Author | Content | Date |
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VISKAH |
sorry for spamming all these ideas recently.
I was thinking about how we can create different builds without it taking so damn long. WoW do / did a great thing to stop the boredom of recreating new chars When a new expansion came out they doubled or increased the leveling for the previous levels up until that expansion. For example: Lvl 100 > 110 cap is released ~ Lvl 1>100 is doubled and 100~110 is played at the rate of the GMs preference. Lvl 110 > 120 cap is released ~ Lvl 100>110 is doubled and 110~120 is played at the rate of the GMs preference. Thoughts?
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[quote="VISKAH"]sorry for spamming all these ideas recently.
I was thinking about how we can create different builds without it taking so damn long.
WoW do / did a great thing to stop the boredom of recreating new chars
When a new expansion came out they doubled or increased the leveling for the previous levels up until that expansion.
For example:
Lvl 100 > 110 cap is released ~ Lvl 1>100 is doubled and 100~110 is played at the rate of the GMs preference.
Lvl 110 > 120 cap is released ~ Lvl 100>110 is doubled and 110~120 is played at the rate of the GMs preference.
Thoughts?[/quote]
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#1 2019/03/15 17:55:25 |
DR_EVIL |
+1 This would definitely encourage people who got bored of the slog to return, and also people making alts.
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#2 2019/03/16 12:51:38 |
TYROZET |
+1 this would also help the market as certain items only obtainable from lower level mobs
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#3 2019/03/16 13:24:16 |
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