refuse these if you want but i was in NM back then cause i was multing a char back then before i rolled dsoma. I did watch plenty of your gvws in the past and they were boring as fk tbh especially the one when linkdx he streamed your whole guild was healing zyzz on stone when plum died ,,,, And btw why you had to ally when nm had total 10ppl in their ranks ? [/quote] I love how you state that we decided to Ally with Dyn on the pure fact that we held a grudge and never wanted NM to win another GVW. When in actual fact it was more to the fact a bond grew from the constant grief from the Chinese players out-with and we helped each other deal with that. So when GV next came around it was quite wrong to contest against each other when we've been helping others out. If you can remember back to launch we were enemies where we wouldn't allow and EQ or DYN to hunt on the same screen. But situations changed as the server developed and other guilds grew strong, people started griefing and that's where it started. Not to spite another guild.. [/quote]
cry
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[quote="MALEFIC"]cry[/quote]
all this crap every 1 is talking doesn't matter, the issue is in this thread is to try and make GVW fun like the first 3 week, i personally don't care about winning the gvw at all aslong as i get the excitement that i felt in the first 3 gvw's thats the sort of thing that makes me want to play the game. i think the only way this will be solved is by seriously nerfing healing or stopping it all together. lower lvl players can slow,blind,confuse,weaken also stop dexless mages casting, so u cant moan that it stops low lvls taking part at all.
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[quote="ACE"]all this crap every 1 is talking doesn't matter, the issue is in this thread is to try and make GVW fun like the first 3 week, i personally don't care about winning the gvw at all aslong as i get the excitement that i felt in the first 3 gvw's thats the sort of thing that makes me want to play the game. i think the only way this will be solved is by seriously nerfing healing or stopping it all together. lower lvl players can slow,blind,confuse,weaken also stop dexless mages casting, so u cant moan that it stops low lvls taking part at all. [/quote]
"ACE"all this crap every 1 is talking doesn't matter, the issue is in this thread is to try and make GVW fun like the first 3 week, i personally don't care about winning the gvw at all aslong as i get the excitement that i felt in the first 3 gvw's thats the sort of thing that makes me want to play the game. i think the only way this will be solved is by seriously nerfing healing or stopping it all together. lower lvl players can slow,blind,confuse,weaken also stop dexless mages casting, so u cant moan that it stops low lvls taking part at all.


tbh the best solution is to disable heal inside gv hall during gvw and maybe cure enforce some ppl do a better management of their bagweight
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[quote="MANTICORE"][quote="ACE"]all this crap every 1 is talking doesn't matter, the issue is in this thread is to try and make GVW fun like the first 3 week, i personally don't care about winning the gvw at all aslong as i get the excitement that i felt in the first 3 gvw's thats the sort of thing that makes me want to play the game. i think the only way this will be solved is by seriously nerfing healing or stopping it all together. lower lvl players can slow,blind,confuse,weaken also stop dexless mages casting, so u cant moan that it stops low lvls taking part at all. [/quote] tbh the best solution is to disable heal inside gv hall during gvw and maybe cure enforce some ppl do a better management of their bagweight[/quote]
"MANTICORE"
tbh the best solution is to disable heal inside gv hall during gvw and maybe cure enforce some ppl do a better management of their bagweight


Disabling cure means that melee is completely negated, and casting dragonbreath is the only purpose of GVW.

The issue isn't that people need the game to be changed to make GVW fun, it is that somehow the players need to be split into 2 or more equal factions. However, how can you manage people's friendships and grudges?

It's an important issue - wotw will be constantly never fun, and not everyone enjoys grinding just for the sake of it. GVW should be/is the goal for most players, and yet it isn't fun when one side dominates. But it isnt exactly the fault of the dominating side that they are good, nor should they be punished for it.

If more Chinese attended, and everyone else attended and grouped up there could be 2 active sides. It isn't, however, the fault of EQ that they don't.
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[quote="BELKA"][quote="MANTICORE"] tbh the best solution is to disable heal inside gv hall during gvw and maybe cure enforce some ppl do a better management of their bagweight[/quote] Disabling cure means that melee is completely negated, and casting dragonbreath is the only purpose of GVW. The issue isn't that people need the game to be changed to make GVW fun, it is that somehow the players need to be split into 2 or more equal factions. However, how can you manage people's friendships and grudges? It's an important issue - wotw will be constantly never fun, and not everyone enjoys grinding just for the sake of it. GVW should be/is the goal for most players, and yet it isn't fun when one side dominates. But it isnt exactly the fault of the dominating side that they are good, nor should they be punished for it. If more Chinese attended, and everyone else attended and grouped up there could be 2 active sides. It isn't, however, the fault of EQ that they don't. [/quote]
In my opinion the problem is not how gvw works now . Same thing happent on e soma with Genesis n Titans . They have the strong chars they win that simple . You failed to see that as on e soma same here we have 2 speed of chars . Multies or hardcore solo char and on the other hand casual chars . Maybe the problem is not gvw but not enought done to even multies and solo chars . Rested is a good idea but casual lack on drops and money while multies can get lots as they are on 24/7 . Soon they will have not only better stats than casuals but also better items . Then we all come here cry about that . EQ win fair as they train and have the strongest char on game . We just looking for a way to disarm that guild nothing more nothing less . I say guys relax as other than gv trace no1 missing on anything . Am looking at all the guilds mine as well . Casuals getting stronger really putting more time on game training hard . We dont show up cause we dont want to be there for stronger chars to have something to hit n pass the time while plum stands on stone . Btw as many said Plum can tank the stone cause he worked hard to be able to do that . In time tho i strongly belive that when more and more casuals become stronger Plum wont be able to do that so easily . Melee weapons really need to be look up as many also said . I hear people saying this game is in such way that as many hours u put on the stronger u get . I agree with that so check Plum hours on game ... Been the best char atm dont mean we should punish him or take the fun from him . And i will close with this . Keep training all casuals players cause EQ vs all casual guild cant win . Give it 2-3 months make allies make good gvw planing , organize your people and give your best .
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[quote="BLADECY"]In my opinion the problem is not how gvw works now . Same thing happent on e soma with Genesis n Titans . They have the strong chars they win that simple . You failed to see that as on e soma same here we have 2 speed of chars . Multies or hardcore solo char and on the other hand casual chars . Maybe the problem is not gvw but not enought done to even multies and solo chars . Rested is a good idea but casual lack on drops and money while multies can get lots as they are on 24/7 . Soon they will have not only better stats than casuals but also better items . Then we all come here cry about that . EQ win fair as they train and have the strongest char on game . We just looking for a way to disarm that guild nothing more nothing less . I say guys relax as other than gv trace no1 missing on anything . Am looking at all the guilds mine as well . Casuals getting stronger really putting more time on game training hard . We dont show up cause we dont want to be there for stronger chars to have something to hit n pass the time while plum stands on stone . Btw as many said Plum can tank the stone cause he worked hard to be able to do that . In time tho i strongly belive that when more and more casuals become stronger Plum wont be able to do that so easily . Melee weapons really need to be look up as many also said . I hear people saying this game is in such way that as many hours u put on the stronger u get . I agree with that so check Plum hours on game ... Been the best char atm dont mean we should punish him or take the fun from him . And i will close with this . Keep training all casuals players cause EQ vs all casual guild cant win . Give it 2-3 months make allies make good gvw planing , organize your people and give your best . [/quote]
how about locking GV room door for last 5 mins, (hsoma only), that way u can take the healers out then try for the stone
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[quote="REHLINA"]how about locking GV room door for last 5 mins, (hsoma only), that way u can take the healers out then try for the stone[/quote]
I don't have any issues with Plum being a good tank, or Eq, Dyn, or whoever winning every week.

Just as a fun event, having one person standing on a stone for over 30 minutes and not even having to use a pot.

So either nerf healing, so this can't happen. OR give the player on the stone diminishing stats while they stand on it.

Don't get me wrong, Equil will still win, because they arn't just the best characters but they also show really good team work. Thats fine. The best should win.

It just means there would be more stone rotation. And a result would be more guilds turning up because of this, which is what everyone wants.
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[quote="OPENTHEDOOR"]I don't have any issues with Plum being a good tank, or Eq, Dyn, or whoever winning every week. Just as a fun event, having one person standing on a stone for over 30 minutes and not even having to use a pot. So either nerf healing, so this can't happen. OR give the player on the stone diminishing stats while they stand on it. Don't get me wrong, Equil will still win, because they arn't just the best characters but they also show really good team work. Thats fine. The best should win. It just means there would be more stone rotation. And a result would be more guilds turning up because of this, which is what everyone wants. [/quote]
So far the best idea I've heard (imo) is putting the same pot delay for GVW as on SS (1 pot per second).

This would mean however that healing would be even better but also more needed. Resulting in more work for lower levels. It's also a strategic dicision - do you have your noobs heal or debuff. Removing heal would kill off some of this strategy.

Other ideas I've liked is increased damage for the stone holder (increase of let's say 1% per minute) or a decrease in stats the same way. Another idea would be making the stone area (2 range around stone) recieve 2x damage.
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[quote="GHOSTLORD"]So far the best idea I've heard (imo) is putting the same pot delay for GVW as on SS (1 pot per second). This would mean however that healing would be even better but also more needed. Resulting in more work for lower levels. It's also a strategic dicision - do you have your noobs heal or debuff. Removing heal would kill off some of this strategy. Other ideas I've liked is increased damage for the stone holder (increase of let's say 1% per minute) or a decrease in stats the same way. Another idea would be making the stone area (2 range around stone) recieve 2x damage.[/quote]
"GHOSTLORD"So far the best idea I've heard (imo) is putting the same pot delay for GVW as on SS (1 pot per second).

This would mean however that healing would be even better but also more needed. Resulting in more work for lower levels. It's also a strategic dicision - do you have your noobs heal or debuff. Removing heal would kill off some of this strategy.

Other ideas I've liked is increased damage for the stone holder (increase of let's say 1% per minute) or a decrease in stats the same way. Another idea would be making the stone area (2 range around stone) recieve 2x damage.


Just makes low lvls no chance of holding
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[quote="REHLINA"][quote="GHOSTLORD"]So far the best idea I've heard (imo) is putting the same pot delay for GVW as on SS (1 pot per second). This would mean however that healing would be even better but also more needed. Resulting in more work for lower levels. It's also a strategic dicision - do you have your noobs heal or debuff. Removing heal would kill off some of this strategy. Other ideas I've liked is increased damage for the stone holder (increase of let's say 1% per minute) or a decrease in stats the same way. Another idea would be making the stone area (2 range around stone) recieve 2x damage.[/quote] Just makes low lvls no chance of holding[/quote]
"REHLINA"
"GHOSTLORD"So far the best idea I've heard (imo) is putting the same pot delay for GVW as on SS (1 pot per second).

This would mean however that healing would be even better but also more needed. Resulting in more work for lower levels. It's also a strategic dicision - do you have your noobs heal or debuff. Removing heal would kill off some of this strategy.

Other ideas I've liked is increased damage for the stone holder (increase of let's say 1% per minute) or a decrease in stats the same way. Another idea would be making the stone area (2 range around stone) recieve 2x damage.


Just makes low lvls no chance of holding


This is exactly why I am against this idea.
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[quote="JARAGOONDOO"][quote="REHLINA"][quote="GHOSTLORD"]So far the best idea I've heard (imo) is putting the same pot delay for GVW as on SS (1 pot per second). This would mean however that healing would be even better but also more needed. Resulting in more work for lower levels. It's also a strategic dicision - do you have your noobs heal or debuff. Removing heal would kill off some of this strategy. Other ideas I've liked is increased damage for the stone holder (increase of let's say 1% per minute) or a decrease in stats the same way. Another idea would be making the stone area (2 range around stone) recieve 2x damage.[/quote] Just makes low lvls no chance of holding[/quote] This is exactly why I am against this idea.[/quote]

 

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