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Boss mob spawns should be random times and coords

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Author Content Date
How about making big boss spawns random to stop top
Players camping and getting reward not giving anyone else a chance
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[quote="KIERA"]How about making big boss spawns random to stop top Players camping and getting reward not giving anyone else a chance[/quote]
would be nice if the map was random for each boss
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[quote="MICKYC"]would be nice if the map was random for each boss[/quote]
Grath the Werewolf should have higher HP for a start, it just gets like 2-3 hit moment it spawns...

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[quote="FOXO_STORE"]Grath the Werewolf should have higher HP for a start, it just gets like 2-3 hit moment it spawns... [/quote]
Been suggested before, and still don't know why it hasn't changed. I think all bosses shouldn't have an announcement except maybe GM prompted ones.

Random spawn times, and bigger spawn and wander area.

Not to compare, but when I played Legend of Mir, it was well exciting when you just randomly came across a boss that hadn't been killed. It was in the usual area, but the area was huge where it wandered (surrounded by loads of mobs, giving you the indication that it was there (similar to Orc outside TYT))

Hate those pesky campers, and don't see why it wouldn't slightly prevent it, even enough to give a chance to other people getting the boss

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[quote="VALASI"]Been suggested before, and still don't know why it hasn't changed. I think all bosses shouldn't have an announcement except maybe GM prompted ones. Random spawn times, and bigger spawn and wander area. Not to compare, but when I played Legend of Mir, it was well exciting when you just randomly came across a boss that hadn't been killed. It was in the usual area, but the area was huge where it wandered (surrounded by loads of mobs, giving you the indication that it was there (similar to Orc outside TYT)) Hate those pesky campers, and don't see why it wouldn't slightly prevent it, even enough to give a chance to other people getting the boss [/quote]
a wider spawn area would help but doing this means those with trace get the advantage
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[quote="FRINGE"]a wider spawn area would help but doing this means those with trace get the advantage[/quote]


Bosses can be traced though with trace or master trace aura so it wouldn't change much except they would have to trace first. Ability to trace bosses could be removed but need to discuss that seeing as it is one of the uses for trace.
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[quote="FINITO"][img]https://i.imgur.com/vqKzv1F.png[/img] Bosses can be traced though with trace or master trace aura so it wouldn't change much except they would have to trace first. Ability to trace bosses could be removed but need to discuss that seeing as it is one of the uses for trace.[/quote]
maybe keep shouts and remove trace for 30 mins of boss spawning so it gives everyone equal opportunity to find.

Increase the shout timer to 10 minutes for some bosses.
By time i warp to town get pots then run say back for gorshak/mbl etc its dead
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[quote="FRINGE"]maybe keep shouts and remove trace for 30 mins of boss spawning so it gives everyone equal opportunity to find. Increase the shout timer to 10 minutes for some bosses. By time i warp to town get pots then run say back for gorshak/mbl etc its dead[/quote]
Trace is part of a character build ....

There are many advantages to other weapon's aura's and other character builds.

Please do not nerf bow any more than it has been.

Removing the fixed timer for the lesser mobs "ought" to solve the problem - the "campers" only camp the Raro and the Darian Queen - removing the fixed timed for those two (and/or the other minor bosses) would be a deterrent to camping (because, when they log on and trace, it may well already have been killed or not spawned yet).

They would soon get fed up of logging on every 5 mins to check.

8)

Jac
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[quote="JACKELPUP"]Trace is part of a character build .... There are many advantages to other weapon's aura's and other character builds. Please do not nerf bow any more than it has been. Removing the fixed timer for the lesser mobs "ought" to solve the problem - the "campers" only camp the Raro and the Darian Queen - removing the fixed timed for those two (and/or the other minor bosses) would be a deterrent to camping (because, when they log on and trace, it may well already have been killed or not spawned yet). They would soon get fed up of logging on every 5 mins to check. 8) Jac[/quote]
"JACKELPUP"Trace is part of a character build ....

There are many advantages to other weapon's aura's and other character builds.

Please do not nerf bow any more than it has been.

Removing the fixed timer for the lesser mobs "ought" to solve the problem - the "campers" only camp the Raro and the Darian Queen - removing the fixed timed for those two (and/or the other minor bosses) would be a deterrent to camping (because, when they log on and trace, it may well already have been killed or not spawned yet).

They would soon get fed up of logging on every 5 mins to check.

8)

Jac


+1
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[quote="VALASI"][quote="JACKELPUP"]Trace is part of a character build .... There are many advantages to other weapon's aura's and other character builds. Please do not nerf bow any more than it has been. Removing the fixed timer for the lesser mobs "ought" to solve the problem - the "campers" only camp the Raro and the Darian Queen - removing the fixed timed for those two (and/or the other minor bosses) would be a deterrent to camping (because, when they log on and trace, it may well already have been killed or not spawned yet). They would soon get fed up of logging on every 5 mins to check. 8) Jac[/quote] +1[/quote]
not really a nerf, just makes the monster untracable for 30 minutes after it spawns evening out the playing field.
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[quote="FRINGE"]not really a nerf, just makes the monster untracable for 30 minutes after it spawns evening out the playing field.[/quote]
Yes ..... but..... that's one of the very few benefits left of having a bow ....

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[quote="JACKELPUP"]Yes ..... but..... that's one of the very few benefits left of having a bow .... [/quote]
"FRINGE"maybe keep shouts and remove trace for 30 mins of boss spawning so it gives everyone equal opportunity to find.

Increase the shout timer to 10 minutes for some bosses.
By time i warp to town get pots then run say back for gorshak/mbl etc its dead


I like the idea of changing to 10 minutes, or Perhaps utilise the /notify feature for boss shouts :O ? aka big bosses

I like the idea of random timers with no shouts for the lower bosses such as darian queen
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[quote="DEAMOND"][quote="FRINGE"]maybe keep shouts and remove trace for 30 mins of boss spawning so it gives everyone equal opportunity to find. Increase the shout timer to 10 minutes for some bosses. By time i warp to town get pots then run say back for gorshak/mbl etc its dead[/quote] I like the idea of changing to 10 minutes, or Perhaps utilise the /notify feature for boss shouts :O ? aka big bosses I like the idea of random timers with no shouts for the lower bosses such as darian queen [/quote]
Lower boss could be made zone only shout, so noobs hunting in Merc will only see the shouts
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[quote="DIOS"]Lower boss could be made zone only shout, so noobs hunting in Merc will only see the shouts [/quote]

 

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