We're all too aware that VK and NM seemingly left the game as people felt the immunity was taking fun away from the game.

Whilst this secures some people, it does affect open PVP and obviously frustrates some people.

Can the PK immunity be a flag that can be turned off but also back on, either as an individual level or guild level? A cool down could be set to around an 3 days so it cant be easily taken advantage off 'at the right moment'.

This will help allow open PvP where people specifically want it.

Likewise make it so that anyone that pks for over 6 times in a Soma day (4 hours), loses any immunity ability for 3 days.

This will help make real pkers be vulnerable to everyone, those who want chaos, deserve chaos too. And can therefore be killed more than twice.
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[quote="FOXTRCK"]We're all too aware that VK and NM seemingly left the game as people felt the immunity was taking fun away from the game. Whilst this secures some people, it does affect open PVP and obviously frustrates some people. Can the PK immunity be a flag that can be turned off but also back on, either as an individual level or guild level? A cool down could be set to around an 3 days so it cant be easily taken advantage off 'at the right moment'. [b]This will help allow open PvP where people specifically want it.[/b] Likewise make it so that anyone that pks for over 6 times in a Soma day (4 hours), loses any immunity ability for 3 days. [b]This will help make real pkers be vulnerable to everyone, those who want chaos, deserve chaos too. And can therefore be killed more than twice.[/b][/quote]