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Status bombs consumables

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A craftable consumable that when right clicked (can be dragged to f1-4) will apply that effect to everyone including the user in range. So if you use a poison bomb, then in a range 3 radius everyone gets poisoned. So from a design perspective it will be like a boss using an aoe slow etc so it shouldnt take long to make.
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[quote="1355"]A craftable consumable that when right clicked (can be dragged to f1-4) will apply that effect to everyone including the user in range. So if you use a poison bomb, then in a range 3 radius everyone gets poisoned. So from a design perspective it will be like a boss using an aoe slow etc so it shouldnt take long to make. [/quote]
That's an awesomely fun idea.

Add "proximity mines" too ....

8D

Jac
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[quote="JACKELPUP"]That's an awesomely fun idea. Add "proximity mines" too .... 8D Jac[/quote]
Best idea I've seen in a long time.

Could have:

Slow bombs - slows attacks
Poison bombs - poisons
Sticky bombs - halfs the movement speed
Heal bombs - heals teammates only by 200hp 3 step radius also
Blind bombs - doesn't affect guildies
Confuse bombs- doesn't affect guildies.

And many more
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[quote="MAVERICK"]Best idea I've seen in a long time. Could have: Slow bombs - slows attacks Poison bombs - poisons Sticky bombs - halfs the movement speed Heal bombs - heals teammates only by 200hp 3 step radius also Blind bombs - doesn't affect guildies Confuse bombs- doesn't affect guildies. And many more[/quote]
Great idea!
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[quote="VALASI"]Great idea![/quote]
Or just make these new spells
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[quote="DIOS"]Or just make these new spells [/quote]
Great idea and makes that reagent table useful
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[quote="VISKAH"]Great idea and makes that reagent table useful[/quote]

 

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