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New lvl Cap raise 120

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Range wep always gona be the most popular for obv reasons. Maybe another range wep needed ( shurikens ! )
Or throwing axes/ daggers/ spears!
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[quote="AMOEBA"]Range wep always gona be the most popular for obv reasons. Maybe another range wep needed ( shurikens ! ) Or throwing axes/ daggers/ spears![/quote]
That will give a lot of work for GMs atm
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[quote="CANISTER"]That will give a lot of work for GMs atm[/quote]
"CATCH"
"ISYLVER"I personally would like to see a new level cap increase in the summer. Let’s see how it all pans out.


This + new wep tier except bow for both races. This will make cap players play again and to end up "myth of bows era". Make grind 2x to 4x harder tho on the way to lvl 120.


The only solution to aid range problems + easy to implement since the game devs already got plans for this
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[quote="CANISTER"][quote="CATCH"][quote="ISYLVER"]I personally would like to see a new level cap increase in the summer. Let’s see how it all pans out.[/quote] This + new wep tier except bow for both races. This will make cap players play again and to end up "myth of bows era". Make grind 2x to 4x harder tho on the way to lvl 120.[/quote] The only solution to aid range problems + easy to implement since the game devs already got plans for this[/quote]
"CANISTER"That will give a lot of work for GMs atm


That maybe so.
However its totally obvious why bow will always be the dominant weapon..even if there's a new tier of weps added with much more att.
Range makes pve and levelling easier.

Maybe we can't have more ranged attacks from other weps in the near future, but would be nice if ppl stop moaning about the bow. You dont cut ur lawn with a pair of scissors, when u got a lawnmower in the shed.. kinda thing ;o
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[quote="AMOEBA"][quote="CANISTER"]That will give a lot of work for GMs atm[/quote] That maybe so. However its totally obvious why bow will always be the dominant weapon..even if there's a new tier of weps added with much more att. Range makes pve and levelling easier. Maybe we can't have more ranged attacks from other weps in the near future, but would be nice if ppl stop moaning about the bow. You dont cut ur lawn with a pair of scissors, when u got a lawnmower in the shed.. kinda thing ;o [/quote]
Tbf I don't think bow needs nerfing as much as ppl say

Finito mentioned it was possible to rout them in place wilst fireing 4th bow for a few seconds

Making zombie pants range 1 will help as zombie is op in itself

They don't need to miss out on there next weaps, just give them cross bow only and make it quite high recoil so they can't end up a+ after upgrades (not realy a issue on dsoma)
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[quote="JAHEIRA"]Tbf I don't think bow needs nerfing as much as ppl say Finito mentioned it was possible to rout them in place wilst fireing 4th bow for a few seconds Making zombie pants range 1 will help as zombie is op in itself They don't need to miss out on there next weaps, just give them cross bow only and make it quite high recoil so they can't end up a+ after upgrades (not realy a issue on dsoma) [/quote]
Make slow usefull on pvp lets it work during pots, giv more dmg for poison,giv a puch up for more set's.
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[quote="WAGAWAGA"]Make slow usefull on pvp lets it work during pots, giv more dmg for poison,giv a puch up for more set's.[/quote]
Bringing in slow & a slightly more functional (auto attack on feather) version of blink from CTF to the main game would help. Presumably not that much work since they've already been made.
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[quote="SAL3M"]Bringing in slow & a slightly more functional (auto attack on feather) version of blink from CTF to the main game would help. Presumably not that much work since they've already been made.[/quote]
@GM any update on the upcoming new wep tier? The anticipation for new patch might bring most of my friends play this game again.
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[quote="CANISTER"]@GM any update on the upcoming new wep tier? The anticipation for new patch might bring most of my friends play this game again.[/quote]
bump
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[quote="CANISTER"]bump[/quote]
I dont think gm's have said anything bout a new tier of weps..only an update hopefully in summer.
New tier of weps was suggested by players
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[quote="AMOEBA"]I dont think gm's have said anything bout a new tier of weps..only an update hopefully in summer. New tier of weps was suggested by players[/quote]
The problem I see with proc buffs is that it will only empower the already strongest class being archer as they are hit based, they definitely dont need making any stronger otherwise the other classes and weps might as well just be deleted entirely,
Could always buff them but make all proc outside of infernal/flame range 1 which actually forces them to stand and fight though if other classes are effectively permanently slowed that would be far too op
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[quote="DEIMOS"]The problem I see with proc buffs is that it will only empower the already strongest class being archer as they are hit based, they definitely dont need making any stronger otherwise the other classes and weps might as well just be deleted entirely, Could always buff them but make all proc outside of infernal/flame range 1 which actually forces them to stand and fight though if other classes are effectively permanently slowed that would be far too op[/quote]
How about an early summer treat?
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[quote="WARDEN"]How about an early summer treat? [/quote]
"XHALE"I think its time for another cap raise? Let current end game mobs (Enraged Boars, Tarkilhi Knights, etc) be the grinding mobs until lvl 120 to save the works.


I'd be happy with hunting boars for another 10 levels... better then my char sitting in tyt doing nada ;)
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[quote="POISON"][quote="XHALE"]I think its time for another cap raise? Let current end game mobs (Enraged Boars, Tarkilhi Knights, etc) be the grinding mobs until lvl 120 to save the works. [/quote] I'd be happy with hunting boars for another 10 levels... better then my char sitting in tyt doing nada ;)[/quote]
@gm is it possible for an early new cap patch? The reason why I want lvl 120 raise so bad was because I failed to obtain the perfect stats I vision for my human char after I hit 110, leaving him a broken build and completely useless on WoW and PVE. I would be grateful if you can extend levels to 120
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[quote="WARDEN"]@gm is it possible for an early new cap patch? The reason why I want lvl 120 raise so bad was because I failed to obtain the perfect stats I vision for my human char after I hit 110, leaving him a broken build and completely useless on WoW and PVE. I would be grateful if you can extend levels to 120[/quote]
?
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[quote="WARDEN"]?[/quote]

 

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