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Wotw

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Now that we rarely have conti devils will barely lvl faster than a human lol, abs are a huge part of it, anyone that has spent time playing dsoma will know this
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[quote="MONSTER"]Now that we rarely have conti devils will barely lvl faster than a human lol, abs are a huge part of it, anyone that has spent time playing dsoma will know this[/quote]
Funnily enough Fuji I'm now 75 and have 623 hours played. I've leveled exclusively on rested since level 64 so 66-75 was 200 hours but realistically that should be 400 as I ONLY level on rested
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[quote="NEOXIAN"]Funnily enough Fuji I'm now 75 and have 623 hours played. I've leveled exclusively on rested since level 64 so 66-75 was 200 hours but realistically that should be 400 as I ONLY level on rested [/quote]
Ps dsoma knux level at an incredible rate but what hope does a knux have of hurting a human if I can't and I have probably 80 more min attack than jara lol
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[quote="NEOXIAN"]Ps dsoma knux level at an incredible rate but what hope does a knux have of hurting a human if I can't and I have probably 80 more min attack than jara lol [/quote]
People moaning about carns damage and they have 80 str? makes me laugh, i have more int than every human, except plum and i get 3 shot by atleast 5 people other than plum with int+weaken wearing FULL int gear (intense/epic) with soul shield(5MD) and im a mage over level 80, what hope does any melee have my level, let alone a lvl 60-70 devil who will literaly get 1 shot by certain people with int
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[quote="MONSTER"]People moaning about carns damage and they have 80 str? makes me laugh, i have more int than every human, except plum and i get 3 shot by atleast 5 people other than plum with int+weaken wearing FULL int gear (intense/epic) with soul shield(5MD) and im a mage over level 80, what hope does any melee have my level, let alone a lvl 60-70 devil who will literaly get 1 shot by certain people with int[/quote]
If carn/187 cant time hit+4th/5th any human from full to dead the % is broken. 2 humans could precast DB wait for weaken and kill almost all devs with a 0% chance of missing hits.Just the way i see it anywho
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[quote="ARROW"]If carn/187 cant time hit+4th/5th any human from full to dead the % is broken. 2 humans could precast DB wait for weaken and kill almost all devs with a 0% chance of missing hits.Just the way i see it anywho[/quote]
"NEOXIAN"Funnily enough Fuji I'm now 75 and have 623 hours played. I've leveled exclusively on rested since level 64 so 66-75 was 200 hours but realistically that should be 400 as I ONLY level on rested


Yup. Your minimum attack is probably the same as my max XD
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[quote="JARAGOONDOO"][quote="NEOXIAN"]Funnily enough Fuji I'm now 75 and have 623 hours played. I've leveled exclusively on rested since level 64 so 66-75 was 200 hours but realistically that should be 400 as I ONLY level on rested [/quote] Yup. Your minimum attack is probably the same as my max XD[/quote]
"MONSTER"People moaning about carns damage and they have 80 str? makes me laugh, i have more int than every human, except plum and i get 3 shot by atleast 5 people other than plum with int+weaken wearing FULL int gear (intense/epic) with soul shield(5MD) and im a mage over level 80, what hope does any melee have my level, let alone a lvl 60-70 devil who will literaly get 1 shot by certain people with int


We both have more INT than Plum.
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[quote="S0RCERER"][quote="MONSTER"]People moaning about carns damage and they have 80 str? makes me laugh, i have more int than every human, except plum and i get 3 shot by atleast 5 people other than plum with int+weaken wearing FULL int gear (intense/epic) with soul shield(5MD) and im a mage over level 80, what hope does any melee have my level, let alone a lvl 60-70 devil who will literaly get 1 shot by certain people with int[/quote] We both have more INT than Plum.[/quote]
There's too much + MA stuff and too little + attack stuff ingame , hence why 80% of pvp on this server consist of magic (hsoma side)

If you could see most of the mages gear with all the + ma attack they have it's crazy.


I do feel for you devils being up against that Ma attack and so low %



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[quote="TOLIC"]There's too much + MA stuff and too little + attack stuff ingame , hence why 80% of pvp on this server consist of magic (hsoma side) If you could see most of the mages gear with all the + ma attack they have it's crazy. I do feel for you devils being up against that Ma attack and so low % [/quote]
I'm not bitching about the % at all, just trying to get both sides of the coin on it. As Fuji said, people who level humans (Mainly on strength alone, not int) in comparison to devils, the devils will have a much higher level then said human counterpart. But again, it's not just down to the %, it's largely down to the numbers which vary every week so much
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[quote="YOSHIMITSU"]I'm not bitching about the % at all, just trying to get both sides of the coin on it. As Fuji said, people who level humans (Mainly on strength alone, not int) in comparison to devils, the devils will have a much higher level then said human counterpart. But again, it's not just down to the %, it's largely down to the numbers which vary every week so much[/quote]
"TOLIC"There's too much + MA stuff and too little + attack stuff ingame , hence why 80% of pvp on this server consist of magic (hsoma side)

If you could see most of the mages gear with all the + ma attack they have it's crazy.


Only piece really missing is boots (hero top / helm / halloween pads / necro / warp neck / int rings)
God forbid any kind of event brings +int / + MA boots ingame (Although many have +tow boots now)
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[quote="FUJITORA"][quote="TOLIC"]There's too much + MA stuff and too little + attack stuff ingame , hence why 80% of pvp on this server consist of magic (hsoma side) If you could see most of the mages gear with all the + ma attack they have it's crazy.[/quote] Only piece really missing is boots (hero top / helm / halloween pads / necro / warp neck / int rings) God forbid any kind of event brings +int / + MA boots ingame (Although many have +tow boots now)[/quote]
Once War % has been made even. How about something like 1% rested per minute for final 15 minutes in throne room only. surely something like this will get everyone attending?
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[quote="ARROW"]Once War % has been made even. How about something like 1% rested per minute for final 15 minutes in throne room only. surely something like this will get everyone attending?[/quote]
"CARNAGE"
"OPENTHEDOOR"Carnage still hurts everyone attending, bar Leo a lot!


I'm about to hang up my wotw boots tbh, I'm there every war but now it feels like I'm just wasting my barr and my time. Any pos I get I give away to hsoma mates before I start running into crowds to avoid losing stacks of 200~500 from humans 30 levels lower than me getting lucky last hits.



My boots have been hanging up for months now. Im eager to check these new % rates next war tho.

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[quote="187"][quote="CARNAGE"][quote="OPENTHEDOOR"]Carnage still hurts everyone attending, bar Leo a lot![/quote] I'm about to hang up my wotw boots tbh, I'm there every war but now it feels like I'm just wasting my barr and my time. Any pos I get I give away to hsoma mates before I start running into crowds to avoid losing stacks of 200~500 from humans 30 levels lower than me getting lucky last hits. [/quote] My boots have been hanging up for months now. Im eager to check these new % rates next war tho. [/quote]
"ARROW"Once War % has been made even. How about something like 1% rested per minute for final 15 minutes in throne room only. surely something like this will get everyone attending?


I'd say make it 5% rested max, but this is a good idea. Both humans and devils need additional monsters added to conti to give that extra incentive to win it
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[quote="YOSHIMITSU"][quote="ARROW"]Once War % has been made even. How about something like 1% rested per minute for final 15 minutes in throne room only. surely something like this will get everyone attending?[/quote] I'd say make it 5% rested max, but this is a good idea. Both humans and devils need additional monsters added to conti to give that extra incentive to win it[/quote]
we're talking about cry baby humans here arrow,

having rested stack while war is on will make the little rabbits burrow around conti castle map hidden away it won't make them participate in the slightest.

the simple, only and future solution to conti is and only is - make it so all humans (even the carebear crafters) need conti, and also top level devils.

easiest solutions are... endgame mobs with +5 to str or int. blanket 10% additional xp gained from conti mobs. pos gained per kill on conti mobs (then populate pos shop with cooler stuff). make rested gain faster in castle if you own conti. maybe 1.5x or 2x faster. add unique bosses with upgrades for both sides. (having 4 shitty pit bosses spawn twice in a 6 day conti ownership doesn't quite cover it) make these bosses drop cool stuff but make them spawn random, and frequent. make them have a 5% chance of dropping a sacred aura spirit. or add a MWUN equivalent mob.

Add a piece of code that prevents multiple pos gains from same character to prevent pos farming. to negate all people who have fucked about storing fortune pouches by pos farming make it so 5th aura now requires not fortune pouches but something else. POS can still be fixed.

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[quote="NEOXIAN"]we're talking about cry baby humans here arrow, having rested stack while war is on will make the little rabbits burrow around conti castle map hidden away it won't make them participate in the slightest. the simple, only and future solution to conti is and only is - make it so all humans (even the carebear crafters) need conti, and also top level devils. easiest solutions are... endgame mobs with +5 to str or int. blanket 10% additional xp gained from conti mobs. pos gained per kill on conti mobs (then populate pos shop with cooler stuff). make rested gain faster in castle if you own conti. maybe 1.5x or 2x faster. add unique bosses with upgrades for both sides. (having 4 shitty pit bosses spawn twice in a 6 day conti ownership doesn't quite cover it) make these bosses drop cool stuff but make them spawn random, and frequent. make them have a 5% chance of dropping a sacred aura spirit. or add a MWUN equivalent mob. Add a piece of code that prevents multiple pos gains from same character to prevent pos farming. to negate all people who have fucked about storing fortune pouches by pos farming make it so 5th aura now requires not fortune pouches but something else. POS can still be fixed. [/quote]
Yeah is why i said throne room only so they don't hide around map
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[quote="ARROW"]Yeah is why i said throne room only so they don't hide around map[/quote]

 

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