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Healing for INT. Method?

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Does INT gain work by amount healed in one spell or amount of times using the spell?

Basically would it be better using heal level 1 twice rather than heal level 4 once?
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[quote="HOUNDEYE"]Does INT gain work by amount healed in one spell or amount of times using the spell? Basically would it be better using heal level 1 twice rather than heal level 4 once?[/quote]
Try lvl 1 cure wounds, afaik its per heal not amount of hp recovered.
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[quote="ZYBERIA"]Try lvl 1 cure wounds, afaik its per heal not amount of hp recovered.[/quote]
quite sure you get int faster with level 3 heal than level 1
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[quote="WARRE"]quite sure you get int faster with level 3 heal than level 1[/quote]
No the amount healed has 0 impact as long as it heals at least 1. So no point using larger heals to top them up faster but in reality you should have enough damage on your target to permanently cast heal with every cure healing something rather than some going to "waste"
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[quote="1355"]No the amount healed has 0 impact as long as it heals at least 1. So no point using larger heals to top them up faster but in reality you should have enough damage on your target to permanently cast heal with every cure healing something rather than some going to "waste"[/quote]
From past expereience I disagree. But I have nothing to prove it.

I'd say someone should go and test it.:P
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[quote="GHOSTLORD"]From past expereience I disagree. But I have nothing to prove it. I'd say someone should go and test it.:P[/quote]
4hours + for 0.1 int at 60+int don’t bother lol
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[quote="DIOS"]4hours + for 0.1 int at 60+int don’t bother lol[/quote]
Thanks you lot. Are +wis items hard to come by? Spirit ear ring, ear ring of ghost, or can they be crafted?
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[quote="HOUNDEYE"]Thanks you lot. Are +wis items hard to come by? Spirit ear ring, ear ring of ghost, or can they be crafted?[/quote]
Drugs you might get 100k apc or herb 1-1 ratio
Training StaffTraining Staff+5
Attack : 1~1
Weight : 3
Durability : 1988
Speed : E(1200)

WIS + 5
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[quote="DIOS"]Drugs you might get 100k apc or herb 1-1 ratio[item post=128284 index=0][/quote]
What combine drugs and a herb? I've just had a herb drop at raps
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[quote="HOUNDEYE"]What combine drugs and a herb? I've just had a herb drop at raps[/quote]
"HOUNDEYE"What combine drugs and a herb? I've just had a herb drop at raps


He means you might be able to trade a herb for drugs. Don't waste your time healing for int, just play the game as intended.
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[quote="TIEFER"][quote="HOUNDEYE"]What combine drugs and a herb? I've just had a herb drop at raps[/quote] He means you might be able to trade a herb for drugs. Don't waste your time healing for int, just play the game as intended.[/quote]
If you heal to say 65int you save maybe 5% at lvl 100, probs not even that
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[quote="TYRESE"]If you heal to say 65int you save maybe 5% at lvl 100, probs not even that[/quote]
Exactly above post its pointless
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[quote="DIOS"]Exactly above post its pointless [/quote]
Ah ok i was always told healing was the best way gain int for as long as you can stomach it
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[quote="HOUNDEYE"]Ah ok i was always told healing was the best way gain int for as long as you can stomach it [/quote]
Just had a thought. How is healing for int pointless? Heal to 65 using 0% of your 110 levels or hunt for int which will use up multiple levels to get to 65.
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[quote="HOUNDEYE"]Just had a thought. How is healing for int pointless? Heal to 65 using 0% of your 110 levels or hunt for int which will use up multiple levels to get to 65.[/quote]
tbh i think its something tht needs looked at.

GM's could sim the difference on a test server to see how much different it is for those mental enough to heal to 100 int and compare with a char who doesn't

its the devil punch situation, only its unresolved.
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[quote="TYPHIN"]tbh i think its something tht needs looked at. GM's could sim the difference on a test server to see how much different it is for those mental enough to heal to 100 int and compare with a char who doesn't its the devil punch situation, only its unresolved.[/quote]

 

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