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con hp gains

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Can anyone tell me how it has been changed from before please?

My concerns are how does it calculate bonus str lvl hp gains from flat con hp gains and between str and int lvls.

An example of what I mean is this

You are lvl 30 and have 16 con which is 6 hp a lvl but if we add the fact you gain a lot of str so you get x extra hp upon lvl up.

When I reach 18 con will it simply do 30 x 7 = 210hp + starting hp and see that my hp tallies up or will it identify that x hp was bonus from str gains and give me the 30 I missed out on top from the 2 missing con?

Im worried it will think x hp gains are the hp I should of had and not award the difference. Also there is the lvl 6 quest which gives 3hp if you get it right will it also factor this into account?

Do I gain all the corrections in a single lvl up or will it spread evenly over the next few lvls?

Finally were the changes done to wisdom and mp too?

Apologies for being too bloody technical but I just like to know where I stand when playing as no one wants to start again.
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[quote="1355"]Can anyone tell me how it has been changed from before please? My concerns are how does it calculate bonus str lvl hp gains from flat con hp gains and between str and int lvls. An example of what I mean is this You are lvl 30 and have 16 con which is 6 hp a lvl but if we add the fact you gain a lot of str so you get x extra hp upon lvl up. When I reach 18 con will it simply do 30 x 7 = 210hp + starting hp and see that my hp tallies up or will it identify that x hp was bonus from str gains and give me the 30 I missed out on top from the 2 missing con? Im worried it will think x hp gains are the hp I should of had and not award the difference. Also there is the lvl 6 quest which gives 3hp if you get it right will it also factor this into account? Do I gain all the corrections in a single lvl up or will it spread evenly over the next few lvls? Finally were the changes done to wisdom and mp too? Apologies for being too bloody technical but I just like to know where I stand when playing as no one wants to start again.[/quote]
Con is no longer a "per hp /level" basis. All it does is add a percentage on to your stats at any level meaning you can do it whenever you want.

Hp,mp,stam,bag are all recalculated every level on your current stats.
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[quote="ISYLVER"]Con is no longer a "per hp /level" basis. All it does is add a percentage on to your stats at any level meaning you can do it whenever you want. Hp,mp,stam,bag are all recalculated every level on your current stats.[/quote]
So am I right in assuming all lvl 100 30 con players will be identical in hp/mp/stam/bag?
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[quote="1355"]So am I right in assuming all lvl 100 30 con players will be identical in hp/mp/stam/bag?[/quote]
If they have the exact same stats (str,int,dex,con etc) then yes.
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[quote="ISYLVER"]If they have the exact same stats (str,int,dex,con etc) then yes.[/quote]
ok thanks for swift reply
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[quote="1355"]ok thanks for swift reply[/quote]

 

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