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You have been kept in the developer community do?

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At least now I see people walking sticks and axes have bounded Devil weapon models. Why are you people so caring profession? Instead Devil until now still being ignored. If someone had promised, the Devil would make a change after Christmas. But up to now we are still waiting. Now it seems that everything is a lie! ! !
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[quote="PERFECT"]At least now I see people walking sticks and axes have bounded Devil weapon models. Why are you people so caring profession? Instead Devil until now still being ignored. If someone had promised, the Devil would make a change after Christmas. But up to now we are still waiting. Now it seems that everything is a lie! ! ![/quote]
Those skins are to prevent model re use most of the changes that have been made in the past have assisted devil soma
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[quote="ISYLVER"]Those skins are to prevent model re use most of the changes that have been made in the past have assisted devil soma[/quote]
Just come on over to Human's world, it's over...

"Muahahahahaaaa"
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[quote="KING"]Just come on over to Human's world, it's over... "Muahahahahaaaa"[/quote]
"KING"Just come on over to Human's world, it's over...

"Muahahahahaaaa"


That would never happen mr. ooman!
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[quote="GHOSTLORD"][quote="KING"]Just come on over to Human's world, it's over... "Muahahahahaaaa"[/quote] That would never happen mr. ooman![/quote]
"ISYLVER"Those skins are to prevent model re use most of the changes that have been made in the past have assisted devil soma


nah except maybe lizards outside of conti and perfect is right about being ignored
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[quote="ILOVECAWK"][quote="ISYLVER"]Those skins are to prevent model re use most of the changes that have been made in the past have assisted devil soma[/quote] nah except maybe lizards outside of conti and perfect is right about being ignored[/quote]
Check the news items they dsoma has had far more work done to it then hsoma.

If you have ideas or suggestions post in the correct forum rather than accuse us of ignoring you.

If we see it as a viable implementation that is when we do it.
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[quote="ISYLVER"]Check the news items they dsoma has had far more work done to it then hsoma. If you have ideas or suggestions post in the correct forum rather than accuse us of ignoring you. If we see it as a viable implementation that is when we do it. [/quote]
"ISYLVER"Check the news items they dsoma has had far more work done to it then hsoma.

If you have ideas or suggestions post in the correct forum rather than accuse us of ignoring you.

If we see it as a viable implementation that is when we do it.



Your duties? Why should I blame you? You are right!! You are good!! Further development of Hsoma! We support you!
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[quote="PERFECT"][quote="ISYLVER"]Check the news items they dsoma has had far more work done to it then hsoma. If you have ideas or suggestions post in the correct forum rather than accuse us of ignoring you. If we see it as a viable implementation that is when we do it. [/quote] Your duties? Why should I blame you? You are right!! You are good!! Further development of Hsoma! We support you![/quote]
"ISYLVER"Check the news items they dsoma has had far more work done to it then hsoma.

If you have ideas or suggestions post in the correct forum rather than accuse us of ignoring you.

If we see it as a viable implementation that is when we do it.


Challange accepted!

d soma
-EGS are now known as Drazil Druid
-Added a DSoma Conti Portal Scroll to Conti store
-Including the implementation of various mini bosses such as Grath the Werewolf.
-Gargoyle Shamen have a lower respawn time
-Kharil eyes are tradeable
-Kharil Lizard spawn added to IC
-Axe of Oblivion added to Kharil Lizard.
-Forest and Serpent female shields added to drops.
-Elite Gargoyle Fighter Drops, Dread Helm changed to Close Helm and Horned Helm, Added Demonship Robe and Pants for both male and female.
-Madef, Medim,Midof,Mudef,Megal,Muher have had there drop rates doubled
-Kharil Eyes now sell for more and the quest now rewards more also
-Kharil Lizard also drop barr
-You will be able to find the + 2 rings in the onzu shop..providing you the continental army area.
-Dsoma axers rejoice as your axe aura now hits faster.
-Find hasra the master of style


H soma
-Alternate Beast Lord Guardian spawn added
-Fixed rested exp not being applied to HSoma Con
-MAGE HERO SET
-Tannin is now sold for 100 barr instead of 150.
-Bone golem have been improved and give better stats
-Spiked beast now have a dedicated spawn at the top of conti
-Leiver beast are now a much better monster to hunt for stats
-Wraith magic is now a blue magic spell
-Human explosion spell modified
-Firestorm and Chain Lightning for hsoma are now higher damage/req
-Human conti has had some monsters added you will now see Raptors, Wraith, Mujarin and the Bone Golem/Spiked Beast spawns have been separated.
-Fixed mujarin drops
-Spaced out spiked beast and bone golem a little more.


doesnt seem to be news about conti/SS % but ill even leave it out but thats the biggest buff hsoma got tbh

so where is the FAR more work exactly?

and topic's in"Ideas and suggestions" are being ignored, there is no reply on any of them like Shiro drop list, wbm's to conti, a general drop overhaul, the Rings of bravery having equal stats, and many more. And if you do read them atleast reply if its doable or not, now it just feels like its being ignored.

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[quote="ILOVECAWK"][quote="ISYLVER"]Check the news items they dsoma has had far more work done to it then hsoma. If you have ideas or suggestions post in the correct forum rather than accuse us of ignoring you. If we see it as a viable implementation that is when we do it. [/quote] Challange accepted! [b]d soma[/b] -EGS are now known as Drazil Druid -Added a DSoma Conti Portal Scroll to Conti store -Including the implementation of various mini bosses such as Grath the Werewolf. -Gargoyle Shamen have a lower respawn time -Kharil eyes are tradeable -Kharil Lizard spawn added to IC -Axe of Oblivion added to Kharil Lizard. -Forest and Serpent female shields added to drops. -Elite Gargoyle Fighter Drops, Dread Helm changed to Close Helm and Horned Helm, Added Demonship Robe and Pants for both male and female. -Madef, Medim,Midof,Mudef,Megal,Muher have had there drop rates doubled -Kharil Eyes now sell for more and the quest now rewards more also -Kharil Lizard also drop barr -You will be able to find the + 2 rings in the onzu shop..providing you the continental army area. -Dsoma axers rejoice as your axe aura now hits faster. -Find hasra the master of style [b]H soma[/b] -Alternate Beast Lord Guardian spawn added -Fixed rested exp not being applied to HSoma Con -MAGE HERO SET -Tannin is now sold for 100 barr instead of 150. -Bone golem have been improved and give better stats -Spiked beast now have a dedicated spawn at the top of conti -Leiver beast are now a much better monster to hunt for stats -Wraith magic is now a blue magic spell -Human explosion spell modified -Firestorm and Chain Lightning for hsoma are now higher damage/req -Human conti has had some monsters added you will now see Raptors, Wraith, Mujarin and the Bone Golem/Spiked Beast spawns have been separated. -Fixed mujarin drops -Spaced out spiked beast and bone golem a little more. doesnt seem to be news about conti/SS % but ill even leave it out but thats the biggest buff hsoma got tbh so where is the FAR more work exactly? and topic's in"Ideas and suggestions" are being ignored, there is no reply on any of them like Shiro drop list, wbm's to conti, a general drop overhaul, the Rings of bravery having equal stats, and many more. And if you do read them atleast reply if its doable or not, now it just feels like its being ignored. [/quote]
"ILOVECAWK"
so where is the FAR more work exactly?



As for this comment, it's all around you. I could write a huge list but I'm not going to. So far I estimate that of all changes 50% was DSoma, 25% was both races and the leftover 25% was for HSoma. I'm not saying this is a good thing because DSoma had a lot more catching up to do. I do feel partly to blame for this as I clearly remember not bringing out my pre-launch advise until very near the deadline.

Rather than looking for someone to blame though, I will continuously look for ways to improve this game and do everything within my power as advisor to make this game better.

There is no doubt in my mind that iSylver and Finito both feel the same way about their roles.

It's my hope that everyone tries their best to make this game fun and use the forum to post all their ideas and thoughts.
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[quote="GHOSTLORD"][quote="ILOVECAWK"] so where is the FAR more work exactly? [/quote] As for this comment, it's all around you. I could write a huge list but I'm not going to. So far I estimate that of all changes 50% was DSoma, 25% was both races and the leftover 25% was for HSoma. I'm not saying this is a good thing because DSoma had a lot more catching up to do. I do feel partly to blame for this as I clearly remember not bringing out my pre-launch advise until very near the deadline. Rather than looking for someone to blame though, I will continuously look for ways to improve this game and do everything within my power as advisor to make this game better. There is no doubt in my mind that iSylver and Finito both feel the same way about their roles. It's my hope that everyone tries their best to make this game fun and use the forum to post all their ideas and thoughts.[/quote]
The majority of these changes are two minute jobs and should have been done at some point during the three years of testing. Too much was piled into the final two months of testing and this resulted in a number of flaws which could have been avoided if the testing stages were used correctly.

We're yet to see what changes are going to be made to GVW. Its only recently the GMs have decided they want it changing, despite the near 100 wins No_Mercy achieved on the test server.
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[quote="MR_TRACE"]The majority of these changes are two minute jobs and should have been done at some point during the three years of testing. Too much was piled into the final two months of testing and this resulted in a number of flaws which could have been avoided if the testing stages were used correctly. We're yet to see what changes are going to be made to GVW. Its only recently the GMs have decided they want it changing, despite the near 100 wins No_Mercy achieved on the test server.[/quote]
the thing is im not looking for any1 to blame im sure you're all doing ur best and probly love the game more then i do to put up with all this shit. but dsoma is losing its playerbase and this has been going on for a while now and something needs to be done. personally id like to see the RvR % changed to something that doesnt make ppl who arent 80+ or a mage feel useless but thats up for debate.
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[quote="ILOVECAWK"]the thing is im not looking for any1 to blame im sure you're all doing ur best and probly love the game more then i do to put up with all this shit. but dsoma is losing its playerbase and this has been going on for a while now and something needs to be done. personally id like to see the RvR % changed to something that doesnt make ppl who arent 80+ or a mage feel useless but thats up for debate.[/quote]
"ILOVECAWK"the thing is im not looking for any1 to blame im sure you're all doing ur best and probly love the game more then i do to put up with all this shit. but dsoma is losing its playerbase and this has been going on for a while now and something needs to be done. personally id like to see the RvR % changed to something that doesnt make ppl who arent 80+ or a mage feel useless but thats up for debate.


Already tested plenty of time with humans at WOTW and I'm shocked (as are they) at the number of kills I score.

I sure as hell get far less kills than a human with comparable INT - the upsetting thing is that on 100% my magic attack is not leaps and bounds ahead of a human mage, however their magic defence leaves mine in the dust.

Set me to 60% and... well... I'm just the average Joe human mage who plays in a team to score kills on stragglers/over confident humans.
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[quote="S0RCERER"][quote="ILOVECAWK"]the thing is im not looking for any1 to blame im sure you're all doing ur best and probly love the game more then i do to put up with all this shit. but dsoma is losing its playerbase and this has been going on for a while now and something needs to be done. personally id like to see the RvR % changed to something that doesnt make ppl who arent 80+ or a mage feel useless but thats up for debate.[/quote] Already tested plenty of time with humans at WOTW and I'm shocked (as are they) at the number of kills I score. I sure as hell get far less kills than a human with comparable INT - the upsetting thing is that on 100% my magic attack is not leaps and bounds ahead of a human mage, however their magic defence leaves mine in the dust. Set me to 60% and... well... I'm just the average Joe human mage who plays in a team to score kills on stragglers/over confident humans.[/quote]
ok scrap mage then, any1 who isnt 80+ but that not the point anyway just my idea.
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[quote="ILOVECAWK"]ok scrap mage then, any1 who isnt 80+ but that not the point anyway just my idea.[/quote]
Wotw is fine as is with the new system. Changing it once to 80 to make some people feel stronger won't achieve anything. It will result in 6-8 weeks of concurrent wins for dsoma.

At the end of the day you get what your given. I work 70-80 hour weeks depending on work load and then try to fit soma in where possible.

It's not physically possible to reply to every thread. Stop acting like you get nothing it's certainly a lot more than you got in esoma and any other soma servers.

As for those acting like armchair gms "2 minute jobs" and mr hindsight. Don't even post nobody likes a "you shoulda done this" guy in fact it's pretty scummy.

I'm sick of the negativity, even the thread about the best hsoma gvw is littered by pessimism and this pessimism will ironically want me to spend less time on the game.




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[quote="ISYLVER"]Wotw is fine as is with the new system. Changing it once to 80 to make some people feel stronger won't achieve anything. It will result in 6-8 weeks of concurrent wins for dsoma. At the end of the day you get what your given. I work 70-80 hour weeks depending on work load and then try to fit soma in where possible. It's not physically possible to reply to every thread. Stop acting like you get nothing it's certainly a lot more than you got in esoma and any other soma servers. As for those acting like armchair gms "2 minute jobs" and mr hindsight. Don't even post nobody likes a "you shoulda done this" guy in fact it's pretty scummy. I'm sick of the negativity, even the thread about the best hsoma gvw is littered by pessimism and this pessimism will ironically want me to spend less time on the game. [/quote]
well as far as im awear, all the ppl working to bring this game to every1 for free prob has to work full time to pay their bills and eat (and the prob need to sleeps sometimes to).

unless every1 wants to pay £xx a month so the devs can give up work to run soma full time, i think you sould be greatfull for all they are doing in their free time...
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[quote="MDC"]well as far as im awear, all the ppl working to bring this game to every1 for free prob has to work full time to pay their bills and eat (and the prob need to sleeps sometimes to). unless every1 wants to pay £xx a month so the devs can give up work to run soma full time, i think you sould be greatfull for all they are doing in their free time... [/quote]

 

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