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The Devil Wizard...

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devil wizard is very hard to raise.
having a wizard is difficult, and catch magma beast,
compared to other warrior jobs, it's hard to catch magma beast.
so,,,,
please lower the magic defense of magma and magus
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[quote="POKERFACE"]devil wizard is very hard to raise. having a wizard is difficult, and catch magma beast, compared to other warrior jobs, it's hard to catch magma beast. so,,,, please lower the magic defense of magma and magus [/quote]
Hmmm struggling to catch? Are you using a big enough net ?
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[quote="MUFFIN"]Hmmm struggling to catch? Are you using a big enough net ?[/quote]
dsoma mages cant hunt mags it means. with changes mage has alot less ma/md so barely does any damage to 1 mag. a reduction in magma MD is needed for dsoma side
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[quote="FRINGE"]dsoma mages cant hunt mags it means. with changes mage has alot less ma/md so barely does any damage to 1 mag. a reduction in magma MD is needed for dsoma side[/quote]
Mage is no viable class at magmas atm same with magus they just take to long to kill
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[quote="KEKKET"]Mage is no viable class at magmas atm same with magus they just take to long to kill[/quote]
"KEKKET"Mage is no viable class at magmas atm same with magus they just take to long to kill


this for hsoma as well?
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[quote="RAKSHALOST"][quote="KEKKET"]Mage is no viable class at magmas atm same with magus they just take to long to kill[/quote] this for hsoma as well?[/quote]
I have 190 int on dsoma, they hurt loads and i dont hurt them. Tried with a human on 160int they dont hurt very much and they die pretty quick. Not sure it was something that was intentionally but could do with tweaking their MD so a capped mage could match the kill speed of a capped melee.
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[quote="LARGEST"]I have 190 int on dsoma, they hurt loads and i dont hurt them. Tried with a human on 160int they dont hurt very much and they die pretty quick. Not sure it was something that was intentionally but could do with tweaking their MD so a capped mage could match the kill speed of a capped melee. [/quote]
Yeah I think mags MD was upped because a mage could get 270+ int? Now you can only get 200 ish so mags suck now for Dsoma mages and need their MD lowered when a GM has some free time if possible.
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[quote="DEATHNOTE"]Yeah I think mags MD was upped because a mage could get 270+ int? Now you can only get 200 ish so mags suck now for Dsoma mages and need their MD lowered when a GM has some free time if possible.[/quote]
Dsoma mages and need their MD lowered when a GM has some free time if possible

+1
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[quote="POKERFACE"]Dsoma mages and need their MD lowered when a GM has some free time if possible +1[/quote]
+1
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[quote="EVILEVO"]+1[/quote]

 

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