Author | Content | Date |
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ARYA_ |
you guys already have 3 spawns of all mobs currently, you should try having to hunt WBM on hwan with 4 other people, the spawn dries up so quick, thankfully im passed that but dsoma is crippled by not having access to conti for the lower lvl players.
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#16 2018/02/04 23:39:46 |
TYPHIN |
3 spawns of all mobs?
What have you been smoking? |
#17 2018/02/05 00:41:24 |
BUFFY |
"ISYLVER"A couple of points: Make it a day immunity and put it in the store. I'll never buy but some will lol.
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[quote="BUFFY"][quote="ISYLVER"]A couple of points:
Likelihood of a new map wouldn’t happen. We don’t want to spread out the UC further.
However, perhaps a daily reward could be for an item to have immunity from pk for an hour or so. Thus keeping the UC presence but addressing pks.[/quote]
Make it a day immunity and put it in the store.
I'll never buy but some will lol.[/quote]
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#18 2018/02/05 00:55:27 |
OCD |
Firstly I wanted to say great Job MAtty, Cupid and Hawk great pod cast I really enjoyed it. Although I did disagree with some ideas on people having 3 5ths and Cupids ideas on maps and mobs.
PK and HARASSMENT Ok I think we have a opportunity now to really discuss how we can come to some solutions here that let people hunt and let people pk. I think we all can agree that one of the main draws to the game is open-world pvp and Gm's having to police "grey" areas is not an adequate work around. We need to get to a point where PVP does not need to be policed at ALL by gms. Im sure they would be thrilled to not have to deal with such petty stuff and have inboxes full all the time. As Matty rightly said its really bad for the game for someone to have to log off because they cant hunt as is people being removed from the game or PK turned off. We are a tiny community the loss of any one player is terrible. I genuinely would not want to see even my worst enemies quit the game the rivalry is the reason for playing!! There is a strange juxtapostion on this server where it has been made so easy to be a pker and moral is worthless (deep devil to evil in 1 hour at Warban Gypo buffed ect) but anti PK enforcement can be strict at times. What cupid does would be a perfect way to deal with Pkers and it worked on Esoma as people didn't want to lose moral as it took forever to get back and being a pker was not a easy life. Its not like that on here.. Lets put rivalry behind us and discuss some solutions using in game dynamics for the good of the server. A few ideas I have had or would like to reiterate from others Such as Matty / Hawk in the podcast - PVE only map. Mobs drop only bar - 10pk deaths in 24 hours results in that player being removed from the pvp system for the rest of the day can not Pk or be Pked ( would be happy for it to be as low as 5 but may effect mass pvp wars) All this would cost is 250k and abit of pride.. - 2nd Mag spawn maybe in Merc Cupid would love something to hunt there!! - You can not gain moral off of mobs you can not gain stats off (this would really help to slow down moral farming) - Devil moral chars can only hunt mobs on the PVE map until they reach wicked (again helps discourage's griefing and people wasting there moral) Be great to here some more ideas!
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[quote="OCD"]Firstly I wanted to say great Job MAtty, Cupid and Hawk great pod cast I really enjoyed it. Although I did disagree with some ideas on people having 3 5ths and Cupids ideas on maps and mobs.
[b]PK and HARASSMENT[/b]
Ok I think we have a opportunity now to really discuss how we can come to some solutions here that let people hunt and let people pk.
I think we all can agree that one of the main draws to the game is open-world pvp and Gm's having to police "grey" areas is not an adequate work around.
We need to get to a point where PVP does not need to be policed at [b]ALL[/b] by gms. Im sure they would be thrilled to not have to deal with such petty stuff and have inboxes full all the time.
As Matty rightly said its really bad for the game for someone to have to log off because they cant hunt as is people being removed from the game or PK turned off. We are a tiny community the loss of any one player is terrible. I genuinely would not want to see even my worst enemies quit the game the rivalry is the reason for playing!!
There is a strange juxtapostion on this server where it has been made so easy to be a pker and moral is worthless (deep devil to evil in 1 hour at Warban Gypo buffed ect) but anti PK enforcement can be strict at times.
What cupid does would be a perfect way to deal with Pkers and it worked on Esoma as people didn't want to lose moral as it took forever to get back and being a pker was [b]not a easy life[/b]. Its not like that on here..
Lets put rivalry behind us and discuss some solutions using in game dynamics for the good of the server.
A few ideas I have had or would like to reiterate from others Such as Matty / Hawk in the podcast
- PVE only map. Mobs drop only bar
- 10pk deaths in 24 hours results in that player being removed from the pvp system for the rest of the day [b]can not Pk or be Pked[/b] ( would be happy for it to be as low as 5 but may effect mass pvp wars) All this would cost is 250k and abit of pride..
- 2nd Mag spawn maybe in Merc Cupid would love something to hunt there!!
- You can not gain moral off of mobs you can not gain stats off (this would really help to slow down moral farming)
- Devil moral chars can only hunt mobs on the PVE map until they reach wicked (again helps discourage's griefing and people wasting there moral)
Be great to here some more ideas!
[/quote]
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#19 2018/02/05 02:15:46 |
SEROCEE |
"ARYA_" Devil world's far from crippled in that sense, all characters can cap on their mob of choice now without any stat loss.. Just a matter of /respec.
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[quote="SEROCEE"][quote=]"ARYA_"
you guys already have 3 spawns of all mobs currently, you should try having to hunt WBM on hwan with 4 other people, the spawn dries up so quick, thankfully im passed that but dsoma is crippled by not having access to conti for the lower lvl players. [/quote]
Devil world's far from crippled in that sense, all characters can cap on their mob of choice now without any stat loss.. Just a matter of /respec.[/quote]
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#20 2018/02/05 02:19:10 |
KYUSS |
Nice podcast guys, would really like to see isylver on a podcast soon enough so we can know on what is to come and his thoughts on what he wants to do etc etc
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#21 2018/02/05 07:03:58 |
DR_EVIL |
I’ve listened to all 3 and enjoyed them, they’re improving every time. Personally I quite liked having a mags hunts as a background video to glance at whilst listening/hunting myself, but it’s not a big deal. I was happy with the length of it too, if you need to pause it, it’s not really an issue IMO.
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[quote="DR_EVIL"]I’ve listened to all 3 and enjoyed them, they’re improving every time. Personally I quite liked having a mags hunts as a background video to glance at whilst listening/hunting myself, but it’s not a big deal. I was happy with the length of it too, if you need to pause it, it’s not really an issue IMO.[/quote]
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#22 2018/02/05 07:57:43 |
AIBAAR |
"FLAWLESS"The majority of merc is unused. agree with this...makeing items, pots or whatever with immunity from pk would be annoying. Running to someone only to pk him and then find out that he has immunity would be annoying. PK free zone/map is better idea, imo. small note to KD. I think KD idea is great idea but need a little modification...maybe if change from actual K/D to a KD that shows if u are on + or on - with KD(u killed 200times and died 100 time, will show you +100 on balance)
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[quote="AIBAAR"][quote="FLAWLESS"]The majority of merc is unused.
My suggestion would be :
Make the whole of merc a safe zone.
Add NMs, BLG, Boars and Valks to this map.
Reduce raptor, scale raptor, kob, orc and troll spawns to allow for the above.
As someone has pointed out above, they are only able to drop barr and pots.
[/quote]
agree with this...makeing items, pots or whatever with immunity from pk would be annoying. Running to someone only to pk him and then find out that he has immunity would be annoying. PK free zone/map is better idea, imo.
small note to KD. I think KD idea is great idea but need a little modification...maybe if change from actual K/D to a KD that shows if u are on + or on - with KD(u killed 200times and died 100 time, will show you +100 on balance) [/quote]
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#23 2018/02/05 09:11:41 |
MAVERICK |
"AIBAAR""FLAWLESS"The majority of merc is unused. I like that idea, or wipe it completely and have a monthly leader board which resets every month.
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[quote="MAVERICK"][quote="AIBAAR"][quote="FLAWLESS"]The majority of merc is unused.
My suggestion would be :
Make the whole of merc a safe zone.
Add NMs, BLG, Boars and Valks to this map.
Reduce raptor, scale raptor, kob, orc and troll spawns to allow for the above.
As someone has pointed out above, they are only able to drop barr and pots.
[/quote]
agree with this...makeing items, pots or whatever with immunity from pk would be annoying. Running to someone only to pk him and then find out that he has immunity would be annoying. PK free zone/map is better idea, imo.
small note to KD. I think KD idea is great idea but need a little modification...maybe if change from actual K/D to a KD that shows if u are on + or on - with KD(u killed 200times and died 100 time, will show you +100 on balance) [/quote]
I like that idea, or wipe it completely and have a monthly leader board which resets every month. [/quote]
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#24 2018/02/05 09:25:16 |
SHAILO |
"MAVERICK""AIBAAR""FLAWLESS"The majority of merc is unused. Would just be more pking, people wanna be the top haha
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[quote="SHAILO"][quote="MAVERICK"][quote="AIBAAR"][quote="FLAWLESS"]The majority of merc is unused.
My suggestion would be :
Make the whole of merc a safe zone.
Add NMs, BLG, Boars and Valks to this map.
Reduce raptor, scale raptor, kob, orc and troll spawns to allow for the above.
As someone has pointed out above, they are only able to drop barr and pots.
[/quote]
agree with this...makeing items, pots or whatever with immunity from pk would be annoying. Running to someone only to pk him and then find out that he has immunity would be annoying. PK free zone/map is better idea, imo.
small note to KD. I think KD idea is great idea but need a little modification...maybe if change from actual K/D to a KD that shows if u are on + or on - with KD(u killed 200times and died 100 time, will show you +100 on balance) [/quote]
I like that idea, or wipe it completely and have a monthly leader board which resets every month. [/quote]
Would just be more pking, people wanna be the top haha [/quote]
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#25 2018/02/05 09:27:24 |
PIKUTIN |
It would just end in everyone running in and instantly dying without caring like Cupid as there would be even less consequences. Being scared about dying is exactly what makes pvp fun not the other way around.
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#26 2018/02/05 09:37:08 |
ARYA_ |
NM has 3 spawns, BLG has 3 spawns, arent these the main mobs I see getting hunted?
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#27 2018/02/05 09:45:05 |
FUTURE |
As Pikutin said there is no real consequence to death other than the feed and pk ratio it already feels so tame. You can die for 25k barr and not worry about losing anything. I would love to see resi's limited in your invent or even by a time played window 1 every 24 hours.
Albion style where deaths count. Only issue is pvp would be even less frequent than it already is. Id love to see a once a day boss spawn outside of town on a persistent timer say 9:30pm when highest user count to encourage group pvp the DL dominance mass pvp video that link/gannon shared looked insane i missed it and now ive been waiting for 4-6 weeks for something similar to happen in game! Way to infrequent we need something to fight over!
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[quote="FUTURE"]As Pikutin said there is no real consequence to death other than the feed and pk ratio it already feels so tame. You can die for 25k barr and not worry about losing anything. I would love to see resi's limited in your invent or even by a time played window 1 every 24 hours.
Albion style where deaths count. Only issue is pvp would be even less frequent than it already is. Id love to see a once a day boss spawn outside of town on a persistent timer say 9:30pm when highest user count to encourage group pvp the DL dominance mass pvp video that link/gannon shared looked insane i missed it and now ive been waiting for 4-6 weeks for something similar to happen in game! Way to infrequent we need something to fight over! [/quote]
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#28 2018/02/05 09:46:00 |
AIBAAR |
"PIKUTIN"It would just end in everyone running in and instantly dying without caring like Cupid as no consequences. Being scared about dying is exactly what makes pvp fun not the other way around. no becouse every death would decrease ur balance 200kills 100 deaths = +100 on scoreboard 100kills 200deaths = -100 on scoreboard it would change only one thing, Ppl wouldnt see how many times they died.
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[quote="AIBAAR"][quote="PIKUTIN"]It would just end in everyone running in and instantly dying without caring like Cupid as no consequences. Being scared about dying is exactly what makes pvp fun not the other way around. [/quote]
no becouse every death would decrease ur balance
200kills 100 deaths = +100 on scoreboard
100kills 200deaths = -100 on scoreboard
it would change only one thing, Ppl wouldnt see how many times they died. [/quote]
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#29 2018/02/05 09:53:33 |
PIKUTIN |
Someone with a KD of 200 / 1 would have the same score as someone with 400 / 201
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#30 2018/02/05 10:00:55 |
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