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AFRO |
I think it is about time for a little boost to spear auras. I am mainly talking from DSoma POV but will hope this applies to HSoma too.
Currently new players in DSoma seem to be opting in for either Sword or Axe as viable melee options. If you want to defensively be strong you will choose Axe due to their defensive aura and 5th. If you want to hit hard, be somewhat defensive with shield and 2nd aura you can choose sword. Spear users can hit hard but not harder than sword and can by no means defend like axers. We need a new unique selling point and for that I think we need to be known as the class that can cut through axe defense aura. If our 4th aura can be updated to hit axers at their original physical defense then this could bring back some spear users and have new players considering it as a viable option. I am not hopeful I will get much votes on this but our 5th Aura should be improved to be closer to 200% instead of the current 125% as no one every uses this and with around 200% it will become somewhat an aura for defending. In addition - I think our spears weapon attack should be increased (for new spears) to have it more than what a sword attack is. At the moment our intense spear max attack is closer to a xbow attack than it is a sword.
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[quote="AFRO"]I think it is about time for a little boost to spear auras. I am mainly talking from DSoma POV but will hope this applies to HSoma too.
Currently new players in DSoma seem to be opting in for either Sword or Axe as viable melee options.
If you want to defensively be strong you will choose Axe due to their defensive aura and 5th.
If you want to hit hard, be somewhat defensive with shield and 2nd aura you can choose sword.
Spear users can hit hard but not harder than sword and can by no means defend like axers.
We need a new unique selling point and for that I think we need to be known as the class that can cut through axe defense aura.
If our 4th aura can be updated to hit axers at their original physical defense then this could bring back some spear users and have new players considering it as a viable option.
I am not hopeful I will get much votes on this but our 5th Aura should be improved to be closer to 200% instead of the current 125% as no one every uses this and with around 200% it will become somewhat an aura for defending.
In addition - I think our spears weapon attack should be increased (for new spears) to have it more than what a sword attack is. At the moment our intense spear max attack is closer to a xbow attack than it is a sword.[/quote]
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#1 2018/06/09 05:09:51 |
JAHEIRA |
Id still like to try splitting 2nd cool down from the other auras
Spear ment to be the highest dps, but current hit rate drops our dps, 2nd just dosnt seem to cut it, and because where using 2nd aura to try do dps, it means when the target is low on hp we can't fire a aura off to kill them as it's on cooldown, and hitrate just dosnt cut it
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[quote="JAHEIRA"]Id still like to try splitting 2nd cool down from the other auras
Spear ment to be the highest dps, but current hit rate drops our dps, 2nd just dosnt seem to cut it, and because where using 2nd aura to try do dps, it means when the target is low on hp we can't fire a aura off to kill them as it's on cooldown, and hitrate just dosnt cut it[/quote]
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#2 2018/06/09 07:24:43 |
DEIMOS |
Putin does pretty well at cutting through axe as it is
If you are bothered by your attack why do you want a specific buff against axe only? It sounds like you want the best of both worlds which doesnt happen Axe is solid defense yes but stands 0 chance of killing people solo without external influences Curiously- how does spear damage consistently compare to sword without 5th? Imo sword doesnt hit hard with a 1h wep which implies they need the 2h to deal the damage you're talking about meaning they are really quite squishy This isn't meant as a troll response so sorry if it comes across as such, I agree spear has died out a lot same as nuk and sword to some extent so something needs to be done There seemed to be a much better spread of classes before latest patch and the only reason for it as I can see things is because bow is so overpowered the only real way to counter it is to go axe and pure defense, leaving most other classes redundant. I believe this purely down to damage from all weaps being too high across the board being too high in comparison to defense and it just kicks dex into the most powerful stat
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[quote="DEIMOS"]Putin does pretty well at cutting through axe as it is
If you are bothered by your attack why do you want a specific buff against axe only? It sounds like you want the best of both worlds which doesnt happen
Axe is solid defense yes but stands 0 chance of killing people solo without external influences
Curiously- how does spear damage consistently compare to sword without 5th? Imo sword doesnt hit hard with a 1h wep which implies they need the 2h to deal the damage you're talking about meaning they are really quite squishy
This isn't meant as a troll response so sorry if it comes across as such,
I agree spear has died out a lot same as nuk and sword to some extent so something needs to be done
There seemed to be a much better spread of classes before latest patch and the only reason for it as I can see things is because bow is so overpowered the only real way to counter it is to go axe and pure defense, leaving most other classes redundant.
I believe this purely down to damage from all weaps being too high across the board being too high in comparison to defense and it just kicks dex into the most powerful stat[/quote]
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#3 2018/06/09 13:50:59 |
FRINGE |
new armour tiers without new weapon tier would increase survivability of all classes. melee damage it just OTT compared to armour defence as it is
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#4 2018/06/09 14:12:58 |
AFRO |
"DEIMOS"Putin does pretty well at cutting through axe as it is My point was every class has a benefit but there is not enough benefit for being a spear in comparison to any other class (dsoma). Sword do hurt with 1h weapon but probbably as an axer you will not feel it, although if you going to use a 5th on your enemie you can spend 1second to swap weapons to 2h and deal your damage which is what everyone does. I think the attack we do against all other classes except for axe are fair enough(it does require an improvement in weapon attacks) but spears should be able to cut through axers to a degree. Otherwise it's a dead class with nothing much to show for it.
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[quote="AFRO"][quote="DEIMOS"]Putin does pretty well at cutting through axe as it is
If you are bothered by your attack why do you want a specific buff against axe only? It sounds like you want the best of both worlds which doesnt happen
Axe is solid defense yes but stands 0 chance of killing people solo without external influences
Curiously- how does spear damage consistently compare to sword without 5th? Imo sword doesnt hit hard with a 1h wep which implies they need the 2h to deal the damage you're talking about meaning they are really quite squishy
This isn't meant as a troll response so sorry if it comes across as such,
I agree spear has died out a lot same as nuk and sword to some extent so something needs to be done
There seemed to be a much better spread of classes before latest patch and the only reason for it as I can see things is because bow is so overpowered the only real way to counter it is to go axe and pure defense, leaving most other classes redundant.
I believe this purely down to damage from all weaps being too high across the board being too high in comparison to defense and it just kicks dex into the most powerful stat[/quote]
My point was every class has a benefit but there is not enough benefit for being a spear in comparison to any other class (dsoma).
Sword do hurt with 1h weapon but probbably as an axer you will not feel it, although if you going to use a 5th on your enemie you can spend 1second to swap weapons to 2h and deal your damage which is what everyone does.
I think the attack we do against all other classes except for axe are fair enough(it does require an improvement in weapon attacks) but spears should be able to cut through axers to a degree.
Otherwise it's a dead class with nothing much to show for it.[/quote]
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#5 2018/06/09 19:16:17 |
DEIMOS |
I always thought sword attack was op I figured with exception of nux due to speed the attack on weaps went lowest to highest in sync with str of classes, spear attack probly needs a buff but then I have seen swords comparable with axe so maybe axe could do with more attack too (they have no attacking auras)
Or sword need nerfing
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[quote="DEIMOS"]I always thought sword attack was op I figured with exception of nux due to speed the attack on weaps went lowest to highest in sync with str of classes, spear attack probly needs a buff but then I have seen swords comparable with axe so maybe axe could do with more attack too (they have no attacking auras)
Or sword need nerfing[/quote]
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#6 2018/06/09 19:24:40 |
SAL3M |
Hold up let's not get carried away & start suggesting a sword nerf...
Is 5th spear 125% I thought it was 100? - Maybe give spear 150% on 5th same as sword & allow 2nd to be on a separate time or otherwise ditch 4th and give them something defensive. Personally I always thought that spear was supposed to be the most con... defo says they are the defensive class in their description so maybe up 5th power and swap 4th for a defensive aura.
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[quote="SAL3M"]Hold up let's not get carried away & start suggesting a sword nerf...
Is 5th spear 125% I thought it was 100? - Maybe give spear 150% on 5th same as sword & allow 2nd to be on a separate time or otherwise ditch 4th and give them something defensive.
Personally I always thought that spear was supposed to be the most con... defo says they are the defensive class in their description so maybe up 5th power and swap 4th for a defensive aura.[/quote]
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#7 2018/06/09 19:50:31 |
FRINGE |
spear aura does normal damage but gives hp equal to 1.25x the damage done. it doesnt do 1.25x damage
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#8 2018/06/09 20:00:27 |
SAL3M |
I reckon give it 125% damage + hp steal then ditch 4th & give them defensive aura.
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#9 2018/06/09 20:26:41 |
DEIMOS |
125% damage and steal is offensive and defensive so they shouldn't get another too,
And allow two attacking auras back to back is a bit op too If it was 100% damage 150% reheal that wouldn't be bad On a separate note they are the second lowest dex melee char they shouldn't expect a good hit rate on dex classes, the fact they can guarantee damage with 2nd spear for more frequently than any other attacking aura is solid
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[quote="DEIMOS"]125% damage and steal is offensive and defensive so they shouldn't get another too,
And allow two attacking auras back to back is a bit op too
If it was 100% damage 150% reheal that wouldn't be bad
On a separate note they are the second lowest dex melee char they shouldn't expect a good hit rate on dex classes, the fact they can guarantee damage with 2nd spear for more frequently than any other attacking aura is solid[/quote]
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#10 2018/06/10 06:32:28 |
JAHEIRA |
"DEIMOS"125% damage and steal is offensive and defensive so they shouldn't get another too, That's the issue tho, using 2nd to do dps means when its on cool down we miss the opportunity to fire off aura for killing blow, specially against dex class, who me dont hit much but then the odd time we get them low hp we can't kill them as aura is on cooldown Havnt got the exact cool down numbers but 4th and 5th are quite long when your trying to fire off 2nd
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[quote="JAHEIRA"][quote="DEIMOS"]125% damage and steal is offensive and defensive so they shouldn't get another too,
And allow two attacking auras back to back is a bit op too
If it was 100% damage 150% reheal that wouldn't be bad
On a separate note they are the second lowest dex melee char they shouldn't expect a good hit rate on dex classes, the fact they can guarantee damage with 2nd spear for more frequently than any other attacking aura is solid[/quote]
That's the issue tho, using 2nd to do dps means when its on cool down we miss the opportunity to fire off aura for killing blow, specially against dex class, who me dont hit much but then the odd time we get them low hp we can't kill them as aura is on cooldown
Havnt got the exact cool down numbers but 4th and 5th are quite long when your trying to fire off 2nd[/quote]
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#11 2018/06/10 07:55:06 |
DEIMOS |
I'm sure I must be mis understanding what you're trying to say as it sounds like you want to hit normally +2nd aura while being able to use 4th instantly afterwards effectively triple hitting someone?
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#12 2018/06/10 11:12:54 |
FOXTRCK |
5th spear is 125% HP and its great for hunting with, on its 8 second cool down in PvE. In Hsoma you can gain upwards of 300+ hp per 5th.
3rd and 5th spear are just a waste of time if you don't have the attack in PvP, the benefits just don't stack up 2nd is good, its good that it has a 5 second cool down but don't let anyone think its fantastic - 5 seconds is a long time at a boss, it also can be a long time at boars. 4th is powerful but big cool down, never used in PvE but PvP yes for burst damage. Anyway we're still funnelled into a weapon that at best starts at speed D. Is allegedly meant to be a truly offensive weapon and can be devastating in PvP, I don't think it is, you certainly pay a high price for 2nd aura and highest min. attack in game (by a hairs whisker). If you compare against Axe, although they get less dex, they still have the option to level with a shield, and their current end game 1 handed (Hsoma) has similar attack values to Pike - messed up if you ask me. They have some nice defensive auras and a good mixture of PvP usefulness and ultimately its a fantastic tank class and with accuracy, hits hard too. On a general note, I think the end game shield is simply over powered (Hsoma) and nullifies any advantage spear is meant to have as being 'an attacking weapon class'. Imagine +8ing or even just +5'ing a end game shield with fort plates etc + PD ? Then being free to swapping out to speed B aura or paralyse. Brilliant utilities. Anyway, I don't think anything drastic needs to happen with spear, but 4th could have its CD reduced a little and 3rd could have its affectiveness increased in PVP? Maybe turn it into a 3 second HP drain, like a damage over time that stops working when in PVP the other player moves out from range 2+ I think spear, in theory is meant to be able to break tanks (which in turn is a axe user for the most part), again a high price is paid for 2nd spear and range 2 and we don't really break them. We're actually left wanting in a couple of respects. Maybe spear 2nd aura 'Piercing aura' should remove some effectiveness of shields as a PvP bonus?
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[quote="FOXTRCK"]5th spear is 125% HP and its great for hunting with, on its 8 second cool down in PvE. In Hsoma you can gain upwards of 300+ hp per 5th.
3rd and 5th spear are just a waste of time if you don't have the attack in PvP, the benefits just don't stack up
2nd is good, its good that it has a 5 second cool down but don't let anyone think its fantastic - 5 seconds is a long time at a boss, it also can be a long time at boars.
4th is powerful but big cool down, never used in PvE but PvP yes for burst damage.
Anyway we're still funnelled into a weapon that at best starts at speed D. Is allegedly meant to be a truly offensive weapon and can be devastating in PvP, I don't think it is, you certainly pay a high price for 2nd aura and highest min. attack in game (by a hairs whisker).
If you compare against Axe, although they get less dex, they still have the option to level with a shield, and their current end game 1 handed (Hsoma) has similar attack values to Pike - messed up if you ask me. They have some nice defensive auras and a good mixture of PvP usefulness and ultimately its a fantastic tank class and with accuracy, hits hard too.
On a general note, I think the end game shield is simply over powered (Hsoma) and nullifies any advantage spear is meant to have as being 'an attacking weapon class'. Imagine +8ing or even just +5'ing a end game shield with fort plates etc + PD ? Then being free to swapping out to speed B aura or paralyse. Brilliant utilities.
Anyway, I don't think anything drastic needs to happen with spear, but 4th could have its CD reduced a little and 3rd could have its affectiveness increased in PVP? Maybe turn it into a 3 second HP drain, like a damage over time that stops working when in PVP the other player moves out from range 2+
I think spear, in theory is meant to be able to break tanks (which in turn is a axe user for the most part), again a high price is paid for 2nd spear and range 2 and we don't really break them. We're actually left wanting in a couple of respects. Maybe spear 2nd aura 'Piercing aura' should remove some effectiveness of shields as a PvP bonus?
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#13 2018/06/11 01:02:37 |
DEIMOS |
Side note - top end spear instense dsoma is 105-125?
Top end 1h axe I have a Lego tag at 92-125 |
#14 2018/06/11 06:48:44 |
SLAYER |
"FOXTRCK"5th spear is 125% HP and its great for hunting with, on its 8 second cool down in PvE. In Hsoma you can gain upwards of 300+ hp per 5th. In general spear is the only thing that can hurt a tank geared axer on dsoma, so it does still do that, maybe as you say decrease CD a little on 4th (and maybe 5th to?) and see what that does. I don't think it's that crap at the moment, it's just that is has it's place in PVP just like axe, on dsoma they rarely if ever get kills in group pk, but they serve their function, so does spear, you have enough of them hitting an axer and they fucking hurt and can drop them.
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[quote="SLAYER"][quote="FOXTRCK"]5th spear is 125% HP and its great for hunting with, on its 8 second cool down in PvE. In Hsoma you can gain upwards of 300+ hp per 5th.
3rd and 5th spear are just a waste of time if you don't have the attack in PvP, the benefits just don't stack up
2nd is good, its good that it has a 5 second cool down but don't let anyone think its fantastic - 5 seconds is a long time at a boss, it also can be a long time at boars.
4th is powerful but big cool down, never used in PvE but PvP yes for burst damage.
Anyway we're still funnelled into a weapon that at best starts at speed D. Is allegedly meant to be a truly offensive weapon and can be devastating in PvP, I don't think it is, you certainly pay a high price for 2nd aura and highest min. attack in game (by a hairs whisker).
If you compare against Axe, although they get less dex, they still have the option to level with a shield, and their current end game 1 handed (Hsoma) has similar attack values to Pike - messed up if you ask me. They have some nice defensive auras and a good mixture of PvP usefulness and ultimately its a fantastic tank class and with accuracy, hits hard too.
On a general note, I think the end game shield is simply over powered (Hsoma) and nullifies any advantage spear is meant to have as being 'an attacking weapon class'. Imagine +8ing or even just +5'ing a end game shield with fort plates etc + PD ? Then being free to swapping out to speed B aura or paralyse. Brilliant utilities.
Anyway, I don't think anything drastic needs to happen with spear, but 4th could have its CD reduced a little and 3rd could have its affectiveness increased in PVP? Maybe turn it into a 3 second HP drain, like a damage over time that stops working when in PVP the other player moves out from range 2+
I think spear, in theory is meant to be able to break tanks (which in turn is a axe user for the most part), again a high price is paid for 2nd spear and range 2 and we don't really break them. We're actually left wanting in a couple of respects. Maybe spear 2nd aura 'Piercing aura' should remove some effectiveness of shields as a PvP bonus?
[/quote]
In general spear is the only thing that can hurt a tank geared axer on dsoma, so it does still do that, maybe as you say decrease CD a little on 4th (and maybe 5th to?) and see what that does. I don't think it's that crap at the moment, it's just that is has it's place in PVP just like axe, on dsoma they rarely if ever get kills in group pk, but they serve their function, so does spear, you have enough of them hitting an axer and they fucking hurt and can drop them.[/quote]
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#15 2018/06/11 16:13:01 |
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