Author | Content | Date |
---|---|---|
CARNAGE |
"TOES"I Play Dsoma but just saw Humans guild village, near enough similar if not the same as last week.. That idea might actually be worth a try if gvws were actually free for all but they're not. You've already admitted to watching the war for yourself so you should already know this.
PM
Reply
Quote
[quote="CARNAGE"][quote="TOES"]I Play Dsoma but just saw Humans guild village, near enough similar if not the same as last week..
Make Guild village - both devil's and Humans % based?
After winning ~
the second week the defending guild is 80% of there stats?
then get's lower by 15% after..
Just an idea.[/quote]
That idea might actually be worth a try if gvws were actually free for all but they're not. You've already admitted to watching the war for yourself so you should already know this.
[/quote]
|
#106 2014/04/10 23:55:50 |
YOSHIMITSU |
"CARNAGE""TOES"I Play Dsoma but just saw Humans guild village, near enough similar if not the same as last week.. If the war was a free for all nobody but EQ would even stand a chance
PM
Reply
Quote
[quote="YOSHIMITSU"][quote="CARNAGE"][quote="TOES"]I Play Dsoma but just saw Humans guild village, near enough similar if not the same as last week..
Make Guild village - both devil's and Humans % based?
After winning ~
the second week the defending guild is 80% of there stats?
then get's lower by 15% after..
Just an idea.[/quote]
That idea might actually be worth a try if gvws were actually free for all but they're not. You've already admitted to watching the war for yourself so you should already know this.
[/quote]
If the war was a free for all nobody but EQ would even stand a chance[/quote]
|
#107 2014/04/11 06:21:59 |
QUELTHALAS |
Stupid idea imo, people don't grind all week only to get docked % at a war.
Not sure if its even possible but put a debuff onto the stone, every 1 minute damage increases by 1% or something, nothing stupid. |
#108 2014/04/11 08:02:15 |
YOSHIMITSU |
"QUELTHALAS"Stupid idea imo, people don't grind all week only to get docked % at a war. Been suggested a few times and the longer you spend on stone the more damage you should take is one of the best solutions that has been mentioned
PM
Reply
Quote
[quote="YOSHIMITSU"][quote="QUELTHALAS"]Stupid idea imo, people don't grind all week only to get docked % at a war.
Not sure if its even possible but put a debuff onto the stone, every 1 minute damage increases by 1% or something, nothing stupid.[/quote]
Been suggested a few times and the longer you spend on stone the more damage you should take is one of the best solutions that has been mentioned[/quote]
|
#109 2014/04/11 09:12:11 |
RELINA |
"QUELTHALAS"Stupid idea imo, people don't grind all week only to get docked % at a war. WOTW DEVILS ???????? |
#110 2014/04/11 11:38:22 |
CARNAGE |
"YOSHIMITSU"If the war was a free for all nobody but EQ would even stand a chance Soma politics aside the point I was trying to make is that it seems silly to handicap defenders when it's pretty much one guild vs everyone else, in my opinion basicially fighting an alliance is already enough of a handicap when things don't work out.
PM
Reply
Quote
[quote="CARNAGE"][quote="YOSHIMITSU"]If the war was a free for all nobody but EQ would even stand a chance[/quote]
Soma politics aside the point I was trying to make is that it seems silly to handicap defenders when it's pretty much one guild vs everyone else, in my opinion basicially fighting an alliance is already enough of a handicap when things don't work out.
[/quote]
|
#111 2014/04/11 12:07:21 |
YOSHIMITSU |
"CARNAGE""YOSHIMITSU"If the war was a free for all nobody but EQ would even stand a chance It's one guild vs everyone else because they have the majority of the highest levels, with the highest int and high str now. They have plenty of healers and curers which others don't. It's not EQ's fault in any way shape or form, it's just how things have ended up that they probably have 1:1 if not close to that. If the idea of the longer on stone you spend the more damage you take would only benefit the war with more changes on stone
PM
Reply
Quote
[quote="YOSHIMITSU"][quote="CARNAGE"][quote="YOSHIMITSU"]If the war was a free for all nobody but EQ would even stand a chance[/quote]
Soma politics aside the point I was trying to make is that it seems silly to handicap defenders when it's pretty much one guild vs everyone else, in my opinion basicially fighting an alliance is already enough of a handicap when things don't work out.
[/quote]
It's one guild vs everyone else because they have the majority of the highest levels, with the highest int and high str now. They have plenty of healers and curers which others don't. It's not EQ's fault in any way shape or form, it's just how things have ended up that they probably have 1:1 if not close to that. If the idea of the longer on stone you spend the more damage you take would only benefit the war with more changes on stone[/quote]
|
#112 2014/04/11 12:13:46 |
CARNAGE |
"YOSHIMITSU" If they've put the time in to get to that point then their wins are deserved imo, but that also applies to any other guild/players that have done the same. "YOSHIMITSU" That would be a cool thing to test out just to see how it would affects things, another idea I saw floating about was being able to only cure/heal your own guild forgot who suggested that but I think that would be another decent thing to test.
PM
Reply
Quote
[quote="CARNAGE"][quote="YOSHIMITSU"]
It's one guild vs everyone else because they have the majority of the highest levels, with the highest int and high str now.[/quote]
If they've put the time in to get to that point then their wins are deserved imo, but that also applies to any other guild/players that have done the same.
[quote="YOSHIMITSU"]
If the idea of the longer on stone you spend the more damage you take would only benefit the war with more changes on stone[/quote]
That would be a cool thing to test out just to see how it would affects things, another idea I saw floating about was being able to only cure/heal your own guild forgot who suggested that but I think that would be another decent thing to test.
[/quote]
|
#113 2014/04/11 12:45:35 |
QUELTHALAS |
"YOSHIMITSU" Can't agree here with the plenty of healers and curers part.. One word, organisation - that is why EQ consistently win.. NM have plenty of healers/curers/weakeners. But yeah still agree with the more DoT for the stone holder.
PM
Reply
Quote
[quote="QUELTHALAS"][quote="YOSHIMITSU"]
It's one guild vs everyone else because they have the majority of the highest levels, with the highest int and high str now. They have plenty of healers and curers which others don't. It's not EQ's fault in any way shape or form, it's just how things have ended up that they probably have 1:1 if not close to that. If the idea of the longer on stone you spend the more damage you take would only benefit the war with more changes on stone[/quote]
Can't agree here with the plenty of healers and curers part.. One word, organisation - that is why EQ consistently win.. NM have plenty of healers/curers/weakeners.
But yeah still agree with the more DoT for the stone holder.[/quote]
|
#114 2014/04/11 12:59:32 |
ILOVECAWK |
"RELINA""QUELTHALAS"Stupid idea imo, people don't grind all week only to get docked % at a war. my thoughts exactly :p |
#115 2014/04/22 17:32:14 |
ORANGE |
If you make it so the winning guild loses % every consecutive win like WotW then surly you'll get the same problems as WotW .e.g.
"Oh EQ won this week, we'll just sit out a few weeks till they have terrible % then we'll steam roll it." The stone debuff is by far the best idea.
PM
Reply
Quote
[quote="ORANGE"]If you make it so the winning guild loses % every consecutive win like WotW then surly you'll get the same problems as WotW .e.g.
"Oh EQ won this week, we'll just sit out a few weeks till they have terrible % then we'll steam roll it."
The stone debuff is by far the best idea.[/quote]
|
#116 2014/04/23 14:17:54 |
IPHIOS |
Wotw requires percentages in place for a whole host of reasons which I can't be arsed to debate.
Hsoma has everyone on an even playing field in that everyone can become as strong as everyone else eventually. I still think gv is fine ;o |
#117 2014/04/23 15:27:00 |
OPENTHEDOOR |
Stone debuff is a good idea.
Just for tactics. How early do you get the strong char into stone ect ect. How to rotate. Gvw is fine. It's just one strong guild who are active! Maybe they will split into two and fight each other soon if they get bored enough with it atm lol
PM
Reply
Quote
[quote="OPENTHEDOOR"]Stone debuff is a good idea.
Just for tactics. How early do you get the strong char into stone ect ect. How to rotate.
Gvw is fine.
It's just one strong guild who are active!
Maybe they will split into two and fight each other soon if they get bored enough with it atm lol[/quote]
|
#118 2014/04/23 15:47:20 |
Please sign in with one of your characters to reply