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Reason for devils to sell weaps

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As it stands if you look at the soma emporium it's 95% humans and the only devil posts are want to buy threads.

Currently if you acquire something like an intense weapon there would be absolutely no reason to sell it unless someone had the equivalent in your weapon to trade.

Humans despite wanting their weapon as an intense will still just as happily trade for livers, diamonds rubies and frogs.

Recoil reducing and dura increasing upgrades as well as my other thread for 'item x' in relation to upgrading weapons with a low % to the next tag.


Dsoma is boring and tedious and we need some love :(
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[quote="NEOXIAN"]As it stands if you look at the soma emporium it's 95% humans and the only devil posts are want to buy threads. Currently if you acquire something like an intense weapon there would be absolutely no reason to sell it unless someone had the equivalent in your weapon to trade. Humans despite wanting their weapon as an intense will still just as happily trade for livers, diamonds rubies and frogs. Recoil reducing and dura increasing upgrades as well as my other thread for 'item x' in relation to upgrading weapons with a low % to the next tag. Dsoma is boring and tedious and we need some love :( [/quote]
good idea would love even a basic upgrade/craft system
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[quote="VEX"]good idea would love even a basic upgrade/craft system[/quote]
I think the main reason Dsoma does not have an upgrade system is because our weapons are far better in attack than hsoma anyway, if you add upgrades to the mix it can get messy.

However: One idea i've always had for Dsoma is a sacrifical upgrade system.

EG: If Dsoma were to have upgrades they would be purely exchange 1 stat for another ect. So you would have an attack upgrade that adds 2 min attack but decreases max attack by 2 also. Same goes for defence.

So you could have a system that gives devils the choice to change their equiptment to a preferential stat but would see nothing out of the range of that the item already had.

Other examples could be:

+1 Str minus1 con

+2% Acc minus5~10 attack

+2 Int minus3~6md

The list could go on forever but you get the idea.

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[quote="GRAVIJA"]I think the main reason Dsoma does not have an upgrade system is because our weapons are far better in attack than hsoma anyway, if you add upgrades to the mix it can get messy. However: One idea i've always had for Dsoma is a sacrifical upgrade system. EG: If Dsoma were to have upgrades they would be purely exchange 1 stat for another ect. So you would have an attack upgrade that adds 2 min attack but decreases max attack by 2 also. Same goes for defence. So you could have a system that gives devils the choice to change their equiptment to a preferential stat but would see nothing out of the range of that the item already had. Other examples could be: +1 Str minus1 con +2% Acc minus5~10 attack +2 Int minus3~6md The list could go on forever but you get the idea. [/quote]

 

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