Author | Content | Date |
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ISYLVER [Staff] |
Not happening
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#16 2017/10/10 06:54:16 |
SITH |
"ISYLVER"Not happening I must say we are in need of some kind of information about the near future thow. True soma legends are leaving, people are making +6/7/8 items cause they have nothing better to do then farm an op dropping mob. It possible to make 2 different patches? - 1 to raise level cap on HSOMA, would be great to have this happening this year - 1 to fix Dsoma (not to familiar with DSOMA but at the moment this is blocking the hsoma needed cap raise) We all have shown our patience and still love Soma, don't try make the raise cap patch too perfect. Current situation needs fixing aswell ...
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[quote="SITH"][quote="ISYLVER"]Not happening[/quote]
I must say we are in need of some kind of information about the near future thow. True soma legends are leaving, people are making +6/7/8 items cause they have nothing better to do then farm an op dropping mob.
It possible to make 2 different patches?
- 1 to raise level cap on HSOMA, would be great to have this happening this year
- 1 to fix Dsoma (not to familiar with DSOMA but at the moment this is blocking the hsoma needed cap raise)
We all have shown our patience and still love Soma, don't try make the raise cap patch too perfect. Current situation needs fixing aswell ...
[/quote]
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#17 2017/10/10 07:10:22 |
TONGSKIE |
"ISYLVER"Not happening if thats the case, just turn the pk on please!thank you very much our lovely gm's! |
#18 2017/10/10 07:37:27 |
HAWKMOON |
Why does hsoma need a cap raise?
In a year's time you'll all be asking for another because it will be the same, just chill Play the game for what it is |
#19 2017/10/10 08:03:47 |
SITH |
"HAWKMOON"Why does hsoma need a cap raise? all depends how fast / slow they make leveling after level 100 |
#20 2017/10/10 08:17:03 |
ADVANTAGE |
If they are only adding in 10 levels then I feel it should be slow, to the extent of esoma rates. At least that way people won't cap again for a while and we won't be back to square one.
I haven't tried the new mobs on test server but I imagine it doesn't take long with rested and super speedy weapons
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[quote="ADVANTAGE"]If they are only adding in 10 levels then I feel it should be slow, to the extent of esoma rates. At least that way people won't cap again for a while and we won't be back to square one.
I haven't tried the new mobs on test server but I imagine it doesn't take long with rested and super speedy weapons[/quote]
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#21 2017/10/10 10:05:45 |
RHONGOMIANT |
"ADVANTAGE"If they are only adding in 10 levels then I feel it should be slow, to the extent of esoma rates. At least that way people won't cap again for a while and we won't be back to square one. It's hard to tell because the rates are higher on there for testing cap stat purposes
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[quote="RHONGOMIANT"][quote="ADVANTAGE"]If they are only adding in 10 levels then I feel it should be slow, to the extent of esoma rates. At least that way people won't cap again for a while and we won't be back to square one.
I haven't tried the new mobs on test server but I imagine it doesn't take long with rested and super speedy weapons[/quote]
It's hard to tell because the rates are higher on there for testing cap stat purposes [/quote]
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#22 2017/10/10 10:27:06 |
FRINGE |
well with no rested after 100 it will be slow anyway. and it has been stated once patch is implimented it will allow any future updates to roll out alot faster as the groundwork stuff will be complete
however i feel new upgrade style things should be added maybe like slower movement proc. reduced a targets movement speed by a set % etc any new tier of weapons / armour should be reduced in the amount you can upgrade them to. so older tier super fast weps will be used for hunting and newer not so fast / upgraded will be used for pvp. i also think anyone who is above lvl 100 cant pk any1 below lvl 100. unless that person is active in a pvp scene to prevent high lvls from grieffing lower players
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[quote="FRINGE"]well with no rested after 100 it will be slow anyway. and it has been stated once patch is implimented it will allow any future updates to roll out alot faster as the groundwork stuff will be complete
however i feel new upgrade style things should be added maybe like slower movement proc. reduced a targets movement speed by a set % etc any new tier of weapons / armour should be reduced in the amount you can upgrade them to. so older tier super fast weps will be used for hunting and newer not so fast / upgraded will be used for pvp. i also think anyone who is above lvl 100 cant pk any1 below lvl 100. unless that person is active in a pvp scene to prevent high lvls from grieffing lower players[/quote]
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#23 2017/10/10 16:53:51 |
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