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Author Content Date
"JARAGOONDOO"
"HOJO"
"OPENTHEDOOR"Half you guys don't want to fight WotW at 60%

The other half don't want hsoma to get good weapons.

Here is a hint, they are both related.


Why, do the new weapons have a chance on hit to prompt you to attend wars?


Lol. +1.

WotW is an issue of attendance. Nothing more.

EDIT: I think these weapons (or at least the Pamoth ones) should definitely be easier to obtain than hunted off bosses (as casual players rarely get the chance to do that, and who can blame them when bosses have such long re spawn times?).


also the 25 people what camp the spawn,

ideally we need to look at an alternative other than a boss drop to obtain the pamoth weps. preferably mob droped from blg.

I myself have only seen a couple of pamoths and been no were near the chance to get the last hit as the mages are doing 80% of the damage
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[quote="TOLIC"][quote="JARAGOONDOO"][quote="HOJO"][quote="OPENTHEDOOR"]Half you guys don't want to fight WotW at 60% The other half don't want hsoma to get good weapons. Here is a hint, they are both related.[/quote] Why, do the new weapons have a chance on hit to prompt you to attend wars?[/quote] Lol. +1. WotW is an issue of attendance. Nothing more. EDIT: I think these weapons (or at least the Pamoth ones) should definitely be easier to obtain than hunted off bosses (as casual players rarely get the chance to do that, and who can blame them when bosses have such long re spawn times?).[/quote] also the 25 people what camp the spawn, ideally we need to look at an alternative other than a boss drop to obtain the pamoth weps. preferably mob droped from blg. I myself have only seen a couple of pamoths and been no were near the chance to get the last hit as the mages are doing 80% of the damage[/quote]
"S0RCERER"Well, if a character hasn't had a 'goal' for the past 20~30 levels, you need to keep them interested.
How do you do that?

As with every single game, ever, the stronger you get, the stronger your items get.

The power gap will always be there, can't see how introducing some more weapons will change the situation.


I never said that the stronger you become the better items you get, that's the way most games work.

"IPHIOS"Still like the idea of making these weaps some sort of a hero weapon where by you only get one etc which can be upgraded as the server progresses as part of future development.


This is something that would benefit everyone, the quest system in soma is so unused when it could be utilised so well. An untradable weapon that you can upgrade through a series of quests with your own upgrades at 2/3/5x the cost of the upgrade item at 100% success rate.
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[quote="YOSHIMITSU"][quote="S0RCERER"]Well, if a character hasn't had a 'goal' for the past 20~30 levels, you need to keep them interested. How do you do that? As with every single game, ever, the stronger you get, the stronger your items get. The power gap will always be there, can't see how introducing some more weapons will change the situation.[/quote] I never said that the stronger you become the better items you get, that's the way most games work. [quote="IPHIOS"]Still like the idea of making these weaps some sort of a hero weapon where by you only get one etc which can be upgraded as the server progresses as part of future development. [/quote] This is something that would benefit everyone, the quest system in soma is so unused when it could be utilised so well. An untradable weapon that you can upgrade through a series of quests with your own upgrades at 2/3/5x the cost of the upgrade item at 100% success rate. [/quote]

 

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