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Double During the Week

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I have been speaking to a few people in game and whilst the majority of people are able to attend weekend double xp/double drop events there are a few that due to whatever reason be that work,children etc find it more difficult to get on of a weekend.

I would like to politely request the possibility of a double rates during the week.

I feel that should this go ahead this gives everybody the possibility of attending one of these events whether its a weekday or weekend.

Thanks =]

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[quote="DEAMOND"]I have been speaking to a few people in game and whilst the majority of people are able to attend weekend double xp/double drop events there are a few that due to whatever reason be that work,children etc find it more difficult to get on of a weekend. I would like to politely request the possibility of a double rates during the week. I feel that should this go ahead this gives everybody the possibility of attending one of these events whether its a weekday or weekend. Thanks =] [/quote]
Having a x1.50-1.75 for a a longer duration might work out well :)
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[quote="AFRO"]Having a x1.50-1.75 for a a longer duration might work out well :)[/quote]
Eons ago I also used to work weekends, so I feel your pain.

Would be nice to have something for those that cannot attend on weekends!

Maybe the week up to patch have double rates for the entire week?
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[quote="JARAGOONDOO"]Eons ago I also used to work weekends, so I feel your pain. Would be nice to have something for those that cannot attend on weekends! Maybe the week up to patch have double rates for the entire week?[/quote]
Rates need to be double speed permanently tbh. Far too slow for most people with busy lives.

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[quote="PROD"]Rates need to be double speed permanently tbh. Far too slow for most people with busy lives. [/quote]
imho ..

the whole game and set- up needs to made easier. Not mega - easy... but crafting speeds... more drops... more anvil success.
I see new players come..get into the game.. get lev 50 ish mayb in a 2-3 weeks.. then realise that they are NEVER gona ctach up with the higher levels.
Ive played hardcore here... serious hours in.. got 200 wep craft skill..and recently been having a 95% fail on upgrading weapons at +0 ...nvm going higher.

There's a hardcore of players here, that will stay here forever, but the game is very unforgiving to a new player.
It's hard as f*k at times for ppl that have been here for years and know the game inside out.
Whilst all the updates that the gm's do are very welcome..the more stuff that is added makes it more of a put-off for new players.
Maybe speed up 1-100 again a little more.... speed up crafting a bit.. more drops.. more mats in the shops, and make the anvil a little more user-friendly.

This server will succeed with new players and old together. The more hardcore it becomes, the less likely new players are likely to stay.
If everything was just a bit more accessible it would make things more attractive to the casual players who can only do a few hours a week.
Not for one minute advocating an easy life here, and ofc if u put the hours in you should be rewarded for it....
atm.............. those rewards dont seem to be happening even if if u put in the serious hours play...

Im sure fin and dan are putting in lots of effort into here.. but mayb losing sight of how brutal things can be for ur average player who doesnt have an asian country farming for them, or 'trading itrems'.... ahem

Things just a little easier...all across the board.. and mayb ppl would be willing to try harder.... efforts dont seem to be rewarded consistently.

My 2- penneth anyway..

Looking forward to the update... imo just make things a little more user-friendly for all
x
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[quote="LUPISCUS"]imho .. the whole game and set- up needs to made easier. Not mega - easy... but crafting speeds... more drops... more anvil success. I see new players come..get into the game.. get lev 50 ish mayb in a 2-3 weeks.. then realise that they are NEVER gona ctach up with the higher levels. Ive played hardcore here... serious hours in.. got 200 wep craft skill..and recently been having a 95% fail on upgrading weapons at +0 ...nvm going higher. There's a hardcore of players here, that will stay here forever, but the game is very unforgiving to a new player. It's hard as f*k at times for ppl that have been here for years and know the game inside out. Whilst all the updates that the gm's do are very welcome..the more stuff that is added makes it more of a put-off for new players. Maybe speed up 1-100 again a little more.... speed up crafting a bit.. more drops.. more mats in the shops, and make the anvil a little more user-friendly. This server will succeed with new players and old together. The more hardcore it becomes, the less likely new players are likely to stay. If everything was just a bit more accessible it would make things more attractive to the casual players who can only do a few hours a week. Not for one minute advocating an easy life here, and ofc if u put the hours in you should be rewarded for it.... atm.............. those rewards dont seem to be happening even if if u put in the serious hours play... Im sure fin and dan are putting in lots of effort into here.. but mayb losing sight of how brutal things can be for ur average player who doesnt have an asian country farming for them, or 'trading itrems'.... ahem Things just a little easier...all across the board.. and mayb ppl would be willing to try harder.... efforts dont seem to be rewarded consistently. My 2- penneth anyway.. Looking forward to the update... imo just make things a little more user-friendly for all x[/quote]
"LUPISCUS"imho ..

the whole game and set- up needs to made easier. Not mega - easy... but crafting speeds... more drops... more anvil success.
I see new players come..get into the game.. get lev 50 ish mayb in a 2-3 weeks.. then realise that they are NEVER gona ctach up with the higher levels.
Ive played hardcore here... serious hours in.. got 200 wep craft skill..and recently been having a 95% fail on upgrading weapons at +0 ...nvm going higher.

There's a hardcore of players here, that will stay here forever, but the game is very unforgiving to a new player.
It's hard as f*k at times for ppl that have been here for years and know the game inside out.
Whilst all the updates that the gm's do are very welcome..the more stuff that is added makes it more of a put-off for new players.
Maybe speed up 1-100 again a little more.... speed up crafting a bit.. more drops.. more mats in the shops, and make the anvil a little more user-friendly.

This server will succeed with new players and old together. The more hardcore it becomes, the less likely new players are likely to stay.
If everything was just a bit more accessible it would make things more attractive to the casual players who can only do a few hours a week.
Not for one minute advocating an easy life here, and ofc if u put the hours in you should be rewarded for it....
atm.............. those rewards dont seem to be happening even if if u put in the serious hours play...

Im sure fin and dan are putting in lots of effort into here.. but mayb losing sight of how brutal things can be for ur average player who doesnt have an asian country farming for them, or 'trading itrems'.... ahem

Things just a little easier...all across the board.. and mayb ppl would be willing to try harder.... efforts dont seem to be rewarded consistently.

My 2- penneth anyway..

Looking forward to the update... imo just make things a little more user-friendly for all
x


Would be a welcome addition if possible... to make opening 2 clients at the same time, without all the fiddly messing around that requires searching on youtube for videos of how to do it. Atm its regarded as some sort of 'cheat' to open 2 x clients and use a healer to help urself do harder mobs.
This kinda stuff needs to be openly accessible.. mayb explain this in new info on the homepage, explaining how to make a healer and use this to hunt harder mobs etc.

Make things accessible for the new player or we just gona end up with the same 100+ players carrying on and on...and the new content is only accessible to them.
A busy server with new players is better for all of us

ooops ' misquote' ;p
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[quote="LUPISCUS"][quote="LUPISCUS"]imho .. the whole game and set- up needs to made easier. Not mega - easy... but crafting speeds... more drops... more anvil success. I see new players come..get into the game.. get lev 50 ish mayb in a 2-3 weeks.. then realise that they are NEVER gona ctach up with the higher levels. Ive played hardcore here... serious hours in.. got 200 wep craft skill..and recently been having a 95% fail on upgrading weapons at +0 ...nvm going higher. There's a hardcore of players here, that will stay here forever, but the game is very unforgiving to a new player. It's hard as f*k at times for ppl that have been here for years and know the game inside out. Whilst all the updates that the gm's do are very welcome..the more stuff that is added makes it more of a put-off for new players. Maybe speed up 1-100 again a little more.... speed up crafting a bit.. more drops.. more mats in the shops, and make the anvil a little more user-friendly. This server will succeed with new players and old together. The more hardcore it becomes, the less likely new players are likely to stay. If everything was just a bit more accessible it would make things more attractive to the casual players who can only do a few hours a week. Not for one minute advocating an easy life here, and ofc if u put the hours in you should be rewarded for it.... atm.............. those rewards dont seem to be happening even if if u put in the serious hours play... Im sure fin and dan are putting in lots of effort into here.. but mayb losing sight of how brutal things can be for ur average player who doesnt have an asian country farming for them, or 'trading itrems'.... ahem Things just a little easier...all across the board.. and mayb ppl would be willing to try harder.... efforts dont seem to be rewarded consistently. My 2- penneth anyway.. Looking forward to the update... imo just make things a little more user-friendly for all x[/quote] Would be a welcome addition if possible... to make opening 2 clients at the same time, without all the fiddly messing around that requires searching on youtube for videos of how to do it. Atm its regarded as some sort of 'cheat' to open 2 x clients and use a healer to help urself do harder mobs. This kinda stuff needs to be openly accessible.. mayb explain this in new info on the homepage, explaining how to make a healer and use this to hunt harder mobs etc. Make things accessible for the new player or we just gona end up with the same 100+ players carrying on and on...and the new content is only accessible to them. A busy server with new players is better for all of us ooops ' misquote' ;p[/quote]
I agree Lupi - however up until patch i would suggest 2x levelling rates and weekends 2x drops added to the mix.

Let's get hyped for new content, lets get those alts levelled, let's get that crafting bumped up and we can dig deeper into permanent rates after the patch has been implemented

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[quote="VISKAH"]I agree Lupi - however up until patch i would suggest 2x levelling rates and weekends 2x drops added to the mix. Let's get hyped for new content, lets get those alts levelled, let's get that crafting bumped up and we can dig deeper into permanent rates after the patch has been implemented [/quote]
I'd agree Lupi, it is good to see someone saying it that has invested so much time into it so far already too. In a way, I expected a lot of people who have invested hours into it to get upset if things got changed to speed everything up for all the new players, when they themselves have spent so long achieving what they have achieved. I'd almost not want to suggest change to avoid insulting them.

+1 accessibility to newcomers!
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[quote="VALASI"]I'd agree Lupi, it is good to see someone saying it that has invested so much time into it so far already too. In a way, I expected a lot of people who have invested hours into it to get upset if things got changed to speed everything up for all the new players, when they themselves have spent so long achieving what they have achieved. I'd almost not want to suggest change to avoid insulting them. +1 accessibility to newcomers![/quote]
Back to it tho, I hardly get on at weekends, been lucky so far. +1 to a potential x2 week, so everyone can benefit
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[quote="VALASI"]Back to it tho, I hardly get on at weekends, been lucky so far. +1 to a potential x2 week, so everyone can benefit [/quote]
Would be a nice touch to get these demented warhogs and gdg's etc.. randomly spawning anywhere on any map..at any time......otherwise the same usual campers get everything..... this kinda stuff isnt good for ur solo player.
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[quote="LUPISCUS"]Would be a nice touch to get these demented warhogs and gdg's etc.. randomly spawning anywhere on any map..at any time......otherwise the same usual campers get everything..... this kinda stuff isnt good for ur solo player.[/quote]
What Lup said all the way.
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[quote="ILEE"]What Lup said all the way.[/quote]
"LUPISCUS"imho ..

the whole game and set- up needs to made easier. Not mega - easy... but crafting speeds... more drops... more anvil success.
I see new players come..get into the game.. get lev 50 ish mayb in a 2-3 weeks.. then realise that they are NEVER gona ctach up with the higher levels.
Ive played hardcore here... serious hours in.. got 200 wep craft skill..and recently been having a 95% fail on upgrading weapons at +0 ...nvm going higher.

There's a hardcore of players here, that will stay here forever, but the game is very unforgiving to a new player.
It's hard as f*k at times for ppl that have been here for years and know the game inside out.
Whilst all the updates that the gm's do are very welcome..the more stuff that is added makes it more of a put-off for new players.
Maybe speed up 1-100 again a little more.... speed up crafting a bit.. more drops.. more mats in the shops, and make the anvil a little more user-friendly.

This server will succeed with new players and old together. The more hardcore it becomes, the less likely new players are likely to stay.
If everything was just a bit more accessible it would make things more attractive to the casual players who can only do a few hours a week.
Not for one minute advocating an easy life here, and ofc if u put the hours in you should be rewarded for it....
atm.............. those rewards dont seem to be happening even if if u put in the serious hours play...

Im sure fin and dan are putting in lots of effort into here.. but mayb losing sight of how brutal things can be for ur average player who doesnt have an asian country farming for them, or 'trading itrems'.... ahem

Things just a little easier...all across the board.. and mayb ppl would be willing to try harder.... efforts dont seem to be rewarded consistently.

My 2- penneth anyway..

Looking forward to the update... imo just make things a little more user-friendly for all
x


100% you are spot on. This needs to happen if we still want people playing in another year. It's just going to be the 30-50 try hard players and some koreans/Chinese left else.

I want to be able to enjoy the content as do many other casual players but honestly it will be 2020 before I can come close. What's it going to be then though level 150 cap and I need to play 3000 hours?

If we want new players to stay and old player to come back it has to be made more user friendly as lupi said.
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[quote="HOGAN"][quote="LUPISCUS"]imho .. the whole game and set- up needs to made easier. Not mega - easy... but crafting speeds... more drops... more anvil success. I see new players come..get into the game.. get lev 50 ish mayb in a 2-3 weeks.. then realise that they are NEVER gona ctach up with the higher levels. Ive played hardcore here... serious hours in.. got 200 wep craft skill..and recently been having a 95% fail on upgrading weapons at +0 ...nvm going higher. There's a hardcore of players here, that will stay here forever, but the game is very unforgiving to a new player. It's hard as f*k at times for ppl that have been here for years and know the game inside out. Whilst all the updates that the gm's do are very welcome..the more stuff that is added makes it more of a put-off for new players. Maybe speed up 1-100 again a little more.... speed up crafting a bit.. more drops.. more mats in the shops, and make the anvil a little more user-friendly. This server will succeed with new players and old together. The more hardcore it becomes, the less likely new players are likely to stay. If everything was just a bit more accessible it would make things more attractive to the casual players who can only do a few hours a week. Not for one minute advocating an easy life here, and ofc if u put the hours in you should be rewarded for it.... atm.............. those rewards dont seem to be happening even if if u put in the serious hours play... Im sure fin and dan are putting in lots of effort into here.. but mayb losing sight of how brutal things can be for ur average player who doesnt have an asian country farming for them, or 'trading itrems'.... ahem Things just a little easier...all across the board.. and mayb ppl would be willing to try harder.... efforts dont seem to be rewarded consistently. My 2- penneth anyway.. Looking forward to the update... imo just make things a little more user-friendly for all x[/quote] 100% you are spot on. This needs to happen if we still want people playing in another year. It's just going to be the 30-50 try hard players and some koreans/Chinese left else. I want to be able to enjoy the content as do many other casual players but honestly it will be 2020 before I can come close. What's it going to be then though level 150 cap and I need to play 3000 hours? If we want new players to stay and old player to come back it has to be made more user friendly as lupi said. [/quote]
I rarely can get on at weekends, i get Monday to Wednesday 8PM onward after the kids are asleep! Weekends No chance iv literally managed to get on 1 hour of both weekends for double rates :(

Double Rates should start Saturday End Tuesday :)
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[quote="CAPPILIO"]I rarely can get on at weekends, i get Monday to Wednesday 8PM onward after the kids are asleep! Weekends No chance iv literally managed to get on 1 hour of both weekends for double rates :( Double Rates should start Saturday End Tuesday :)[/quote]
I'd enjoy a week. Or few week days. As busy as I have been. I think between both weekends of it I may have managed 4hrs in the 4 days of it.
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[quote="KAKUZU"]I'd enjoy a week. Or few week days. As busy as I have been. I think between both weekends of it I may have managed 4hrs in the 4 days of it. [/quote]
if its going to be during the week maybe 1.5x rates rather than 2x though
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[quote="CYA"]if its going to be during the week maybe 1.5x rates rather than 2x though[/quote]

 

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