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PK Suggestions

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You have all not correctly read my post

I state 2 points for a change

In return to a comment I suggest maybe lower melee attack defence but inserting in some magic defence into it in replacement and I know for a fact everyone agrees the base level of an axes magic defence without a respec in horrendous. As a tank not only should an axer tank say a sword attack but also a mage attack, the whole point of a tank I'm sure you will all agree.

Don't turn every post into a farce, come up with constructive criticism if you feel it's needed but only after you have actually read the points in there entirety correctly
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[quote="SHARPI"]You have all not correctly read my post I state 2 points for a change In return to a comment I suggest maybe lower melee attack defence but inserting in some magic defence into it in replacement and I know for a fact everyone agrees the base level of an axes magic defence without a respec in horrendous. As a tank not only should an axer tank say a sword attack but also a mage attack, the whole point of a tank I'm sure you will all agree. Don't turn every post into a farce, come up with constructive criticism if you feel it's needed but only after you have actually read the points in there entirety correctly [/quote]
I did which is why I said about just putting more points into wis rather than nerfing the melee side of the aura, I say nerf as I have my melee stats maxed out so it will be actively lowering my def against 95% of attacks, if I wanted to be pure tank I would remove my str and replace it with wis, that is the only choice imo

Edit- I think everyone agrees robe requirements should be lowered - also providing more option for the md side

I think the no feather zone should also stay, it's the one place range 1 can go without being at a complete disadvantage to any ranged char
Though a cooldown on the feathers may not be a bad shout over the rest of the soma lands
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[quote="DEIMOS"]I did which is why I said about just putting more points into wis rather than nerfing the melee side of the aura, I say nerf as I have my melee stats maxed out so it will be actively lowering my def against 95% of attacks, if I wanted to be pure tank I would remove my str and replace it with wis, that is the only choice imo Edit- I think everyone agrees robe requirements should be lowered - also providing more option for the md side I think the no feather zone should also stay, it's the one place range 1 can go without being at a complete disadvantage to any ranged char Though a cooldown on the feathers may not be a bad shout over the rest of the soma lands[/quote]

 

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