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Ideas to improve SS event human turnout

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So i attended the last SS and I have to say I did enjoy myself.

But even with the (large?) human turn out we got 2 bosses (1 x Blood Akah and 1 x Pinata). To be honest really disappointing and I'm sure I wasn't the only one if you saw the world chat.

The only way the humans can earn enough POS as it currently stands is if we attend in volume and I think we can encourage turnout if the boss spawn is made more appealing

I think a number of improvements could be made here -

1) Review boss list that spawn i.e remove Pinata, Hartman, WBL etc from the spawn list or improve the drop files.
2) Make 2 x boss spawn for every 1K POS gained by humans.

Anyone feel free to suggest more improvements would be appreciated.
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[quote="SOMAWIZARD"]So i attended the last SS and I have to say I did enjoy myself. But even with the (large?) human turn out we got 2 bosses (1 x Blood Akah and 1 x Pinata). To be honest really disappointing and I'm sure I wasn't the only one if you saw the world chat. The only way the humans can earn enough POS as it currently stands is if we attend in volume and I think we can encourage turnout if the boss spawn is made more appealing I think a number of improvements could be made here - 1) Review boss list that spawn i.e remove Pinata, Hartman, WBL etc from the spawn list or improve the drop files. 2) Make 2 x boss spawn for every 1K POS gained by humans. Anyone feel free to suggest more improvements would be appreciated.[/quote]
The reason vk and dl don't go is because they will be pked off the bosses from whoever has the higher numbers.
People don't want to die twice to have 30minutes of free time.
The only way that it will happen is if pk is turned off for 45 minutes after the bosses have spawned (gives time for gorshak ect to die)
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[quote="SHAILO"]The reason vk and dl don't go is because they will be pked off the bosses from whoever has the higher numbers. People don't want to die twice to have 30minutes of free time. The only way that it will happen is if pk is turned off for 45 minutes after the bosses have spawned (gives time for gorshak ect to die)[/quote]
"SHAILO"The reason vk and dl don't go is because they will be pked off the bosses from whoever has the higher numbers.
People don't want to die twice to have 30minutes of free time.
The only way that it will happen is if pk is turned off for 45 minutes after the bosses have spawned (gives time for gorshak ect to die)


PK off for 45-60mins after is a v good idea.
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[quote="SLAYER"][quote="SHAILO"]The reason vk and dl don't go is because they will be pked off the bosses from whoever has the higher numbers. People don't want to die twice to have 30minutes of free time. The only way that it will happen is if pk is turned off for 45 minutes after the bosses have spawned (gives time for gorshak ect to die)[/quote] PK off for 45-60mins after is a v good idea.[/quote]
+1 to PK off for the bosses
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[quote="VALASI"]+1 to PK off for the bosses[/quote]
That will solve everything tbf.
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[quote="MAVERICK"]That will solve everything tbf. [/quote]
I have to say I felt bad for the effort humans put in at the ss to end up with 2 crap bosses for it, but pk off for an hour after and only top end bosses for the reward of getting pos is a great idea.
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[quote="ARYA_"]I have to say I felt bad for the effort humans put in at the ss to end up with 2 crap bosses for it, but pk off for an hour after and only top end bosses for the reward of getting pos is a great idea.[/quote]
So you want an hour of risk free deaths and pos gain, followed by an hour of risk free top end boss spawns?

The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore

I feel that's more then adequate
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[quote="TYROZET"]So you want an hour of risk free deaths and pos gain, followed by an hour of risk free top end boss spawns? The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore I feel that's more then adequate [/quote]
"TYROZET"

The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore

I feel that's more then adequate


Only helpful if you're willing to let them kill you.

Anyways... I think you need to be warped to your races home town upon death and then have to run to the warp lady to get back to Ss. This whole insta revive thing is proper annoying and is the reason I don't go.

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[quote="HADOU"][quote="TYROZET"] The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore I feel that's more then adequate [/quote] Only helpful if you're willing to let them kill you. Anyways... I think you need to be warped to your races home town upon death and then have to run to the warp lady to get back to Ss. This whole insta revive thing is proper annoying and is the reason I don't go. [/quote]
"TYROZET"So you want an hour of risk free deaths and pos gain, followed by an hour of risk free top end boss spawns?

The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore

I feel that's more then adequate


If this is what is stopping DL/VK from coming then there needs to be a change considering DL/VK probably make up around about 60% or more of Hsoma.

Although i do agree with Tyrozet that the 2 death feature should be good enough, i guess maybe some people from DL/VK care too much about KD rather than boss drops? Which is a shame because it then has a knock on effect for the rest of Hsoma.

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[quote="DEAMOND"][quote="TYROZET"]So you want an hour of risk free deaths and pos gain, followed by an hour of risk free top end boss spawns? The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore I feel that's more then adequate [/quote] If this is what is stopping DL/VK from coming then there needs to be a change considering DL/VK probably make up around about 60% or more of Hsoma. Although i do agree with Tyrozet that the 2 death feature should be good enough, i guess maybe some people from DL/VK care too much about KD rather than boss drops? Which is a shame because it then has a knock on effect for the rest of Hsoma. [/quote]
"DEAMOND"
"TYROZET"So you want an hour of risk free deaths and pos gain, followed by an hour of risk free top end boss spawns?

The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore

I feel that's more then adequate


If this is what is stopping DL/VK from coming then there needs to be a change considering DL/VK probably make up around about 60% or more of Hsoma.

Although i do agree with Tyrozet that the 2 death feature should be good enough, i guess maybe some people from DL/VK care too much about KD rather than boss drops? Which is a shame because it then has a knock on effect for the rest of Hsoma.



I agree, to a degree...but if people want to keep their K/D in favor of a small chance of a drop then obviously they will. Who's to say it's caring too much rather than just playing the game how they prefer? which then you could say well no bosses for them...fine....but then SS stays boring...vicious cycle.

I say try it see if it changes things for the better? if not then remove it.
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[quote="SLAYER"][quote="DEAMOND"][quote="TYROZET"]So you want an hour of risk free deaths and pos gain, followed by an hour of risk free top end boss spawns? The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore I feel that's more then adequate [/quote] If this is what is stopping DL/VK from coming then there needs to be a change considering DL/VK probably make up around about 60% or more of Hsoma. Although i do agree with Tyrozet that the 2 death feature should be good enough, i guess maybe some people from DL/VK care too much about KD rather than boss drops? Which is a shame because it then has a knock on effect for the rest of Hsoma. [/quote] I agree, to a degree...but if people want to keep their K/D in favor of a small chance of a drop then obviously they will. Who's to say it's caring too much rather than just playing the game how they prefer? which then you could say well no bosses for them...fine....but then SS stays boring...vicious cycle. I say try it see if it changes things for the better? if not then remove it.[/quote]
If I log on during ss and join in. For me.... If there are a few dl/titans there. That's cool. But if they own gv. I know I will get pkd at the bosses. Exact example was the last ss war. I was in a party of 5 mixed with dl/vk/titans/nm.and we were on discord together. Vk owned gv at the time. At the end of the war we had managed 2 bosses. And rin ( who was in my party and attended the whole war) said in party chat for vikings to enjoy their bosses. That's not fair. We mentioned in party chat that we wouldn't pk him at the boss. But he didn't come to the boss.

For me with the huge rivalry going on a pk free boss at the end of as would be good.

Or even better. Put a pot lady in the throne room. ( which isn't active during wars) and spawn the boss in the throne room. So the people who attend can have the boss. Lock the door for 30 mins so no one can warp in

It might make more people attend last 10 mins but at least it will be a good end to a war
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[quote="MAVERICK"]If I log on during ss and join in. For me.... If there are a few dl/titans there. That's cool. But if they own gv. I know I will get pkd at the bosses. Exact example was the last ss war. I was in a party of 5 mixed with dl/vk/titans/nm.and we were on discord together. Vk owned gv at the time. At the end of the war we had managed 2 bosses. And rin ( who was in my party and attended the whole war) said in party chat for vikings to enjoy their bosses. That's not fair. We mentioned in party chat that we wouldn't pk him at the boss. But he didn't come to the boss. For me with the huge rivalry going on a pk free boss at the end of as would be good. Or even better. Put a pot lady in the throne room. ( which isn't active during wars) and spawn the boss in the throne room. So the people who attend can have the boss. Lock the door for 30 mins so no one can warp in It might make more people attend last 10 mins but at least it will be a good end to a war[/quote]
"HADOU"
"TYROZET"

The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore

I feel that's more then adequate


Only helpful if you're willing to let them kill you.

Anyways... I think you need to be warped to your races home town upon death and then have to run to the warp lady to get back to Ss. This whole insta revive thing is proper annoying and is the reason I don't go.



This. Click lock even stays on when you revive so melee/archers don't even need to reclick their target after reviving multiple times lol. And remove the increased pot delay it's impossible to tank.
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[quote="DEATHNOTE"][quote="HADOU"][quote="TYROZET"] The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore I feel that's more then adequate [/quote] Only helpful if you're willing to let them kill you. Anyways... I think you need to be warped to your races home town upon death and then have to run to the warp lady to get back to Ss. This whole insta revive thing is proper annoying and is the reason I don't go. [/quote] This. Click lock even stays on when you revive so melee/archers don't even need to reclick their target after reviving multiple times lol. And remove the increased pot delay it's impossible to tank.[/quote]
remove insta revive job done
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[quote="TYROZET"]remove insta revive job done [/quote]
"SHAILO"The reason vk and dl don't go is because they will be pked off the bosses from whoever has the higher numbers.
People don't want to die twice to have 30minutes of free time.
The only way that it will happen is if pk is turned off for 45 minutes after the bosses have spawned (gives time for gorshak ect to die)


+1 Shaigod
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[quote="FLIXY"][quote="SHAILO"]The reason vk and dl don't go is because they will be pked off the bosses from whoever has the higher numbers. People don't want to die twice to have 30minutes of free time. The only way that it will happen is if pk is turned off for 45 minutes after the bosses have spawned (gives time for gorshak ect to die)[/quote] +1 Shaigod[/quote]
"HADOU"
"TYROZET"

The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore

I feel that's more then adequate


Only helpful if you're willing to let them kill you.

Anyways... I think you need to be warped to your races home town upon death and then have to run to the warp lady to get back to Ss. This whole insta revive thing is proper annoying and is the reason I don't go.



+1 death =to to Tyt od Pandi
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[quote="FLIXY"][quote="HADOU"][quote="TYROZET"] The GM's already introduced the 2 death feature so you can't be grieffed away from a boss anymore I feel that's more then adequate [/quote] Only helpful if you're willing to let them kill you. Anyways... I think you need to be warped to your races home town upon death and then have to run to the warp lady to get back to Ss. This whole insta revive thing is proper annoying and is the reason I don't go. [/quote] +1 death =to to Tyt od Pandi[/quote]

 

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